Kingston: Difference between revisions

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[[File:Kingston.png|center|870x870px]]
[[File:Kingston.png|center|870x870px]]
'''Kingston''' is a highlands area with a river running through it. While Albion forces have occupied the area, Vulgus with the Legion of Darkness have invaded.  
'''Kingston''' is a highlands area built atop rocky terrain with a river running through it. Prior to the Age of the Apocalypse, the area was known as King's Square. There is a series of naturally formed secret caves underneath the war-torn cities which have been used as military bases for both Albion and the Vulgus. While Albion forces have occupied the area, Vulgus with the Legion of Darkness have invaded.  


===== List of Battlefields =====
===== List of Battlefields =====
* The Destruction
{| class="wikitable"
* The Fallen Theater
|-
* Grand Square
! '''Battlefield''' !! '''Hard Mode Modifiers'''
|-
| rowspan="2" | The Destruction  
| Decreases Chill Resistance - Decreases Chill Resistance of enemies that appear by 50%
|-
| Increases Fire Resistance - Increases Fire Resistance of enemies that appear by 200%
|-
| rowspan="2" | The Fallen Theater  
| Decreases Chill Resistance - Decreases Chill Resistance of enemies that appear by 50%
|-
| Fire ATK Up - Enemies that appear have their Fire ATK increased by 30%
|-
| rowspan="2" | Grand Square
| ATK Down - Enemies that appear have their ATK decreased by 16%
|-
| Increases Resistance - Increases Resistance of enemies that appear by 46%
|}


=====Void Fragment=====
=====Void Fragment=====
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{| class="wikitable"
{| class="wikitable"
|-
|-
| '''Battlefield'''|| '''Attribute''' || '''Reward'''
! '''Battlefield''' !! '''Attribute''' !! '''Reward'''
|-
|-
| Grand Square  
| style="vertical-align: top" | Grand Square  
|Non-Atrribute
| style="vertical-align: top" | Non-Attribute
|
| style="vertical-align: top" |  
<tabber>
<tabber>
|-|Normal=
|-|Normal=
<p>
<p>
* 4000 Gold
* 4,000 Gold
* 1170 Exp
* 1,170 Exp
* 117 Mastery Exp (Upon First Completion)
* 117 Mastery Rank Exp (Upon First Completion)
* Target Detection (10%)
* Target Detection (10%)
* Fatal Critical (10%)
* Fatal Critical (10%)
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</p>
</p>
|-|Hard=
|-|Hard=
Hard mode rewards
<p>
* 12,000 Gold
* 2,000 Exp
* 200 Mastery Rank Exp (Upon First Completion)
* Decimator (5%)
* Target Detection (30%)
* Fatal Critical (30%)
* Tingling Phase Reactor (50%)
* Materialized Singularity Reactor (50%)
* Burning 44 (50%)
* Red Wolf (50%)
</p>
</tabber>
</tabber>
|}
|}
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|+ Additional Reward for Matching Skill Attribute
|+ Additional Reward for Matching Skill Attribute
|-
|-
| Battlefield || Attribute || Monomer || Polymer || Inorganic || Organic || Solenoid
! '''Battlefield''' !! '''Attribute''' !! '''Monomer''' !! '''Polymer''' !! '''Inorganic''' !! '''Organic''' !! '''Other'''
|-
|-
| Grand Square || Non-Attribute || 1 || 1 || 1 || 1 || 150
| Grand Square || Non-Attribute || 1 || 1 || 1 || 1 || Solenoid (x150)
|-
|-
| Grand Square (Hard) || Non-Attribute || 3 || 3 || 3 || 4 ||  
| Grand Square (Hard) || Non-Attribute || 3 || 3 || 3 || 4 || Quantum Crystal (x750)
|}
|}


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|+ Costs
