Ajax

From The First Descendant Wiki
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Default Name
Default Name

Description: He displays excellent leadership, but rarely reveals his true feelings.

Passive: Event Horizon

Skill 1: Orbit Barrier

Skill 2: Void Walk

Skill 3: Expulsion

Skill 4: Hyper Cube

Sex: Male

Introduced: Launch


He displays excellent leadership, but rarely reveals his true feelings.

Release Date: 2 July 2024 (Launch)

Acquisition

TBD TBD

Exclusive Modules

NameRaritySocketLevel 0 CostLevel 0 Effect
Body EnhancementTranscendentAlmandine17Void Energy is no longer available through Event Horizon. Increases DEF and Energy Shield proportionally to Max HP.
Matrix RecomputationTranscendentCerulean16Modifies Expulsion to cast a buff that helps allies survive.
Void BurstTranscendentCerulean14On using Expulsion, decreases Sub Attack Cooldown and increases its Damage.
Void ChargeTranscendentAlmandine15Modifies Void Walk and Expulsion damage to increase proportionally to DEF.

Story

After retiring from active duty, Ajax was living a new life as a military academy professor. However, he returned to the battlefield after learning that an entire squad led by his friend Aisha was destroyed. His ability to lead was so outstanding that the HQ welcomed his return.

Ajax had one condition for his return. He had formulated the Spatial Theory whilst drifting in the Void for several years after an accident during a Dimensional Door experiment, and he wanted to use that theory to complete the development of a new type of body armor that was put on hold. After the body armor was finished, his experiences during the Void experiment were purged from the records and became classified information.

Now, Ajax is gathering new teammates to prepare for what's to come.



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Passive

Non-Attribute

Event Horizon


When the skill ends, gains Void Energy.

The amount of Void Energy determines Singularity effect.

When Void Energy is at maximum, use an Enhanced Skill. When using an Enhanced Skill grants additional effects to the existing skill.

Cannot gain Void Energy while using an Enhanced Skill, and Void Energy is consumed if Out of Combat.

Singularity Level
Lv.1 When Void Energy is 30%
Lv.2 When Void Energy is 60%
Lv.3 When Void Energy is 100%
Singularity Effect
Lv.1 Cooldown 5% Decrease
Lv.2 Cooldown 10% Decrease
Lv.3 Cooldown 20% Decrease
Void Energy
Void Energy Depleted Out of Combat for 10.0s


Skills

Non-Attribute Dimension

Orbit Barrier


Create a Barrier in front that blocks damage.

When the Barrier is hit, inflicts Reflection Damage on the enemy.

When using an Enhanced Skill, enhances Reflection Damage. Max Reflection Damage Rate is based on DEF, followed by Skill Power.

Basic Info
Cooldown 15.0s
MP Cost 30.0
Barrier
Effect Range 1.7m x 2.9m
Max Expandable Range 200%
HP Caster's HP 80%
DEF Caster's DEF 100%
Duration 15.0s / 15.0s / 20.0s / 25.0s
Reflection Damage DEF x 100%
Enhanced Reflection Damage DEF x 117%
Void Energy
Obtained Amount Max Void Energy x 35%



Non-Attribute Tech

Void Walk


Jumps forward and deals damage upon landing, inflicting Stun.

When using an Enhanced Skill grants the Leap Enhancement effect.

Basic Info
Cooldown 20.0s
MP Cost 35.0
Skill Effect
Damage Skill Power x 560.3%
Damage Range Radius 6.0m
Max Expandable Range 300%
Stun
Duration 3.0s
Enhanced Leap
Duration 10.0s
Shield Increase Amount Max Shield x 53%
Void Energy
Obtained Amount Max Void Energy x 35%



Non-Attribute Tech

Expulsion


Deals damage to nearby enemies and inflicts Knockback. When using an Enhanced Skill increases base damage and range.

Basic Info
Cooldown 15.0s
MP Cost 30.0
Skill Effect
Damage Skill Power x 1212.9%
Damage Range Radius 4.0m
Enhanced Damage Skill Power x 1322.5%
Enhanced Range Radius 6.0m
Max Expandable Range 300%
Void Energy
Obtained Amount Max Void Energy x 35%



Non-Attribute Dimension

Hyper Cube


Create a dome-shaped Barrier that blocks damage.

When using an Enhanced Skill grants the Barrier Enhancement effect to allies.

Basic Info
Cooldown 35.0s
MP Cost 50.0
Barrier
HP Caster's HP 50%
DEF Caster's DEF 100%
Duration 10.0s
Effect Range Radius 4.0m
Max Expandable Range 200%
Enhanced Barrier
Firearm ATK Increase Amount 10%
Explosive ATK Increase 20%
Void Energy
Obtained Amount Max Void Energy x 35%



Name Attribute Type Cooldown Range Duration
Orbit Barrier Non-Attribute Dimension 15s 25s
Void Walk Non-Attribute Tech 20s 6m 10s
Expulsion Non-Attribute Tech 15s 6m Instant
Hyper Cube Non-Attribute Dimension 35s 4m 25s


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Default Name
       SPOILERS! This information comes from datamined sources and may reveal spoilers or may not make it into the final game.

Head

Body

Makeup

[[File:|200px]]


[edit]
Final Tech Test (2024-05-25)
  • Orbit Barrier
    • Cooldown decreased from 32s to 15s
    • MP Cost increased from 24 to 30
    • Non-enhanced barrier now reflects damage
    • Reflect damage increased from DEF x 8% to 100%
  • Void Walk
    • Cooldown increased from 12s to 20s
    • MP Cost increased from 25 to 35
    • Damage scaling changed from "Skill Power Modifier x 244%" to "Skill Power x 560.3%"
    • Damage range reduced from 9m to 6m
    • Max range is limited to 300% increase
  • Expulsion
    • Cooldown increased from 10s to 15s
    • Damage scaling changed from "Skill Power Modifier x 260%" to "Skill Power x 1212.9%"
    • Damage range reduced from 5m to 4m
    • Enhanced damage scaling changed from "Skill Power Modifier x 516.8%" to "Skill Power x 1322.5%"
    • Enhanced damage range reduced from 7m to 6m
    • Max range is limited to 300% increase
  • Hypercube
    • Cooldown increased from 32s to 35s
    • MP Cost increased from 45 to 50
    • Max range is limited to 200% increase
    • Firearm ATK bonus decreased from 20% to 10%
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TBD

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