Weak Point Sight

From The First Descendant Wiki
Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.












Variants

Variant Rarity Socket Class Cost Exclusive Effect
2 Normal Malachite High-Power Rounds 6 Weak Point Damage +9%
4 Normal Malachite Special Rounds 6 Weak Point Damage +9%
5 Normal Malachite General Rounds 6 Weak Point Damage +9%
1 Rare Malachite High-Power Rounds 6 Weak Point Strike Unknown--- Devs have not completed this one
3 Normal Malachite Impact Rounds 6 Weak Point Damage +9%

Variant Details

[edit]
Level Cost Effect
0 6 Unknown--- Devs have not completed this one
1 7
2 8
3 9
4 10
5 11
6 12
7 13
8 14
9 15
10 16
[edit]
Level Cost Effect
0 6 Weak Point Damage +9%
1 7
2 8
3 9
4 10
5 11
6 12
7 13
8 14
9 15
10 16
[edit]
Level Cost Effect
0 6 Weak Point Damage +9%
1 7
2 8
3 9
4 10
5 11
6 12
7 13
8 14
9 15
10 16
[edit]
Level Cost Effect
0 6 Weak Point Damage +9%
1 7
2 8
3 9
4 10
5 11
6 12
7 13
8 14
9 15
10 16
[edit]
Level Cost Effect
0 6 Weak Point Damage +9%
1 7
2 8
3 9
4 10
5 11
6 12
7 13
8 14
9 15
10 16