Fixed Shot

From The First Descendant Wiki
Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.










Variants

Variant Rarity Socket Class Cost Exclusive Effect
3 Rare Rutile Special Rounds 4 Recoil Recoil +8%, Weak Point Damage +2%
1 Rare Rutile High-Power Rounds 4 Recoil Recoil -8%, Weak Point Damage +2%
4 Rare Rutile General Rounds 4 Recoil Recoil -8%, Weak Point Damage +2%
2 Rare Rutile Impact Rounds 4 Recoil Recoil -8%, Weak Point Damage +2%
Variant Rarity Socket Class Cost Exclusive Effect
3 Rare Rutile Special Rounds 5 Recoil
1 Rare Rutile High-Power Rounds 5 Recoil
4 Rare Rutile General Rounds 5 Recoil
2 Rare Rutile Impact Rounds 5 Recoil
Variant Rarity Socket Class Cost Exclusive Effect
3 Rare Rutile Special Rounds 6 Recoil
1 Rare Rutile High-Power Rounds 6 Recoil
4 Rare Rutile General Rounds 6 Recoil
2 Rare Rutile Impact Rounds 6 Recoil
Variant Rarity Socket Class Cost Exclusive Effect
3 Rare Rutile Special Rounds 7 Recoil
1 Rare Rutile High-Power Rounds 7 Recoil
4 Rare Rutile General Rounds 7 Recoil
2 Rare Rutile Impact Rounds 7 Recoil
Variant Rarity Socket Class Cost Exclusive Effect
3 Rare Rutile Special Rounds 8 Recoil
1 Rare Rutile High-Power Rounds 8 Recoil
4 Rare Rutile General Rounds 8 Recoil
2 Rare Rutile Impact Rounds 8 Recoil
Variant Rarity Socket Class Cost Exclusive Effect
3 Rare Rutile Special Rounds 9 Recoil
1 Rare Rutile High-Power Rounds 9 Recoil
4 Rare Rutile General Rounds 9 Recoil
2 Rare Rutile Impact Rounds 9 Recoil
Variant Rarity Socket Class Cost Exclusive Effect
3 Rare Rutile Special Rounds 10 Recoil
1 Rare Rutile High-Power Rounds 10 Recoil
4 Rare Rutile General Rounds 10 Recoil
2 Rare Rutile Impact Rounds 10 Recoil
Variant Rarity Socket Class Cost Exclusive Effect
3 Rare Rutile Special Rounds 11 Recoil
1 Rare Rutile High-Power Rounds 11 Recoil
4 Rare Rutile General Rounds 11 Recoil
2 Rare Rutile Impact Rounds 11 Recoil
Variant Rarity Socket Class Cost Exclusive Effect
3 Rare Rutile Special Rounds 12 Recoil
1 Rare Rutile High-Power Rounds 12 Recoil
4 Rare Rutile General Rounds 12 Recoil
2 Rare Rutile Impact Rounds 12 Recoil
Variant Rarity Socket Class Cost Exclusive Effect
3 Rare Rutile Special Rounds 13 Recoil
1 Rare Rutile High-Power Rounds 13 Recoil
4 Rare Rutile General Rounds 13 Recoil
2 Rare Rutile Impact Rounds 13 Recoil
Variant Rarity Socket Class Cost Exclusive Effect
3 Rare Rutile Special Rounds 14 Recoil ,
1 Rare Rutile High-Power Rounds 14 Recoil ,
4 Rare Rutile General Rounds 14 Recoil ,
2 Rare Rutile Impact Rounds 14 Recoil

Variant Details

[edit]
Level Cost Effect
0 4 Recoil -8%, Weak Point Damage +2%
1 5
2 6
3 7
4 8
5 9
6 10
7 11
8 12
9 13
10 14
[edit]
Level Cost Effect
0 4 Recoil -8%, Weak Point Damage +2%
1 5
2 6
3 7
4 8
5 9
6 10
7 11
8 12
9 13
10 14
[edit]
Level Cost Effect
0 4 Recoil +8%, Weak Point Damage +2%
1 5
2 6
3 7
4 8
5 9
6 10
7 11
8 12
9 13
10 14
[edit]
Level Cost Effect
0 4 Recoil -8%, Weak Point Damage +2%
1 5
2 6
3 7
4 8
5 9
6 10
7 11
8 12
9 13
10 14