Increased Sensory

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Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


Non-Attribute Singular

Increased Sensory


When in Frenzied state, applies Maximize Lethality during which bullets are not consumed.

When in Non-Frenzied state, applies Maximize Recovery during which Life Sphere generation is increased.

Basic Info
Cooldown 40.0s
HP Cost Max HP x 5.0%
Maximize Lethality
Duration 5.0s
Running Speed 50% Decrease
Sprint Speed 50% Decrease
Movement Speed When Aiming 50% Decrease
Maximize Recovery
Running Speed +30%
Sprint Speed +30%
Movement Speed When Aiming +30%
Life Sphere Drop Rate 60%
Health Recovery Amount Max HP x 8.0%
Duration 10.0s


More info goes here

See Also