Rabbit Foot

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       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


Electric Fusion

Rabbit Foot


Deals damage to nearby enemies upon landing after a Double Jump.

Gains Electricity proportional to the travel distance.

If there is no movement for a certain period, Electricity is gradually consumed.

Electricity During Movement
Acquisition Cycle per 1m
Acquire Max Electricity x 0.2%
Electricity While Stopped
Cost Interval Every Cycle
Cost Amount Max Electricity in 1 sec x 15.0%
On Double Jump
Damage Skill Power x 128.8%
Damage Range Radius 4.0m
Max Expandable Range 300%

More info goes here