|+ Costs
|-
|-
| Battlefield || Monomer || Polymer || Inorganic || Organic
! '''Battlefield''' !! '''Monomer''' !! '''Polymer''' !! '''Inorganic''' !! '''Organic'''
|-
|-
| Grand Square || 0 || 0 || 12 || 3
| Grand Square || 0 || 0 || 12 || 3
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{| class="wikitable"
{| class="wikitable"
|-
|-
| '''Battlefield'''|| '''Monster''' || '''Reward'''
! '''Battlefield''' !! '''Monster''' !! '''Reward'''
|-
|-
| Grand Square  
| style="vertical-align: top" |  Grand Square  
|Elite Vulgus Panzer
| style="vertical-align: top" | Elite Vulgus Panzer
|
| style="vertical-align: top" |  
<tabber>
<tabber>
|-|Normal=
|-|Normal=
<p>
<p>
* 4000 Gold
* 4,000 Gold
* 1170 Exp
* 1,170 Exp
* 117 Mastery Exp (Upon First Completion)
* 117 Mastery Rank Exp (Upon First Completion)
* Stance Stabilizer (10%)
* Stance Stabilizer (10%)
* Focus on Toxic (10%)
* Focus on Toxic (10%)
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</p>
</p>
|-|Hard=
|-|Hard=
Hard mode rewards
<p>
* 12,000 Gold
* 2,000 Exp
* 200 Mastery Rank Exp (Upon First Completion)
* Matrix Precomputation (2.5%)
* Auto-Reload (5%)
* Stance Stabilizer (30%)
* Focus on Toxic (39%)
* Burning Mechanics Reactor (50%)
* Frozen Singularity Reactor (50%)
* Guardian R4 (50%)
* Devil's Call (50%)
 
Additional Rewards for using Void Shards
* Quantum Crystal (x750)
</p>
</tabber>
</tabber>
|}
|}
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{| class="wikitable"
{| class="wikitable"
|-
|-
| '''Name'''|| '''Battlefield'''|| '''Type'''|| '''Elite Vulgus Effect''' || '''Reward'''
! '''Name''' !! '''Battlefield''' !! '''Type''' !! '''Elite Vulgus Effect''' !! '''Reward'''
|-  
|-  
| [[Kingston Quests#Field_Mission_-_Field_Communications_Center|Field Communications Center]]
| style="vertical-align: top" | [[Kingston Quests#Field_Mission_-_Field_Communications_Center|Field Communications Center]]
| The Destruction
| style="vertical-align: top" | The Destruction
| Composite  
| style="vertical-align: top" | Composite  
|
| style="vertical-align: top" |
<tabber>
<tabber>
|-|Normal=
|-|Normal=
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|-|Hard=
|-|Hard=
<p>
<p>
Hard Elite Vulgus Effects here
* '''HP UP''' - Increases elite monsters' Max HP.
* '''Fire Sphere''' - When hit, creates a sphere that deals Fire damage upon attackers.
* '''Legion Recovery''' - Continuously recovers the HP of Vulgus nearby elite monsters.
* '''Legion Defense''' - Inflects Invincible state on the Vulgus that are nearby elite monsters.
* '''Legion Rage''' - When killed, increases the ATK of nearby Vulgus.
* '''Take Over''' - When an elite monster is killed, a different Vulgus nearby turns into an elite monster.
* '''Restraint''' - Slows down the movements of Descendants nearby elite monsters.
* '''Explosion''' - Periodically creates explosions nearby the elite monster that deal damage.
* '''Sparkle''' - When an elite monster receives damage, fires Sparkle to nearby area.
* '''Unbreakable Defense''' - Creates an indestructible forcefield against elite monster.
* '''Partial Hardening''' - Increases Weak Point Strike, but other parts become immune.
* '''Blink''' - When an elite monster moves, uses Teleport consecutively.
* '''Powerful Attack''' - Increases Elite monsters' ATK.
* '''Faster Speed''' - Increases Elite monsters' Movement Speed.
