(add mutant pattern support) |
(support for acquisition from infiltration only) |
||
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<div style="display: flex; flex-direction: column; gap: 10px;">{{#if: {{{p1_pct|}}}| <!-- p1 -->{{AMP/Component|name={{{p1_name}}}|pct={{{p1_pct}}}}}}}{{#if: {{{p2_pct|}}}| <!-- p2 -->{{AMP/Component|name={{{p2_name}}}|pct={{{p2_pct}}}}}}}{{#if: {{{p3_pct|}}}| <!-- p3 -->{{AMP/Component|name={{{p3_name}}}|pct={{{p3_pct}}}}}}}{{#if: {{{p4_pct|}}}| <!-- p4 -->{{AMP/Component|name={{{p4_name}}}|pct={{{p4_pct}}}}}}}{{#if: {{{p5_pct|}}}| <!-- p5 -->{{AMP/Component|name={{{p5_name}}}|pct={{{p5_pct}}}}}}}</div><!-- Acquisition Info --> | <div style="display: flex; flex-direction: column; gap: 10px;">{{#if: {{{p1_pct|}}}| <!-- p1 -->{{AMP/Component|name={{{p1_name}}}|pct={{{p1_pct}}}}}}}{{#if: {{{p2_pct|}}}| <!-- p2 -->{{AMP/Component|name={{{p2_name}}}|pct={{{p2_pct}}}}}}}{{#if: {{{p3_pct|}}}| <!-- p3 -->{{AMP/Component|name={{{p3_name}}}|pct={{{p3_pct}}}}}}}{{#if: {{{p4_pct|}}}| <!-- p4 -->{{AMP/Component|name={{{p4_name}}}|pct={{{p4_pct}}}}}}}{{#if: {{{p5_pct|}}}| <!-- p5 -->{{AMP/Component|name={{{p5_name}}}|pct={{{p5_pct}}}}}}}</div><!-- Acquisition Info --> | ||
{{#if: {{{ai_map|}}}| === Acquisition Info === | {{#if: {{{ai_map|}}}| === Acquisition Info === | ||
<div style="display: flex; align-items: center;">{{#if:{{{ai_icon|}}}|[[File:{{{ai_icon}}}|64px]]}} <div><p style="margin: 0px;">[[{{{ai_map}}}]], '''{{{ai_fld}}}''': {{{ai_qst}}}</p><p style="margin: 0px;"><small>{{{ai_pct}}}%</small></p></div></div>{{#if: {{{ai_inf|}}}|<div style="display: flex; align-items: center;">[[File:Icon Marker Vulgus Strategic Outpost{{#ifeq:{{{ai_diff}}}|Hard|_Hard}}.png|64px]] <div><p style="margin: 0px;">[[{{{ai_map}}}]], '''{{{ai_fld}}}''': {{{ai_qst}}} ([[File:Profile Sharen.png|25px]] Infiltration)</p><p style="margin: 0px;"><small>{{{ai_inf}}}</small></p></div></div>}}}}<!-- ls = Linked Shape Stabilizer # --> | {{#if: {{{ai_pct|}}}|<div style="display: flex; align-items: center;">{{#if:{{{ai_icon|}}}|[[File:{{{ai_icon}}}|64px]]}} <div><p style="margin: 0px;">[[{{{ai_map}}}]], '''{{{ai_fld}}}''': {{{ai_qst}}}</p><p style="margin: 0px;"><small>{{{ai_pct}}}%</small></p></div></div>}}{{#if: {{{ai_inf|}}}|<div style="display: flex; align-items: center;">[[File:Icon Marker Vulgus Strategic Outpost{{#ifeq:{{{ai_diff}}}|Hard|_Hard}}.png|64px]] <div><p style="margin: 0px;">[[{{{ai_map}}}]], '''{{{ai_fld}}}''': {{{ai_qst}}} ([[File:Profile Sharen.png|25px]] Infiltration)</p><p style="margin: 0px;"><small>{{{ai_inf}}}</small></p></div></div>}}}}<!-- ls = Linked Shape Stabilizer # --> | ||
{{#if: {{{ls|}}}| === Linked Shape Stabilizer === | {{#if: {{{ls|}}}| === Linked Shape Stabilizer === | ||
{{#ifexist: File:Icon Shape Stabilizer Form {{{ls}}}.png|[[File:Icon Shape Stabilizer Form {{{ls}}}.png|border|frameless|64x64px]] }}Shape Stabilizer Form {{{ls}}}}}<!-- Linked Mission --> | {{#ifexist: File:Icon Shape Stabilizer Form {{{ls}}}.png|[[File:Icon Shape Stabilizer Form {{{ls}}}.png|border|frameless|64x64px]] }}Shape Stabilizer Form {{{ls}}}}}<!-- Linked Mission --> | ||
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--- Acquisition Info | --- Acquisition Info | ||
- ai_inf and ai_diff are optional and only for the "Successful Infiltration" drop rate | - ai_inf and ai_diff are optional and only for the "Successful Infiltration" drop rate | ||
- Exclude ai_pct to only show the infiltration location | |||
ai_map = Zone name (Kingston, Sterile Land, ...) | ai_map = Zone name (Kingston, Sterile Land, ...) | ||
ai_fld = Battlefield name (Grand Square, The Fallen Theater, ...) | ai_fld = Battlefield name (Grand Square, The Fallen Theater, ...) |
Revision as of 13:19, 9 August 2024
Amorphous Material Components
Example
Amorphous Material Components
Mutant AA
Base Components
Acquisition Info
Hagios, Forward Base: Vulgus Strategic Outpost
25%
Hagios, Forward Base: Vulgus Strategic Outpost ( Infiltration)
5% - 25%
Linked Shape Stabilizer
Linked Reconstructed Device
Hagios, Fractured Monolith: Void Fusion Reactor
Linked Reconstructed Device
Void Intercept Battle (Hard): Dead Bride
Note: There should only ever be one Linked Reconstructed Device. This example uses both versions as a demonstration.
Documentation
--- Icon - Icon is automatically generated from the last 3 characters of the page name, which should be the Amorphous ID (ex: 003,054,112) - If you want to specify an icon you can icon (optional) = File name --- Components - # represents the position in the list, change it to: 1/2/3/4/5 p#_name = Item name p#_pct = Item drop rate --- Acquisition Info - ai_inf and ai_diff are optional and only for the "Successful Infiltration" drop rate - Exclude ai_pct to only show the infiltration location ai_map = Zone name (Kingston, Sterile Land, ...) ai_fld = Battlefield name (Grand Square, The Fallen Theater, ...) ai_qst = Quest/mission name ai_pct = Chance of Amorphous drop ai_icon = Mission marker file name (Icon Vulgus Strategic Outpost.png) ai_inf = Drop chance range from Vulgus Strategic Outpost infiltration (5% - 25%) ai_diff = Difficulty required for successful infiltration, only needed if specifying Hard mode --- Linked Shape Stabilizer ls = Linked Shape Stabilizer number (1/2/3/4/5/6/7/8) --- Linked Reconstructed Device - lc = Linked Colossus / lm = Linked Mission lc_name = Colossus name (Grave Walker, Dead Bride, ...) lc_diff = Colossus difficulty (Normal/Hard) lm_map = Zone name (Kingston, Sterile Land, ...) lm_fld = Battlefield name (Grand Square, The Fallen Theater, ...) lm_diff = Zone difficulty (Normal/Hard) --- Mutant Patterns mu_id = Mutant pattern code (AA) mu_rep = # of component replaced (1/2/3/4/5) mu_new = Name of new component