This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Electronic Syncytium + (Critical Hit Resistance +4%, Electric Skill Power +3%.)
- Fire Syncytium + (Critical Hit Resistance +4%, Fire Skill Power +3%.)
- Non-Attribute Syncytium + (Critical Hit Resistance +4%, Non-Attribute Skill Power +3%.)
- Venom Syncytium + (Critical Hit Resistance +4%, Toxic Skill Power +3%. (Translation is wrong. Grants Toxic Skill Power Boost Ratio, not Skill Power))
- Ironclad Defense + (Critical Hit Resistance +7%)
- Increased DEF + (DEF +16%)
- Defense Stance + (DEF +16%, Outgoing DMG Modifier -1.8%)
- HP Conversion (DEF) + (DEF +17%, Max HP -13%)
- Shield Conversion (DEF) + (DEF +17%, Max Shield -9%)
- Spear and Shield + (DEF +22%, Skill Power +8.1%.)
- Iron Defense + (DEF +22%, Skill Power Modifier +3%.)
- Truly Deadly Cuisine + (Deadly Cuisine Skill Conversion. Significantly increases the damage of Giant Fireballs. When a Giant Fireball explodes, Small Fireballs and Flame Zones do not spawn.)
- Toxic Stimulation + (Defense Mechanism skill conversion. Grants Plague Bodyarmor to surrounding allies.)
- Dimension Specialist + (Dimension Skill Power Modifier +19%)
- Electric Priority + (Electric ATK +13%, Reload Time Modifier -8%)
- Electric Priority + (Electric ATK +13%, Reload Time Modifier -8%)
- Electric Priority + (Electric ATK +13%, Reload Time Modifier -8%)
- Electric Priority + (Electric ATK +13%, Reload Time Modifier -8%)
- Electric Gunbarrel + (Electric ATK +20%, Fire Rate -6%)
- Electric Gunbarrel + (Electric ATK +23%, Fire Rate -6%)
- Electric Gunbarrel + (Electric ATK +28%, Fire Rate -6%)
- Electric Gunbarrel + (Electric ATK+20, Fire Rate -6%)
- Electric Antibody + (Electric Resistance +154)
- Maximize Electric Resist + (Electric Resistance +18%, Max HP -1.3%)
- Electric Specialist + (Electric Skill Power Modifier +20%)
- Insulate Conductor + (Electrocution Immunity. Electric Resistance +7%.)
- Rifling Reinforcement + (Explosive ATK +12%)
- Slow Art + (Explosive ATK +15%, Fire Rate -6%)
- Action and Reaction + (Explosive ATK +15%, Recoil +5%)
- Anti-Matter Round + (Explosive ATK +8%, Firearm Critical Hit Damage +3.5%)
- Sharp Shooter + (Explosive ATK +8%, Firearm Critical Hit Rate +1%)
- Pinpoint Shot + (Explosive ATK +8%, Weak Point Damage +2%)
- Backdraft + (Extinguish Skill Conversion. Flame Zone absorption significantly increases Weak Point ATK instead of Skill ATK.)
- Fire Priority + (Fire ATK +13%, Reload Time Modifier -8%)
- Fire Priority + (Fire ATK +13%, Reload Time Modifire -8%)
- Fire Priority + (Fire ATK +13%, Reload Time Modifire -8%)
- Fire Priority + (Fire ATK +13%, Reload Time Modifire -8%)
- Superheat Gunbarrel + (Fire ATK +20%, Fire Rate -6%)
- Superheat Gunbarrel + (Fire ATK +20%, Fire Rate -6%)
- Superheat Gunbarrel + (Fire ATK +23%. Fire Rate -6%)
- Superheat Gunbarrel + (Fire ATK +28%. Fire Rate-6%)
- Fire Rate UP + (Fire Rate +6%)
- Fire Rate UP + (Fire Rate +6%)
- Fire Rate UP + (Fire Rate +6%)
- Fire Rate UP + (Fire Rate +8%)
- Bullet Rain + (Fire Rate +8%, Firearm ATK +1%)
- Bullet Rain + (Fire Rate +8%, Firearm ATK +1%)
- Bullet Rain + (Fire Rate +8%, Firearm ATK +1%)
- Fire Rate Concentration + (Fire Rate +8%, Firearm Critical Hit Damage +3.5%)
- Fire Rate Concentration + (Fire Rate +8%, Firearm Critical Hit Damage +4%)
- Fire Rate Concentration + (Fire Rate +8%, Firearm Critical Hit Damage +5%)