Pinpoint Shot: Difference between revisions

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(Importing Module data)
 
m (BOT EDIT: Bulk inserting exclusive_base_descendant into module pages missing this template property.)
 
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  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 6
  | capacity_cost_0 = 6
  | exclusive_descendant =  
  | exclusive_base_descendant =
| exclusive_to_ultimate_version =  
  | exclusive_category = ATK
  | exclusive_category = ATK
  | exclusive_weapon_type = Launcher
  | exclusive_weapon_type = Launcher
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  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 6
  | capacity_cost_0 = 6
  | exclusive_descendant =  
  | exclusive_base_descendant =
| exclusive_to_ultimate_version =  
  | exclusive_category = ATK
  | exclusive_category = ATK
  | exclusive_weapon_type = Shotgun
  | exclusive_weapon_type = Shotgun
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  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 6
  | capacity_cost_0 = 6
  | exclusive_descendant =  
  | exclusive_base_descendant =
| exclusive_to_ultimate_version =  
  | exclusive_category = ATK
  | exclusive_category = ATK
  | exclusive_weapon_type = Sniper
  | exclusive_weapon_type = Sniper
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  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 6
  | capacity_cost_0 = 6
  | exclusive_descendant =  
  | exclusive_base_descendant =
| exclusive_to_ultimate_version =  
  | exclusive_category = ATK
  | exclusive_category = ATK
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  
Line 111: Line 115:
  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 6
  | capacity_cost_0 = 6
  | exclusive_descendant =  
  | exclusive_base_descendant =
| exclusive_to_ultimate_version =  
  | exclusive_category = ATK
  | exclusive_category = ATK
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  
Line 136: Line 141:
  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 6
  | capacity_cost_0 = 6
  | exclusive_descendant =  
  | exclusive_base_descendant =
| exclusive_to_ultimate_version =  
  | exclusive_category = ATK
  | exclusive_category = ATK
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  

Latest revision as of 06:03, 19 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.














Variants

Variant Rarity Socket Class Cost Exclusive Effect
5 Rare Malachite Special Rounds 6 ATK Firearm ATK +8%, Weak Point Damage +2%
2 Rare Malachite High-Power Rounds 6 ATK Firearm ATK +8%, Weak Point Damage +2%
6 Rare Malachite General Rounds 6 ATK Firearm ATK +8%, Weak Point Damage +2%
3 Rare Malachite High-Power Rounds 6 ATK Firearm ATK +8%, Weak Point Damage +2%
1 Rare Malachite High-Power Rounds 6 ATK Explosive ATK +8%, Weak Point Damage +2%
4 Rare Malachite Impact Rounds 6 ATK Firearm ATK +8%, Weak Point Damage +2%

Variant Details

[edit]
Level Cost Effect
0 6 Explosive ATK +8%, Weak Point Damage +2%
1 7
2 8
3 9
4 10
5 11
6 12
7 13
8 14
9 15
10 16