* '''Regeneration''' - When in battle, increases the elite monster's HP Recovery Speed. </p>
</tabber>
</tabber>
|
| style="vertical-align: top" |
<tabber>
<tabber>
|-|Normal=
|-|Normal=
<p>
<p>
* 4000 Gold
* 4,000 Gold
* 1000 Exp
* 1,000 Exp
* 100 Mastery Exp (Upon First Completion)
* 100 Mastery Rank Exp (Upon First Completion)
* Maximize Efficiency (10%)
* Maximize Efficiency (10%)
* Fire Rate UP (50% After First Completion)
* Fire Rate UP (50% After First Completion)
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* Ominous Hound (50%)
* Ominous Hound (50%)
* Fire Rate UP (100% Upon First Completion)
* Fire Rate UP (100% Upon First Completion)
* Fire Enhancement (100% Upon First Completion)</p>
* Fire Enhancement (100% Upon First Completion)
</p>
|-|Hard=
|-|Hard=
<p>
<p>
 
* 12,000 Gold
* 12000 Gold
* 2,000 Exp
* 2000 Exp
* 200 Mastery Rank Exp (Upon First Completion)
* 200 Mastery Exp (Upon First Completion)
* Multitalented (5%)
* Multitalented (5%)
* Maximize Efficiency (30%)
* Maximize Efficiency (30%)
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* Tingling Phase Reactor (50%)
* Tingling Phase Reactor (50%)
* Young Noble's Ambition (50%)
* Young Noble's Ambition (50%)
* Magnus AA(50%)</p>
* Magnus AA(50%)
</p>
</tabber>
</tabber>
|-
|-
|[[Kingston Quests#Field_Mission_-_Urban_District|Urban District]]
| style="vertical-align: top" | [[Kingston Quests#Field_Mission_-_Urban_District|Urban District]]
|The Destruction
| style="vertical-align: top" | The Destruction
|Composite
| style="vertical-align: top" | Composite
|
| style="vertical-align: top" |
<tabber>
|-|Normal=
None
|-|Hard=
<p>
* '''HP UP''' - Increases elite monsters' Max HP.
* '''Fire Sphere''' - When hit, creates a sphere that deals Fire damage upon attackers.
* '''Legion Recovery''' - Continuously recovers the HP of Vulgus nearby elite monsters.
* '''Legion Defense''' - Inflects Invincible state on the Vulgus that are nearby elite monsters.
* '''Legion Rage''' - When killed, increases the ATK of nearby Vulgus.
* '''Take Over''' - When an elite monster is killed, a different Vulgus nearby turns into an elite monster.
* '''Restraint''' - Slows down the movements of Descendants nearby elite monsters.
* '''Explosion''' - Periodically creates explosions nearby the elite monster that deal damage.
* '''Sparkle''' - When an elite monster receives damage, fires Sparkle to nearby area.
* '''Unbreakable Defense''' - Creates an indestructible forcefield against elite monster.
* '''Partial Hardening''' - Increases Weak Point Strike, but other parts become immune.
* '''Blink''' - When an elite monster moves, uses Teleport consecutively.
* '''Powerful Attack''' - Increases Elite monsters' ATK.
* '''Faster Speed''' - Increases Elite monsters' Movement Speed.
* '''Regeneration''' - When in battle, increases the elite monster's HP Recovery Speed.
</p>
</tabber>
| style="vertical-align: top" |
<tabber>
<tabber>
|-|Normal=
|-|Normal=
<p>
<p>
* 4000 Gold
* 4,000 Gold
* 1040 Exp
* 1,040 Exp
* 104 Mastery Exp (Upon First Completion)
* 104 Mastery Rank Exp (Upon First Completion)
* Electric Priority (10%)
* Electric Priority (10%)
* Burning Mechanics Reactor (50%)
* Burning Mechanics Reactor (50%)
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|-|Hard=
|-|Hard=
<p>
<p>
Hard mode rewards
* 12,000 Gold
* 2,000 Exp
* 200 Mastery Rank Exp (Upon First Completion)
* Mass Purification (5%)
* Electric Priority (30%)
* Toxic Phase Reactor (50%)
* Increased HP (50%)
* Burning Mechanics Reactor (50%)
* Hero's Scar (50%)
* Red Wolf(50%)
</p>
</p>
</tabber>
</tabber>
|-
|-
|[[Kingston Quests#Field_Mission_-_Kingston_Communications_Repeater|Kingston Communications Repeater]]
| style="vertical-align: top" | [[Kingston Quests#Field_Mission_-_Kingston_Communications_Repeater|Kingston Communications Repeater]]
|The Destruction
| style="vertical-align: top" | The Destruction
|Defense
| style="vertical-align: top" | Defense
|
| style="vertical-align: top" |
<tabber>
|-|Normal=
None
|-|Hard=
<p>
* '''HP UP''' - Increases elite monsters' Max HP.
