Real-Life Fighter

From The First Descendant Wiki
Revision as of 21:33, 6 June 2024 by Tiln (talk | contribs) (Importing Module data)
Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.










Variants

Variant Rarity Socket Class Cost Exclusive Effect
4 Ultimate Malachite General Rounds 6 Special Mod Base Accuracy -20%. On dealing Weak Point DMG, Firearm ATK +3% for 5s (up to 10 stacks) But loses 2 stacks per failed Weak Point Attack
3 Ultimate Malachite Special Rounds 6 Special Mod Base Accuracy -20%. On dealing Weak Point DMG, Firearm ATK +3% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack.
2 Ultimate Malachite Impact Rounds 6 Special Mod Base Accuracy -20%. On dealing Weak Point DMG, Firearm ATK +3% for 5s (up to 10 stacks) But loses 2 stacks per failed Weak Point Attack
1 Ultimate Malachite High-Power Rounds 6 Special Mod Base Accuracy -20%. On dealing Weak Point DMG, Firearm ATK +3% for 5s (up to 10 stacks) But loses 2 stacks per failed Weak Point Attack.
Variant Rarity Socket Class Cost Exclusive Effect
4 Ultimate Malachite General Rounds 7 Special Mod
3 Ultimate Malachite Special Rounds 7 Special Mod
2 Ultimate Malachite Impact Rounds 7 Special Mod
1 Ultimate Malachite High-Power Rounds 7 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
4 Ultimate Malachite General Rounds 8 Special Mod
3 Ultimate Malachite Special Rounds 8 Special Mod
2 Ultimate Malachite Impact Rounds 8 Special Mod
1 Ultimate Malachite High-Power Rounds 8 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
4 Ultimate Malachite General Rounds 9 Special Mod
3 Ultimate Malachite Special Rounds 9 Special Mod
2 Ultimate Malachite Impact Rounds 9 Special Mod
1 Ultimate Malachite High-Power Rounds 9 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
4 Ultimate Malachite General Rounds 10 Special Mod
3 Ultimate Malachite Special Rounds 10 Special Mod
2 Ultimate Malachite Impact Rounds 10 Special Mod
1 Ultimate Malachite High-Power Rounds 10 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
4 Ultimate Malachite General Rounds 11 Special Mod
3 Ultimate Malachite Special Rounds 11 Special Mod
2 Ultimate Malachite Impact Rounds 11 Special Mod
1 Ultimate Malachite High-Power Rounds 11 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
4 Ultimate Malachite General Rounds 12 Special Mod
3 Ultimate Malachite Special Rounds 12 Special Mod
2 Ultimate Malachite Impact Rounds 12 Special Mod
1 Ultimate Malachite High-Power Rounds 12 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
4 Ultimate Malachite General Rounds 13 Special Mod
3 Ultimate Malachite Special Rounds 13 Special Mod
2 Ultimate Malachite Impact Rounds 13 Special Mod
1 Ultimate Malachite High-Power Rounds 13 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
4 Ultimate Malachite General Rounds 14 Special Mod
3 Ultimate Malachite Special Rounds 14 Special Mod
2 Ultimate Malachite Impact Rounds 14 Special Mod
1 Ultimate Malachite High-Power Rounds 14 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
4 Ultimate Malachite General Rounds 15 Special Mod
3 Ultimate Malachite Special Rounds 15 Special Mod
2 Ultimate Malachite Impact Rounds 15 Special Mod
1 Ultimate Malachite High-Power Rounds 15 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
4 Ultimate Malachite General Rounds 16 Special Mod ,
3 Ultimate Malachite Special Rounds 16 Special Mod ,
2 Ultimate Malachite Impact Rounds 16 Special Mod ,
1 Ultimate Malachite High-Power Rounds 16 Special Mod

Variant Details

[edit]
Level Cost Effect
0 6 Base Accuracy -20%. On dealing Weak Point DMG, Firearm ATK +3% for 5s (up to 10 stacks) But loses 2 stacks per failed Weak Point Attack.
1 7
2 8
3 9
4 10
5 11
6 12
7 13
8 14
9 15
10 16
[edit]
Level Cost Effect
0 6 Base Accuracy -20%. On dealing Weak Point DMG, Firearm ATK +3% for 5s (up to 10 stacks) But loses 2 stacks per failed Weak Point Attack
1 7
2 8
3 9
4 10
5 11
6 12
7 13
8 14
9 15
10 16
[edit]
Level Cost Effect
0 6 Base Accuracy -20%. On dealing Weak Point DMG, Firearm ATK +3% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack.
1 7
2 8
3 9
4 10
5 11
6 12
7 13
8 14
9 15
10 16
[edit]
Level Cost Effect
0 6 Base Accuracy -20%. On dealing Weak Point DMG, Firearm ATK +3% for 5s (up to 10 stacks) But loses 2 stacks per failed Weak Point Attack
1 7
2 8
3 9
4 10
5 11
6 12
7 13
8 14
9 15
10 16