Valby

From The First Descendant Wiki
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Default Name
Default Name

Description: Her bubbly and optimistic personality lights up everyone around her. She is often scolded for not acting like a proper soldier.

Passive: Water Intake

Skill 1: Bubble Bullet

Skill 2: Plop Plop

Skill 3: Clean Up

Skill 4: Laundry Bomb

Sex: Female

Introduced: Launch


Her bubbly and optimistic personality lights up everyone around her. She is often scolded for not acting like a proper soldier.

Release Date: TBD (Launch)

Acquisition

TBD TBD

Exclusive Modules

NameRaritySocketLevel 0 CostLevel 0 Effect
Singing WaterTranscendentRutile15Laundry Bomb Skill Conversion. Spawns a Seduction of Water where the Launcher's bullet explodes. Until it is destroyed, the spawned Seduction of Water taunts surrounding monsters and inflicts the Laundry effect on them.
Supply MoistureTranscendentMalachite14Water Intake Skill Conversion. While on water, increases Skill Critical Hit Rate, Skull Duration, and Firearm Attribute Status Effect Trigger Rate. Reduction of MP consumption does not apply.
Tidal WaveTranscendentCerulean14Clean Up Skill Conversion. Does not leave watery trails when moving. When moving through a monster, inflicts skill damage on them. When the skill ends, deals AoE damage nearby.
Water PlayTranscendentMalachite14Bubble Bullet skill conversion. Creates a rectangular-shaped pool of water in front.

Story

Vallby's Arche was awakened when she almost drowned after falling into a small river in valley when she was young. When her Arche activated, she gained the ability to control water and breathe underwater.

However, a critical issue resulting from her awakening was that her body liquefied, causing her to evaporate. Without the Magisters' help, she might have completely evaporated from this world. They created a special suit to maintain her body, and Vallby now has to live somewhat imprisoned in her own suit.

Despite this, Vallby accepted her fate with her signature bubbly and optimistic personality, saying that her issues have led to more active research on Arche side effects. Afterwards, she joined the Descendant training facility and became a member of the Descendant Corps.



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Passive

Non-Attribute

Water Intake


When using skills while on water, MP cost decreases.

Puddles created by skills are also considered to be water.

Decrease Amount 30.0%


Skills

Non-Attribute Fusion

Bubble Bullet


Fires a bouncing Bubble Bullet. Where the Bubble Bullet impacts, it creates a Small Puddle at the point of collision.

Enemies who touch the Small Puddle take continuous damage and are inflicted with Laundry.

The Bubble Bullet explodes upon hitting an enemy or after bouncing a maximum number of times, dealing Burst Damage on nearby enemies.

Burst Damage increases with the number of times Bubble Bullet bounces.

Basic Info
Cooldown 10.0s
MP Cost 36.0
Bubble Bullet
Burst Damage Skill Power x 365.7%
Explosion Damage Range Radius 1.5m
Projectile Speed Increase 0.0%
Damage Increase per count 25%
Small Puddle
Continuous Damage Skill Power x 25.8%
Damage Interval 1.0s
Duration 10.0s
Effect Range Radius 3.0m
Max Expandable Range 200%
Laundry
Duration 20.0s
Electric Resist Decrease Amount 20.0%
Non-Attribute Resistance Decrease 20.0%



Non-Attribute Dimension

Plop Plop


Forms a Big Puddle at a designated location.

Emerges from the Big Puddle and inflicts Knockdown on nearby enemies.

Enemies standing in the Big Puddle receive continuous DMG and are inflicted with Laundry. The skill's cooldown decreases proportionally to the number of enemies inflicted with Knockdown.

Basic Info
Cooldown 25.0s
MP Cost 48.0
On Hitting Enemy
Cooldown 2.0s
Max Cooldown Reduction 10.0s
Big Puddle
Continuous Damage Skill Power x 27.2%
Damage Interval 1.0s
Duration 15.0s
Range Radius 6.0m
Max Expandable Range 200%
Laundry
Duration 20.0s
Electric Resist Decrease Amount 20.0%
Non-Attribute Resistance Decrease 20.0%



Non-Attribute Dimension

Clean Up


Activates Liquefied state. While Liquefied, does not collide with enemies and creates a Waterway on the ground.

Enemies standing in the Waterway take continuous damage and are inflicted with Laundry.

In the Liquefied state, cannot jump or use skills.

Basic Info
Max Stacks 2
Stack Cooldown 22.0s
MP Cost 50.0
Liquified
Duration 5.0s
Movement Speed 1000
Damage Reduction 50%
Waterway
Continuous Damage Skill Power x 130.2%
Damage Interval 1.0s
Duration 15.0s
Effect Range 2.0m x 2.0m
Max Expandable Range 200%
Laundry
Duration 20.0s
Electric Resist Decrease Amount 20.0%
Non-Attribute Resistance Decrease 20.0%



Non-Attribute Fusion

Laundry Bomb


Equip a Unique Weapon. It will be unequipped when the duration ends or all bullets have been used. The projectile impact of the Unique Weapon creates a Laundry Bomb, dealing continuous damage and inflicting Towed on nearby enemies with Laundry.

Continuous damage increases based on the number of enemies with Laundry.

Basic Info
Cooldown 30.0s
MP Cost 40.0
Exclusive Weapon
Max Bullets x3 Shots
Duration 20.0s
Laundry Bomb
Continuous Damage Skill Power x 33.5%
Damage Interval 0.5s
Duration 3.1s
Continuous Damage Range Radius 2.0m
Traction Range Radius 8.0m
Max Expandable Range 200%
Damage Increase per entity 25%
Max Damage Increase 200%
Laundry
Duration 20.0s
Electric Resist Decrease Amount 20.0%
Non-Attribute Resistance Decrease 20.0%



Name Attribute Type Cooldown Range Duration
Bubble Bullet Non-Attribute Fusion 10s 10s
Plop Plop Non-Attribute Dimension 25s 15s
Clean Up Non-Attribute Dimension 22s (2 stacks) 2m x 2m 15s
Laundry Bomb Non-Attribute Fusion 30s 2m/8m Instant


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Default Name
       SPOILERS! This information comes from datamined sources and may reveal spoilers or may not make it into the final game.

Head

Body

Makeup


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TBD

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TBD

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