Void Fragment

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Revision as of 19:23, 16 July 2024 by Orbit (talk | contribs) (make void fragment a separate page)
Void Fragment that pairs with Non-Attribute

Void Fragments are monolith-like objects found in the field. Damaging a Void Fragment with a Descendant's skill attack of the matching attribute will initiate a combat event and make the Fragment invulnerable. After all waves of enemies are defeated, the Fragment becomes vulnerable once more and can be destroyed by a skill with the matching attribute.

Destroying Void Fragments yields Void Shards, which can be used on Void Fusion Reactors.

Descendants of a mismatching attribute cannot start the encounter but can join encounters in-progress started by others. The mismatching Descendant receives a greatly reduced amount of Void Shards.

Drops

Skill Attribute Primary Void Shard Secondary Void Shards Location
Non-Attribute None Monomer (x1), Polymer (x1), Inorganic (x1), Organic (x1) Kingston, Grand Square
Chill None Monomer (x1), Polymer (x1), Inorganic (x1), Organic (x1) Sterile Land, Ironworks
Electric Monomer (x4) Inorganic (x1) Sterile Land, Repository
Fire None Monomer (x1), Polymer (x1), Inorganic (x1), Organic (x1) Sterile Land, Restricted Zone
Electric Monomer (x4) Polymer (x1) Sterile Land, Rockfall
Chill Polymer (x4) Monomer (x1) Vespers, The Ruins
Fire Polymer (x4) Organic (x1) Vespers, Lost Supply Depot
Non-Attribute None Monomer (x1), Polymer (x1), Inorganic (x1), Organic (x1) Vespers, Moonlight Lake
Non-Attribute None Monomer (x1), Polymer (x1), Inorganic (x1), Organic (x1) Vespers, Timberfall
Fire Organic (x4) Monomer (x1) Agna Desert, The Storage
Electric Monomer (x4) Polymer (x1) Agna Desert, The Mining Site
Non-Attribute None Monomer (x1), Polymer (x1), Inorganic (x1), Organic (x1) Agna Desert, Miragestone
Electric Organic (x4) Inorganic (x1) Agna Desert, Vermillion Waste
Fire Inorganic (x4) Polymer (x1) Echo Swamp, Abandoned Zone
Toxic Inorganic (x4) Organic (x1) Echo Swamp, Derelict Covert
Toxic Organic (x4) Monomer (x1) Echo Swamp, Muskeg Swamp
Non-Attribute None Monomer (x1), Polymer (x1), Inorganic (x1), Organic (x1) White-night Gulch, Moongrave Basin
Chill Polymer (x4) Monomer (x1) White-night Gulch, Observatory
Toxic Inorganic (x4) Organic (x1) White-night Gulch, Shipment Base
Fire Organic (x4) Inorganic (x1) White-night Gulch, Hatchery
Toxic Inorganic (x4) Polymer (x1) White-night Gulch, The Mountaintops
Fire Organic (x4) Monomer (x1) Hagios, Dune Base
Fire Organic (x4) Inorganic (x1) Hagios, The Corrupted Zone
Non-Attribute None Monomer (x1), Polymer (x1), Inorganic (x1), Organic (x1) Hagios, Fractured Monolith
Chill Polymer (x4) Monomer (x1) Fortress, Defense Line
Chill Polymer (x4) Organic (x1) Fortress, Frozen Valley
Electric Monomer (x4) Inorganic (x1) Fortress, Fallen Ark
Skill Attribute Primary Void Shard Secondary Void Shards Location
Non-Attribute Organic (x4) Monomer (x3), Polymer (x3), Inorganic (x3) Kingston, Grand Square
Chill Monomer (x4) Polymer (x3), Inorganic (x3), Organic (x3) Sterile Land, Ironworks
Electric Monomer (x12) Inorganic (x3) Sterile Land, Repository
Fire Polymer (x4) Monomer (x3), Inorganic (x3), Organic (x3) Sterile Land, Restricted Zone
Electric Monomer (x11) Polymer (x4) Sterile Land, Rockfall
Chill Polymer (x11) Monomer (x4) Vespers, The Ruins
Fire Polymer (x13) Organic (x2) Vespers, Lost Supply Depot
Non-Attribute Organic (x4) Monomer (x3), Polymer (x3), Inorganic (x3) Vespers, Moonlight Lake
Non-Attribute Polymer (x4) Monomer (x3), Inorganic (x3), Organic (x3) Vespers, Timberfall
Fire Organic (x12) Monomer (x3) Agna Desert, The Storage
Electric Monomer (x14) Polymer (x1) Agna Desert, The Mining Site
Non-Attribute Monomer (x4) Polymer (x3), Inorganic (x3), Organic (x3) Agna Desert, Miragestone
Electric Organic (x13) Inorganic (x2) Agna Desert, Vermillion Waste
Fire Inorganic (x11) Polymer (x4) Echo Swamp, Abandoned Zone
Toxic Inorganic (x13) Organic (x2) Echo Swamp, Derelict Covert
Toxic Organic (x14) Monomer (x1) Echo Swamp, Muskeg Swamp
Non-Attribute Inorganic (x4) Monomer (x3), Polymer (x3), Organic (x3) White-night Gulch, Moongrave Basin
Chill Polymer (x13) Monomer (x2) White-night Gulch, Observatory
Toxic Inorganic (x12) Organic (x3) White-night Gulch, Shipment Base
Fire Organic (x13) Inorganic (x2) White-night Gulch, Hatchery
Toxic Inorganic (x13) Polymer (x2) White-night Gulch, The Mountaintops
Fire Organic (x12) Monomer (x3) Hagios, Dune Base
Fire Organic (x11) Inorganic (x4) Hagios, The Corrupted Zone
Non-Attribute Organic (x4) Monomer (x3), Polymer (x3), Inorganic (x3) Hagios, Fractured Monolith
Chill Polymer (x11) Monomer (x4) Fortress, Defense Line
Chill Polymer (x13) Organic (x2) Fortress, Frozen Valley
Electric Monomer (x12) Inorganic (x3) Fortress, Fallen Ark