Void Fragments Loot Table: Difference between revisions

From The First Descendant Wiki
(Added Fortress)
No edit summary
Line 12: Line 12:
| colspan="3" rowspan="2" |Elem
| colspan="3" rowspan="2" |Elem
| colspan="3" rowspan="2" |Ressource in Hard Mode Mode
| colspan="3" rowspan="2" |Ressource in Hard Mode Mode
|
|
|-
|-
|-
|-
Line 18: Line 20:
| colspan="3" rowspan="1" |Non Attribute
| colspan="3" rowspan="1" |Non Attribute
| colspan="3" rowspan="1" |x4 Orga / x3 Mono, Poly, Inor
| colspan="3" rowspan="1" |x4 Orga / x3 Mono, Poly, Inor
|
|-
|-
| colspan="4" rowspan="1" |Sterile Lands
| colspan="4" rowspan="1" |Sterile Lands
Line 148: Line 151:
| colspan="3" rowspan="1" |Elec
| colspan="3" rowspan="1" |Elec
| colspan="3" rowspan="1" |x12 Mono / x3 Inor
| colspan="3" rowspan="1" |x12 Mono / x3 Inor
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
|}
[[Category:Fragments]]
[[Category:Fragments]]
{{DEFAULTSORT:Void_Fragments_Loot_Table}}
{{DEFAULTSORT:Void_Fragments_Loot_Table}}

Revision as of 12:11, 11 July 2024

Hard Mode Void Fragments Loot Table (these are fixed loots)

Mono means Monomer, Poly means Polymer, Inor means Inorganic, and Orga means Organic

they all also loot x750 Quantum per completion.

Each one of them requires an Element on your character, if you do them without matching the right element you get around 3 or 4 times less loot.

Map Zone Elem Ressource in Hard Mode Mode
Kingston Grand Square Non Attribute x4 Orga / x3 Mono, Poly, Inor
Sterile Lands Ironworks Chill x4 Mono / x3 Poly, Inor, Orga
Sterile Lands Repository Elec x12 Mono / x3 Inor
Sterile Lands Restricted Zone Fire x4 Poly / x3 Mono, Inor, Orga
Sterile Lands Rockfall Elec x11 Mono / x4 Poly
Vesper The Ruins Chill x11 Poly / x4 Mono
Vesper Lost Supply Depot Fire x13 Poly / x2 Orga
Vesper Moonlight Lake Non Attribute x3 Mono, Poly, Inor / x4 Orga
Vesper Timberfall Non Attribute x3 Mono, Inor, Orga / x4 Poly
Agna Desert The Storage Fire x12 Orga / x3 Mono
Agna Desert The Mining Site Elec x14 Mono / Poly
Agna Desert Miragestone Non Attribute x3 Poly, Inor, Orga / x4 Mono
Agna Desert Vermilion Waste Elec x13 Orga / x2 Inor
Echo Swamp Abandoned Zone Fire x11 Inor / x4 Poly
Echo Swamp Derelict Covert Toxic x13 Inor / x2 Orga
Echo Swamp Muskeg Swamp Toxic x14 Orga, x1 Mono
White-night Gulch Moongrave Basin Non Attribute x4 Inor / x3 Mono, Poly, Orga
White-night Gulch Observatory Chill x13 Poly / x2 Mono
White-night Gulch Shipment Base Toxic x12 Inor / x3 Orga
White-night Gulch Hatchery Fire x13 Orga / x2 Inor
White-night Gulch The Mountaintops Toxic x13 Inor / x2 Poly
Hagios Dune Base Fire x12 Orga / x3 Mono
Hagios The Corrupted Zone Fire x11 Orga / x4 Inor
Hagios Fractured Monolith Non Attribute x4 Orga / x3 Mono, Poly, Inor
Fortress Defense Line Chill x11 Poly / x4 Mono
Fortress Frozen Valley Chill x13 Poly / x2 Orga
Fortress Fallen Ark Elec x12 Mono / x3 Inor