This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Rifling Reinforcement + (Explosive ATK +12%)
- Slow Art + (Explosive ATK +15%, Fire Rate -6%)
- Action and Reaction + (Explosive ATK +15%, Recoil +5%)
- Anti-Matter Round + (Explosive ATK +8%, Firearm Critical Hit Damage +3.5%)
- Sharp Shooter + (Explosive ATK +8%, Firearm Critical Hit Rate +1%)
- Pinpoint Shot + (Explosive ATK +8%, Weak Point Damage +2%)
- Backdraft + (Extinguish Skill Conversion. Flame Zone absorption significantly increases Weak Point ATK instead of Skill ATK.)
- Fire Priority + (Fire ATK +13%, Reload Time Modifier -8%)
- Fire Priority + (Fire ATK +13%, Reload Time Modifire -8%)
- Fire Priority + (Fire ATK +13%, Reload Time Modifire -8%)
- Fire Priority + (Fire ATK +13%, Reload Time Modifire -8%)
- Superheat Gunbarrel + (Fire ATK +20%, Fire Rate -6%)
- Superheat Gunbarrel + (Fire ATK +20%, Fire Rate -6%)
- Superheat Gunbarrel + (Fire ATK +23%. Fire Rate -6%)
- Superheat Gunbarrel + (Fire ATK +28%. Fire Rate-6%)
- Fire Rate UP + (Fire Rate +6%)
- Fire Rate UP + (Fire Rate +6%)
- Fire Rate UP + (Fire Rate +6%)
- Fire Rate UP + (Fire Rate +8%)
- Bullet Rain + (Fire Rate +8%, Firearm ATK +1%)
- Bullet Rain + (Fire Rate +8%, Firearm ATK +1%)
- Bullet Rain + (Fire Rate +8%, Firearm ATK +1%)
- Fire Rate Concentration + (Fire Rate +8%, Firearm Critical Hit Damage +3.5%)
- Fire Rate Concentration + (Fire Rate +8%, Firearm Critical Hit Damage +4%)
- Fire Rate Concentration + (Fire Rate +8%, Firearm Critical Hit Damage +5%)
- Fire Rate Concentration + (Fire Rate +8%, Firearm Critical Hit Damage +6.5%)
- Fire Rate Insight + (Fire Rate +8%, Firearm Critical Hit Rate +1%)
- Fire Rate Insight + (Fire Rate +8%, Firearm Critical Hit Rate +1.5%)
- Fire Rate Insight + (Fire Rate +8%, Firearm Critical Hit Rate +1.5%)
- Weak Point Quick Fire + (Fire Rate +8%, Weak Point Damage +2%)
- Weak Point Quick Fire + (Fire Rate +8%, Weak Point Damage +2%)
- Weak Point Quick Fire + (Fire Rate +8%, Weak Point Damage +2%)
- Weak Point Quick Fire + (Fire Rate +8%, Weak Point Damage =2%)
- Bullet Rain + (Fire Rate +8%. Firearm ATK +1%)
- Fire Rate Insight + (Fire Rate +8%m Firearm Critical Hit Rate +1.5%)
- Heat Antibody + (Fire Resistance +154)
- Maximize Fire Resist + (Fire Resistance +18%, Max HP -1.3%)
- Fire Specialist + (Fire Skill Power Modifier +20%)
- Rifling Reinforcement + (Firearm ATK +12%)
- Rifling Reinforcement + (Firearm ATK +12%)
- Rifling Reinforcement + (Firearm ATK +12%)
- Rifling Reinforcement + (Firearm ATK +12%)
- Rifling Reinforcement + (Firearm ATK +12%)
- Slow Art + (Firearm ATK +15%, Fire Rate -6%)
- Action and Reaction + (Firearm ATK +15%, Recoil +5%)
- Action and Reaction + (Firearm ATK +15%, Recoil +5%)
- Action and Reaction + (Firearm ATK +15%, Recoil +5%)
- Slow Art + (Firearm ATK +16%, Fire Rate -6%)
- Slow Art + (Firearm ATK +16, Fire Rate -6%)
- Slow Art + (Firearm ATK +16, Fire Rate -6%)
- Shoot Focus + (Firearm ATK +4%, Skill Power Modifier -4%)