This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Fire Rate Insight + (Fire Rate +8%, Firearm Critical Hit Rate +1.5%)
- Fire Rate Insight + (Fire Rate +8%, Firearm Critical Hit Rate +1.5%)
- Weak Point Quick Fire + (Fire Rate +8%, Weak Point Damage +2%)
- Weak Point Quick Fire + (Fire Rate +8%, Weak Point Damage +2%)
- Weak Point Quick Fire + (Fire Rate +8%, Weak Point Damage +2%)
- Weak Point Quick Fire + (Fire Rate +8%, Weak Point Damage =2%)
- Bullet Rain + (Fire Rate +8%. Firearm ATK +1%)
- Fire Rate Insight + (Fire Rate +8%m Firearm Critical Hit Rate +1.5%)
- Heat Antibody + (Fire Resistance +154)
- Maximize Fire Resist + (Fire Resistance +18%, Max HP -1.3%)
- Fire Specialist + (Fire Skill Power Modifier +20%)
- Rifling Reinforcement + (Firearm ATK +12%)
- Rifling Reinforcement + (Firearm ATK +12%)
- Rifling Reinforcement + (Firearm ATK +12%)
- Rifling Reinforcement + (Firearm ATK +12%)
- Rifling Reinforcement + (Firearm ATK +12%)
- Slow Art + (Firearm ATK +15%, Fire Rate -6%)
- Action and Reaction + (Firearm ATK +15%, Recoil +5%)
- Action and Reaction + (Firearm ATK +15%, Recoil +5%)
- Action and Reaction + (Firearm ATK +15%, Recoil +5%)
- Slow Art + (Firearm ATK +16%, Fire Rate -6%)
- Slow Art + (Firearm ATK +16, Fire Rate -6%)
- Slow Art + (Firearm ATK +16, Fire Rate -6%)
- Shoot Focus + (Firearm ATK +4%, Skill Power Modifier -4%)
- Anti-matter Round + (Firearm ATK +8%, Firearm Critical Hit Damage +3%)
- Anti-matter Round + (Firearm ATK +8%, Firearm Critical Hit Damage +3.5%)
- Anti-Matter Round + (Firearm ATK +8%, Firearm Critical Hit Damage +4%)
- Anti-Matter Round + (Firearm ATK +8%, Firearm Critical Hit Damage +5%)
- Anti-matter Round + (Firearm ATK +8%, Firearm Critical Hit Damage +6.5%)
- Sharpshooter + (Firearm ATK +8%, Firearm Critical Hit Rate +1%)
- Sharpshooter + (Firearm ATK +8%, Firearm Critical Hit Rate +1.5%)
- Sharpshooter + (Firearm ATK +8%, Firearm Critical Hit Rate +1.5%)
- Sharpshooter + (Firearm ATK +8%, Firearm Critical Hit Rate +1.5%)
- Sharpshooter + (Firearm ATK +8%, Firearm Critical Hit Rate +3%)
- Pinpoint Shot + (Firearm ATK +8%, Weak Point Damage +2%)
- Pinpoint Shot + (Firearm ATK +8%, Weak Point Damage +2%)
- Pinpoint Shot + (Firearm ATK +8%, Weak Point Damage +2%)
- Pinpoint Shot + (Firearm ATK +8%, Weak Point Damage +2%)
- Pinpoint Shot + (Firearm ATK +8%, Weak Point Damage +2%)
- Action and Reaction + (Firearm ATK +x%, Recoil +x%)
- Action and Reaction + (Firearm ATK +x%, Recoil +x%)
- Slow Art + (Firearm ATK 15%, Fire Rate -6%)
- Concentration Priority + (Firearm Critical Hit Damage +12%, Reload Time Modifier -8%)
- Better Concentration + (Firearm Critical Hit Damage +19%)
- Concentration Priority + (Firearm Critical Hit Damage +30%, Reload Time Modifier -8%)
- Commando Marksmanship + (Firearm Critical Hit Damage +5%, Firearm ATK +1%)
- Commando Marksmanship + (Firearm Critical Hit Damage +5%, Firearm ATK +1%)
- Fatal Critical + (Firearm Critical Hit Damage +5%, Firearm Critical Hit Rate +1%)
- Fatal Critical + (Firearm Critical Hit Damage +5%, Firearm Critical Hit Rate +1.5%)
- Target Detection + (Firearm Critical Hit Damage +5%, Weak Point Damage +2%)
- Target Detection + (Firearm Critical Hit Damage +5%, Weak Point Damage +2%)