* '''Fire Sphere''' - When hit, creates a sphere that deals Fire damage upon attackers.
* '''Legion Recovery''' - Continuously recovers the HP of Vulgus nearby elite monsters.
* '''Legion Defense''' - Inflects Invincible state on the Vulgus that are nearby elite monsters.
* '''Legion Rage''' - When killed, increases the ATK of nearby Vulgus.
* '''Take Over''' - When an elite monster is killed, a different Vulgus nearby turns into an elite monster.
* '''Restraint''' - Slows down the movements of Descendants nearby elite monsters.
* '''Explosion''' - Periodically creates explosions nearby the elite monster that deal damage.
* '''Sparkle''' - When an elite monster receives damage, fires Sparkle to nearby area.
* '''Unbreakable Defense''' - Creates an indestructible forcefield against elite monster.
* '''Partial Hardening''' - Increases Weak Point Strike, but other parts become immune.
* '''Blink''' - When an elite monster moves, uses Teleport consecutively.
* '''Powerful Attack''' - Increases Elite monsters' ATK.
* '''Faster Speed''' - Increases Elite monsters' Movement Speed.
* '''Regeneration''' - When in battle, increases the elite monster's HP Recovery Speed.
</p>
</tabber>
| style="vertical-align: top" |
<tabber>
<tabber>
|-|Normal=
|-|Normal=
<p>
<p>
* 4000 Gold
* 4,000 Gold
* 1070 Exp
* 1,070 Exp
* 107 Mastery Exp (Upon First Completion)
* 107 Mastery Rank Exp (Upon First Completion)
* Weak Point Quick Fire (10%)
* Weak Point Quick Fire (10%)
* Frozen Mixture Reactor (50%)
* Frozen Mixture Reactor (50%)
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|-|Hard=
|-|Hard=
<p>
<p>
Hard mode rewards
* 12,000 Gold
* 2,000 Exp
* 200 Mastery Rank Exp (Upon First Completion)
* Quick Freezer (5%)
* Weak Point Quick Fire (30%)
* Materialized Mechanics Reactor (50%)
* Technician (50%)
* Frozen Mixture Reactor (50%)
* The Last Knight (50%)
* Devil's Call (50%)
</p>
</p>
</tabber>
</tabber>
|-
|-
|[[Kingston Quests#Field_Mission_-_The_Last_Emergency_Communicator|The Last Emergency Communicator]]
| style="vertical-align: top" | [[Kingston Quests#Field_Mission_-_The_Last_Emergency_Communicator|The Last Emergency Communicator]]
|The Destruction
| style="vertical-align: top" | The Destruction
|Composite
| style="vertical-align: top" | Composite
|
| style="vertical-align: top" |
<tabber>
|-|Normal=
None
|-|Hard=
<p>
* '''HP UP''' - Increases elite monsters' Max HP.
* '''Fire Sphere''' - When hit, creates a sphere that deals Fire damage upon attackers.
* '''Legion Recovery''' - Continuously recovers the HP of Vulgus nearby elite monsters.
* '''Legion Defense''' - Inflects Invincible state on the Vulgus that are nearby elite monsters.
* '''Legion Rage''' - When killed, increases the ATK of nearby Vulgus.
* '''Take Over''' - When an elite monster is killed, a different Vulgus nearby turns into an elite monster.
* '''Restraint''' - Slows down the movements of Descendants nearby elite monsters.
* '''Explosion''' - Periodically creates explosions nearby the elite monster that deal damage.
* '''Sparkle''' - When an elite monster receives damage, fires Sparkle to nearby area.
* '''Unbreakable Defense''' - Creates an indestructible forcefield against elite monster.
* '''Partial Hardening''' - Increases Weak Point Strike, but other parts become immune.
* '''Blink''' - When an elite monster moves, uses Teleport consecutively.
* '''Powerful Attack''' - Increases Elite monsters' ATK.
* '''Faster Speed''' - Increases Elite monsters' Movement Speed.
* '''Regeneration''' - When in battle, increases the elite monster's HP Recovery Speed.
