Hardline Suppression

From The First Descendant Wiki
Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.






Variants

Variant Rarity Socket Class Cost Exclusive Effect
1 Ultimate Rutile Impact Rounds 11 Special Mod On Weak Point hit, 18% Chance to Knockdown target
2 Ultimate Rutile Special Rounds 11 Special Mod On Weak Point hit, 5% chance to Knockdown target.
Variant Rarity Socket Class Cost Exclusive Effect
1 Ultimate Rutile Impact Rounds 12 Special Mod
2 Ultimate Rutile Special Rounds 12 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
1 Ultimate Rutile Impact Rounds 13 Special Mod
2 Ultimate Rutile Special Rounds 13 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
1 Ultimate Rutile Impact Rounds 14 Special Mod
2 Ultimate Rutile Special Rounds 14 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
1 Ultimate Rutile Impact Rounds 15 Special Mod
2 Ultimate Rutile Special Rounds 15 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
1 Ultimate Rutile Impact Rounds 16 Special Mod
2 Ultimate Rutile Special Rounds 16 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
1 Ultimate Rutile Impact Rounds 17 Special Mod
2 Ultimate Rutile Special Rounds 17 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
1 Ultimate Rutile Impact Rounds 18 Special Mod
2 Ultimate Rutile Special Rounds 18 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
1 Ultimate Rutile Impact Rounds 19 Special Mod
2 Ultimate Rutile Special Rounds 19 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
1 Ultimate Rutile Impact Rounds 20 Special Mod
2 Ultimate Rutile Special Rounds 20 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
1 Ultimate Rutile Impact Rounds 21 Special Mod ,
2 Ultimate Rutile Special Rounds 21 Special Mod

Variant Details

[edit]
Level Cost Effect
0 11 On Weak Point hit, 18% Chance to Knockdown target
1 12
2 13
3 14
4 15
5 16
6 17
7 18
8 19
9 20
10 21
[edit]
Level Cost Effect
0 11 On Weak Point hit, 5% chance to Knockdown target.
1 12
2 13
3 14
4 15
5 16
6 17
7 18
8 19
9 20
10 21