Mad Bomber: Difference between revisions

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<noinclude>{{PreReleaseData}}</noinclude>
{{SkillCard
{{SkillCard
| skill_name = Mad Bomber
| skill_name = Mad Bomber
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| info_table =
| info_table =
{{SkillCard/infoheader | {{TBD}} }}
{{SkillCard/infoheader | Basic Information }}
{{SkillCard/inforow | Rounds per Magazine | -6 }}
 
{{SkillCard/infoheader | Sticky Bomb }}
{{SkillCard/inforow | Detonation Time | 3s }}
 
{{SkillCard/infoheader | Burn }}
{{SkillCard/inforow | Duration | 3s }}
{{SkillCard/inforow | Damage Interval | 1s }}
{{SkillCard/inforow | Max Stacks | 4 }}
{{SkillCard/inforow | Additional Damage | Firearm Damage x 10.0% }}
{{SkillCard/inforow | Additional Damage per Stack | Firearm Damage x 13% }}
}}
}}



Latest revision as of 08:25, 6 July 2024

Mad Bomber


Fires a Sticky Bomb when shooting while aiming.

The launched bomb will automatically detonate after a certain period of time after sticking to an enemy. When aim is canceled, all attached bombs will detonate at the same time, regardless of whether the countdown has been completed.

Upon detonation, Sticky Bombs will inflict Burn on damaged enemies.

Basic Information
Rounds per Magazine -6
Sticky Bomb
Detonation Time 3s
Burn
Duration 3s
Damage Interval 1s
Max Stacks 4
Additional Damage Firearm Damage x 10.0%
Additional Damage per Stack Firearm Damage x 13%


See Also