</p>
</tabber>
| style="vertical-align: top" |
<tabber>
<tabber>
|-|Normal=
|-|Normal=
<p>
<p>
* 4000 Gold
* 4,000 Gold
* 1100 Exp
* 1,100 Exp
* 110 Mastery Exp (Upon First Completion)
* 110 Mastery Rank Exp (Upon First Completion)
* Superheated Gunbarrel (10%)
* Superheated Gunbarrel (10%)
* Materialized Phase Reactor (50%)
* Materialized Phase Reactor (50%)
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|-|Hard=
|-|Hard=
<p>
<p>
Hard mode rewards
* 12,000 Gold
* 2,000 Exp
* 200 Mastery Rank Exp (Upon First Completion)
* Continuous Exaltation (5%)
* Superheated Gunbarrel (30%)
* Frozen Mechanics Reactor (50%)
* Rifling Reinforcement (50%)
* Materialized Phase Reactor (50%)
* Forest Gaze (50%)
* Caligo's Horn (50%)
</p>
</p>
</tabber>
</tabber>
|-
|-
|[[Kingston Quests#Field_Mission_-_Vulgus_Occupied_Buildings|Vulgus Occupied Buildings]]
| style="vertical-align: top" | [[Kingston Quests#Field_Mission_-_Vulgus_Occupied_Buildings|Vulgus Occupied Buildings]]
|The Fallen Theater
| style="vertical-align: top" | The Fallen Theater
|Exterminate
| style="vertical-align: top" | Exterminate
|
| style="vertical-align: top" |
<tabber>
|-|Normal=
None
|-|Hard=
<p>
* '''HP UP''' - Increases elite monsters' Max HP.
* '''Fire Sphere''' - When hit, creates a sphere that deals Fire damage upon attackers.
* '''Legion Recovery''' - Continuously recovers the HP of Vulgus nearby elite monsters.
* '''Legion Defense''' - Inflects Invincible state on the Vulgus that are nearby elite monsters.
* '''Legion Rage''' - When killed, increases the ATK of nearby Vulgus.
* '''Take Over''' - When an elite monster is killed, a different Vulgus nearby turns into an elite monster.
* '''Restraint''' - Slows down the movements of Descendants nearby elite monsters.
* '''Explosion''' - Periodically creates explosions nearby the elite monster that deal damage.
* '''Sparkle''' - When an elite monster receives damage, fires Sparkle to nearby area.
* '''Unbreakable Defense''' - Creates an indestructible forcefield against elite monster.
* '''Partial Hardening''' - Increases Weak Point Strike, but other parts become immune.
* '''Blink''' - When an elite monster moves, uses Teleport consecutively.
* '''Powerful Attack''' - Increases Elite monsters' ATK.
* '''Faster Speed''' - Increases Elite monsters' Movement Speed.
* '''Regeneration''' - When in battle, increases the elite monster's HP Recovery Speed.
</p>
</tabber>
| style="vertical-align: top" |
<tabber>
<tabber>
|-|Normal=
|-|Normal=
<p>
<p>
* 4000 Gold
* 4,000 Gold
* 1120 Exp
* 1,120 Exp
* 112 Mastery Exp (Upon First Completion)
* 112 Mastery Rank Exp (Upon First Completion)
* Weak Point Insight (10%)
* Weak Point Insight (10%)
* Tingling Mixture Reactor (50%)
* Tingling Mixture Reactor (50%)
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|-|Hard=
|-|Hard=
<p>
<p>
Hard mode rewards
* 12,000 Gold
* 2,000 Exp
* 200 Mastery Rank Exp (Upon First Completion)
* Better Weapon Weight (5%)
* Weak Point Insight (30%)
* Burning Mixture Reactor (50%)
* Rifling Reinforcement (50%)
* Tingling Mixture Reactor (50%)
* Silly Weeper (50%)
* Assassin's Edge (50%)
</p>
</tabber>
|-
| style="vertical-align: top" | [[Kingston Quests#Field_Mission_-_Vulgus_Field_Generator|Vulgus Field Generator]]
| style="vertical-align: top" | The Fallen Theater
| style="vertical-align: top" | Power Shutdown
| style="vertical-align: top" |
<tabber>
|-|Normal=
None
|-|Hard=
<p>
* '''HP UP''' - Increases elite monsters' Max HP.
