Lethal Finish

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Revision as of 14:41, 2 June 2024 by Mannot21 (talk | contribs) (Created page with "{{PreReleaseData}} {{ModulePrimary | description = When firing a firearm ammo with an additional 20% Critical Hit Rate are fired (Cooldown 15s). When defeating an enemy with the additional attack module cooldown is -10s However the firearm's base Weak Point Damage is Fixed at 100% | stats = {{TBD}} | acquisition = {{TBD}} | type = High-Power Rounds | rarity = Ultimate | socket = Almandine | cost = 6 | exclusive_type = Special Mod |introduced = {{Launch}} }}")
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Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


Type: High-Power Rounds

Rarity: Ultimate

Socket: Almandine

Capacity Cost: 6

Exclusive Type: Special Mod

Max Rank: Unknown

Introduced: Launch

When firing a firearm ammo with an additional 20% Critical Hit Rate are fired (Cooldown 15s). When defeating an enemy with the additional attack module cooldown is -10s However the firearm's base Weak Point Damage is Fixed at 100%

Stats

TBD

Acquisition

TBD