Non-Attribute Fusion
Hyperreactive Healing Ground
Enters skill standby mode upon use. The skill can be used with the attack button and canceled it with the aim button.
Heals allies and self within a circular range, grants Purification, and provides Immunity to debuffs.
The amount healed increases based on the number of allies and enemies within range.
When the skill ends, grants self Hyper Activity.
Basic Info | |
Cooldown | 120.0s |
MP Cost | 70.0 |
Skill Effect | |
Range | Radius 8.0m |
Max Expandable Range | 250% |
Percentage Increase per Ally | 50% |
Percentage Increase per Enemy | 10% |
Max Percentage Increase | 100% |
Recovery | Skill Power x 100.0% |
Max Recovery | Target Max HP x 85.0% |
Purification | |
Duration | 10.0s |
Hyper Activity | |
Duration | 10.0s |
Firearm ATK Increase | 23.0% |
Skill Power Increase | 34.5% |
More info goes here
See Also