* '''Fire Sphere''' - When hit, creates a sphere that deals Fire damage upon attackers.
* '''Legion Recovery''' - Continuously recovers the HP of Vulgus nearby elite monsters.
* '''Legion Defense''' - Inflects Invincible state on the Vulgus that are nearby elite monsters.
* '''Legion Rage''' - When killed, increases the ATK of nearby Vulgus.
* '''Take Over''' - When an elite monster is killed, a different Vulgus nearby turns into an elite monster.
* '''Restraint''' - Slows down the movements of Descendants nearby elite monsters.
* '''Explosion''' - Periodically creates explosions nearby the elite monster that deal damage.
* '''Sparkle''' - When an elite monster receives damage, fires Sparkle to nearby area.
* '''Unbreakable Defense''' - Creates an indestructible forcefield against elite monster.
* '''Partial Hardening''' - Increases Weak Point Strike, but other parts become immune.
* '''Blink''' - When an elite monster moves, uses Teleport consecutively.
* '''Powerful Attack''' - Increases Elite monsters' ATK.
* '''Faster Speed''' - Increases Elite monsters' Movement Speed.
* '''Regeneration''' - When in battle, increases the elite monster's HP Recovery Speed.
</p>
</tabber>
| style="vertical-align: top" |
<tabber>
|-|Normal=
<p>
* 4,000 Gold
* 1,120 Exp
* 112 Mastery Rank Exp (Upon First Completion)
* Selective Recovery (MP) (10%)
* Bunny Enhanced Cells (20% After First Completion)
* Burning Singularity Reactor (50%)
* Tingling Singularity Reactor (50%)
* Better Insight (50% After First Completion)
* Gangster (50%)
* Cygnus (50%)
* Better Insight (100% Upon First Completion)
* Fire Rate UP (100% Upon First Completion)
* Bunny Enhanced Cells (100% Upon First Completion)
* DEF Support Memory (100% Upon First Completion)
</p>
|-|Hard=
<p>
* 12,000 Gold
* 2,000 Exp
* 200 Mastery Rank Exp (Upon First Completion)
* Improve Driveshaft (5%)
* Selective Recovery (MP) (30%)
* Tingling Singularity Reactor (50%)
* Better Insight (50%)
* Burning Singularity Reactor (50%)
* In a Blink (50%)
* Rascal V-51 (50%)
</p>
</p>
</tabber>
</tabber>
|-
|-
|[[Kingston Quests#Field_Mission_-_Vulgus_Field_Generator|Vulgus Field Generator]]
| style="vertical-align: top" | [[Kingston Quests#Field_Mission_-_Kingston_Surveillance_Radar|Kingston Surveillance Radar]]
|The Fallen Theater
| style="vertical-align: top" | Grand Stage
|Power Shutdown
| style="vertical-align: top" | Power Shutdown
|
| style="vertical-align: top" |
<tabber>
|-|Normal=
None
|-|Hard=
<p>
* '''HP UP''' - Increases elite monsters' Max HP.
* '''Fire Sphere''' - When hit, creates a sphere that deals Fire damage upon attackers.
* '''Legion Recovery''' - Continuously recovers the HP of Vulgus nearby elite monsters.
* '''Legion Defense''' - Inflects Invincible state on the Vulgus that are nearby elite monsters.
* '''Legion Rage''' - When killed, increases the ATK of nearby Vulgus.
* '''Take Over''' - When an elite monster is killed, a different Vulgus nearby turns into an elite monster.
* '''Restraint''' - Slows down the movements of Descendants nearby elite monsters.
* '''Explosion''' - Periodically creates explosions nearby the elite monster that deal damage.
* '''Sparkle''' - When an elite monster receives damage, fires Sparkle to nearby area.
* '''Unbreakable Defense''' - Creates an indestructible forcefield against elite monster.
* '''Partial Hardening''' - Increases Weak Point Strike, but other parts become immune.
* '''Blink''' - When an elite monster moves, uses Teleport consecutively.
* '''Powerful Attack''' - Increases Elite monsters' ATK.
* '''Faster Speed''' - Increases Elite monsters' Movement Speed.
