Kyle

From The First Descendant Wiki
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Default Name
Default Name

Description: His coarse and strict personality is a reflection of his desire to not lose anyone ever again.

Passive: Experienced Technician

Skill 1: Repulsion Dash

Skill 2: Magnetic Bulwark

Skill 3: Magnetism Spurt

Skill 4: Superconductivity Thrusters

Sex: Male

Introduced: Launch


His coarse and strict personality is a reflection of his desire to not lose anyone ever again.

Release Date: TBD (Launch)

Acquisition

TBD TBD

Exclusive Modules

NameRaritySocketLevel 0 CostLevel 0 Effect
Collision InstinctTranscendentAlmandine16After a dash, inflicts Stun at the end of a knockback. However, stacks are removed and DEF Up effect is not applied.
Diamagnetic BulwarkTranscendentMalachite14Instead of Magnetic Bulwark's projectile defense, knocks back enemies on contact. Recovers Magnetic Force based on the number of knockbacks.
Self-Directed EruptionTranscendentAlmandine15Consumes Magnetic Force every second when used to pull enemies in front of Kyle. Deals great damage to nearby enemies when the skill ends.
Superconductive BombingTranscendentXantic16While airborne, continuously consumes Magnetic Force to drop bombs. The bombing stops when Magnetic Force is completely depleted, and additional damage from Magnetic Force is not triggered on collision.

Story

Kyle was there, when Aisha died.

As a worker assigned to structure installations, he witnessed his co-workers die during a Vulgus attack, triggering his bullet-stopping Arche. However, since he was not a soldier, he followed the order to retreat. He tried to tell this to the Operation Commander, Aisha, only to be met with the news that she and her troops had all perished.

Feeling guilty about Aisha's death, he eventually met with Ajax and told him about the triggering of his Arche ability to manipulate metal. He then joined the Descendant Corps. With the plasma thrusters in his custom-made suit, he became a walking shield capable of absorbing metal and special energies. He has vowed to fight in Aisha's name, in addition to his own.



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Passive

Non-Attribute

Experienced Technician


Max amount of Magnetic Force increases proportionally to Max Shield. When the Shield is fully consumed, gains Magnetic Care. This effect has a cooldown.

Magnetic Force gradually decreases while Out of Combat.

Basic Info
Cooldown 300.0s
Magnetic Force
Max Amount Max Shield x 200%
Cost Interval 1.0s
Cost Amount Max Magnetic Force x 1.0%
Magnetic Care
Duration 10.0s
Recovery Interval 1.0s
Shield Recovery Max Shield x 8.0%
Magnetic Force Recovery Max Magnetic Force x 8.0%


Skills

Non-Attribute Tech

Repulsion Dash


Charges forward to deal damage and inflict Knockback on colliding enemies.

Dealing damage to enemies recovers Magnetic Force proportionally to Max Shield. When the skill ends, grants DEF + to self.

Basic Info
Max Stacks 3
Stack Cooldown 12.0s
Skill Effect
Max Move Distance 10m
Damage Skill Power x 360.2%
Damage Range 1.5m x 1.5m
Max Expandable Range 200%
Magnetic Force Recovery Max Shield x 30.0%
DEF +
DEF Increase Amount 150%
Duration 5.0s



Non-Attribute Dimension

Magnetic Bulwark


Extends both hands to create a Barrier in front that blocks enemy ranged attacks.

Every time the Barrier blocks an attack, recovers Magnetic Force proportional to the damage blocked.

Basic Info
Cooldown 2.0s
Shield Cost Max Shield x 5.0%
Shield Cost Interval 1s
Barrier
Effect Range 2m x 3m
HP 50% of Caster's Max Shield
DEF Caster's DEF 100%
Duration 8.0s
Magnetic Force Recovery Enemy Damage x 100.0%



Non-Attribute Dimension

Magnetism Spurt


When hit by enemies in the Magnetism Spurt state, Magnetic Force is consumed instead of Shield and HP.

When all Magnetic Force is consumed or by interacting with the skill button again, discharges Magnetic Force to deal damage.

When the skill ends, restores Shields to nearby allies proportional to Max Shield.

Basic Info
Cooldown 15.0s
Magnetic Force Cost Interval 1s
Magnetic Force Cost Max Magnetic Force x 2.0%
Duration 15.0s
Skill Effect
Damage Skill Power x 660.6%
Additional Damage Consumed Magnetic Force x 286.1%
Damage Range Radius 5.0m
Max Expandable Range 200%
Ally Shield Recovery Amount Max Shield x 100.0%
Damage Reduction 25%



Non-Attribute Tech

Superconductivity Thrusters


Uses Superconductivity Thrusters to soar into the air. Descends, colliding with enemies and dealing damage upon impact. Damage increases proportionally to the amount of Magnetic Force consumed.

When the skill ends, Magnetic Force is fully consumed.

Basic Info
Cooldown 60.0s
Minimum Use Condition Max Magnetic Force x 30% owned
Skill Effect
Damage Skill Power x 10436.7%
Additional Damage Consumed Magnetic Force x 4719.8%
Damage Range Radius 5.0m
Max Expandable Range 200%
Duration 6s



Name Attribute Type Cooldown Range Duration
Repulsion Dash Non-Attribute Tech 12s (3 stacks) 1.5m x 1.5m Instant
Magnetic Bulwark Non-Attribute Demension 2s 2m x 3m Instant
Magnetism Spurt Non-Attribute Demension 15s 5m 8s
Superconductivity Thrusters Non-Attribute Tech 60s 5m Instant


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Default Name
       SPOILERS! This information comes from datamined sources and may reveal spoilers or may not make it into the final game.

Head

Body

Makeup


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TBD

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TBD

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