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{{SkillCard | {{SkillCard | ||
| skill_name = Mad Bomber | | skill_name = Mad Bomber | ||
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| info_table = | | info_table = | ||
{{SkillCard/infoheader | {{ | {{SkillCard/infoheader | Basic Information }} | ||
{{SkillCard/inforow | Rounds per Magazine | -6 }} | |||
{{SkillCard/infoheader | Sticky Bomb }} | |||
{{SkillCard/inforow | Detonation Time | 3s }} | |||
{{SkillCard/infoheader | Burn }} | |||
{{SkillCard/inforow | Duration | 3s }} | |||
{{SkillCard/inforow | Damage Interval | 1s }} | |||
{{SkillCard/inforow | Max Stacks | 4 }} | |||
{{SkillCard/inforow | Additional Damage | Firearm Damage x 10.0% }} | |||
{{SkillCard/inforow | Additional Damage per Stack | Firearm Damage x 13% }} | |||
}} | }} | ||
Latest revision as of 08:25, 6 July 2024
Mad Bomber
Fires a Sticky Bomb when shooting while aiming.
The launched bomb will automatically detonate after a certain period of time after sticking to an enemy. When aim is canceled, all attached bombs will detonate at the same time, regardless of whether the countdown has been completed.
Upon detonation, Sticky Bombs will inflict Burn on damaged enemies.
Basic Information | |
Rounds per Magazine | -6 |
Sticky Bomb | |
Detonation Time | 3s |
Burn | |
Duration | 3s |
Damage Interval | 1s |
Max Stacks | 4 |
Additional Damage | Firearm Damage x 10.0% |
Additional Damage per Stack | Firearm Damage x 13% |
See Also