* '''Regeneration''' - When in battle, increases the elite monster's HP Recovery Speed.
</p>
</tabber>
| style="vertical-align: top" |
<tabber>
<tabber>
|-|Normal=
|-|Normal=
<p>
<p>
* 4000 Gold
* 4,000 Gold
* 1120 Exp
* 1,120 Exp
* 112 Mastery Exp (Upon First Completion)
* 112 Mastery Rank Exp (Upon First Completion)
* Selective Recovery (MP) (10%)
* Selective Recovery (MP) (10%)
* Bunny Enhanced Cells (20% After First Completion)
* Bunny Enhanced Cells (20% After First Completion)
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|-|Hard=
|-|Hard=
<p>
<p>
Hard mode rewards
* 12,000 Gold
* 2,000 Exp
* 200 Mastery Rank Exp (Upon First Completion)
* Improve Driveshaft (5%)
* Selective Recovery (MP) (30%)
* Tingling Singularity Reactor (50%)
* Better Insight (50%)
* Burning Singularity Reactor (50%)
* In a Blink (50%)
* Rascal V-51 (50%)
</p>
</tabber>
|-
| style="vertical-align: top" | [[Kingston Quests#Field_Mission_-_Suspicious_Battery_Pack|Suspicious Battery Pack]]
| style="vertical-align: top" | Grand Stage
| style="vertical-align: top" | Seizure
| style="vertical-align: top" |
<tabber>
|-|Normal=
<p>
None
</p>
|-|Hard=
<p>
* '''HP UP''' - Increases elite monsters' Max HP.
* '''Powerful Attack''' - Increases Elite monsters' ATK.
* '''Faster Speed''' - Increases Elite monsters' Movement Speed.
* '''Regeneration''' - When in battle, increases the elite monster's HP Recovery Speed.
* '''Legion Recovery''' - Continuously recovers the HP of Vulgus nearby elite monsters.
* '''Legion Defense''' - Inflects Invincible state on the Vulgus that are nearby elite monsters.
* '''Legion Rage''' - When killed, increases the ATK of nearby Vulgus.
* '''Take Over''' - When an elite monster is killed, a different Vulgus nearby turns into an elite monster.
* '''Restraint''' - Slows down the movements of Descendants nearby elite monsters.
* '''Explosion''' - Periodically creates explosions nearby the elite monster that deal damage.
* '''Sparkle''' - When an elite monster receives damage, fires Sparkle to nearby area.
* '''Unbreakable Defense''' - Creates an indestructible forcefield against elite monster.
* '''Partial Hardening''' - Increases Weak Point Strike, but other parts become immune.
* '''Blink''' - When an elite monster moves, uses Teleport consecutively.
</p>
</tabber>
| style="vertical-align: top" |
<tabber>
|-|Normal=
<p>
* 4,000 Gold
* 1,170 Exp
* 117 Mastery Rank Exp (Upon First Completion)
* Toxic Gunbarrel (10%)
* Frozen Mechanics Reactor (50%)
* Burning Phase Reactor (50%)
* Rifling Reinforcement (50% After First Completion)
* The Last Knight (50%)
* Cygnus (50%)
* Rifling Reinforcement (100%, Upon First Completion)
* Weak Point Sight (100%, Upon First Completion)
</p>
|-|Hard=
<p>
* 12,000 Gold
* 2,000 Exp
* 200 Mastery Rank Exp (Upon First Completion)
* Walk a Tightrope (5%)
* Toxic Gunbarrel (30%)
* Burning Phase Reactor (50%)
* Rifling Reinforcement (50%)
* Frozen Mechanics Reactor (50%)
* The Last Knight (50%)
* Unfinished Study (50%)
</p>
</tabber>
|-
| style="vertical-align: top" | [[Kingston Quests#Field_Mission_-_Vulgus_Data_Transmitter|Vulgus Data Transmitter]]
| style="vertical-align: top" | Grand Stage
| style="vertical-align: top" | Hack
| style="vertical-align: top" |
<tabber>
|-|Normal=
<p>
None
</p>
|-|Hard=
<p>
* '''HP UP''' - Increases elite monsters' Max HP.
* '''Powerful Attack''' - Increases Elite monsters' ATK.
