Thirst: Difference between revisions

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Gley cannot have Shield or MP. Instead, when in '''Non-Frenzied''' state, decreases incoming DMG. Enemies killed by Gley have a chance to drop '''Life Spheres'''. Upon acquiring a '''Life Sphere''', recovers HP proportional to Max HP and acquires '''Power of Life'''.
Cannot have Shield or MP.
<p>In {{SkillCard/E|Non-Frenzied state}}, reduces Incoming DMG.
<p>Defeated enemies have a chance to drop {{SkillCard/E|Life Spheres}} which, upon contact, grant {{SkillCard/E|Power of Life}}.
<p>Upon acquiring {{SkillCard/E|Power of Life}}, recovers HP.


|info_table=
|info_table=


{{SkillCard/infoheader | Non-Frenzied}}
{{SkillCard/infoheader | Non-Frenzied }}
{{SkillCard/inforow | Damage Reduction | Total DMG x 4.0%}}
{{SkillCard/inforow | Damage Reduction | Total DMG x 4.0% }}


{{SkillCard/infoheader | Life Sphere}}
{{SkillCard/infoheader | Life Sphere }}
{{SkillCard/inforow | Drop Rate | 30%}}
{{SkillCard/inforow | Drop Rate | 30% }}
{{SkillCard/inforow | Health Recovery Amount | Max HP x 4.0%}}
{{SkillCard/inforow | Health Recovery Amount | Max HP x 4.0% }}
{{SkillCard/inforow | Duration | 8.0s}}
{{SkillCard/inforow | Duration | 8.0s }}
{{SkillCard/inforow | Power of Life Obtain Amount | x1}}
{{SkillCard/inforow | Power of Life Obtain Amount | x1 }}


}}
}}

Latest revision as of 00:34, 2 July 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


Non-Attribute

Thirst


Cannot have Shield or MP.

In Non-Frenzied state, reduces Incoming DMG.

Defeated enemies have a chance to drop Life Spheres which, upon contact, grant Power of Life.

Upon acquiring Power of Life, recovers HP.

Non-Frenzied
Damage Reduction Total DMG x 4.0%
Life Sphere
Drop Rate 30%
Health Recovery Amount Max HP x 4.0%
Duration 8.0s
Power of Life Obtain Amount x1


More info goes here

See Also