Life Siphon

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Non-Attribute Dimension

Life Siphon


Deals damage to enemies within range while recovering HP. HP Recovery increases with the number of enemies hit.

The hit enemies are inflicted with additional effects depending on Gley's state.

When in Frenzied state, DMG increases, and increases even more if current HP is low.

When in Non-Frenzied state, gains Vigor for certain period of time and decreases Incoming DMG. Vigor stacks according to the number of enemies hit.

Basic Info
Cooldown 20.0s
Power of Life Cost x4.0
Skill Effect
Damage Skill Power x 317.5%
Damage Range Radius 6.0m
Max Expandable Range 300%
Health Recovery Amount Max HP x 5.0% per Enemy hit
Frenzied
Damage Skill Power x 453.3%
Per 10% of HP missing Skill Power +10%
Non-Frenzied
Damage Decrease 2.0%
Duration 8.0s
Max Stacks x10

More info goes here TBD