* '''Faster Speed''' - Increases Elite monsters' Movement Speed.
* '''Regeneration''' - When in battle, increases the elite monster's HP Recovery Speed.
* '''Legion Recovery''' - Continuously recovers the HP of Vulgus nearby elite monsters.
* '''Legion Defense''' - Inflects Invincible state on the Vulgus that are nearby elite monsters.
* '''Legion Rage''' - When killed, increases the ATK of nearby Vulgus.
* '''Take Over''' - When an elite monster is killed, a different Vulgus nearby turns into an elite monster.
* '''Restraint''' - Slows down the movements of Descendants nearby elite monsters.
* '''Explosion''' - Periodically creates explosions nearby the elite monster that deal damage.
* '''Sparkle''' - When an elite monster receives damage, fires Sparkle to nearby area.
* '''Unbreakable Defense''' - Creates an indestructible forcefield against elite monster.
* '''Partial Hardening''' - Increases Weak Point Strike, but other parts become immune.
* '''Blink''' - When an elite monster moves, uses Teleport consecutively.
</p>
</tabber>
| style="vertical-align: top" |
<tabber>
|-|Normal=
<p>
* 4,000 Gold
* 1,170 Exp
* 117 Mastery Rank Exp (Upon First Completion)
* Agony (10%)
* Bunny Spiral Catalyst (20%)
* Burning Mixture Reactor (50%)
* Toxic Mechanics Reactor (50%)
* Electric Enhancement (50% After First Completion)
* Young Noble's Ambition (50%)
* Burning Hound (50%)
* Better Concentration (100% Upon First Completion)
* Electric Enhancement (100% Upon First Completion)
* Bunny Spiral Catalyst (100% Upon First Completion)
</p>
|-|Hard=
<p>
* 12,000 Gold
* 2,000 Exp
* 200 Mastery Rank Exp (Upon First Completion)
* Venom Injector (5%)
* Agony (30%)
* Toxic Mechanics Reactor (50%)
* Electrical Enhancement (50%)
* Burning Mixture Reactor (50%)
* Explorer's Path (50%)
* Young Noble's Ambition (50%)
</p>
</p>
</tabber>
</tabber>
|}
|}


=====Infiltration Operations=====
=====Infiltration Operations=====
{| class="wikitable"
{| class="wikitable"
|-
|-
| '''Name'''|| '''Battlefield''' || '''Reward'''
! '''Name''' !! '''Battlefield''' !! '''Elite Vulgus Effect''' !! '''Reward'''
|-
|-
| [[Kingston Quests#Infiltration_Operation_-_Magister_Lab|Magister Lab]]
| style="vertical-align: top" |  [[Kingston Quests#Infiltration_Operation_-_Magister_Lab|Magister Lab]]
| The Fallen Theater  
| style="vertical-align: top" |  The Fallen Theater  
|
| style="vertical-align: top" |
<tabber>
|-|Normal=
None
|-|Hard=
<p>
* '''HP UP''' - Increases elite monsters' Max HP.
* '''Powerful Attack''' - Increases Elite monsters' ATK.
* '''Faster Speed''' - Increases Elite monsters' Movement Speed.
* '''Regeneration''' - When in battle, increases the elite monsters' HP Recovery Speed
* '''Legion Recovery''' - Continuously recovers the HP of Vulgus nearby elite monsters.
* '''Legion Defense''' - Inflects Invincible state on the Vulgus that are nearby elite monsters.
* '''Legion Rage''' - When killed, increases the ATK of nearby Vulgus.
* '''Take Over''' - When an elite monster is killed, a different Vulgus nearby turns into an elite monster.
* '''Restraint''' - Slows down the movements of Descendants nearby elite monsters.
* '''Explosion''' - Periodically creates explosions nearby the elite monster that deal damage.
* '''Sparkle''' - When an elite monster receives damage, fires Sparkle to nearby area.
* '''Unbreakable Defense''' - Creates an indestructible forcefield against elite monster.
* '''Partial Hardening''' - Increases Weak Point Strike, but other parts become immune.
* '''Blink''' - When an elite monster moves, uses Teleport consecutively.
* '''Fire Sphere''' - When hit, creates a sphere that deals Fire damage upon attackers.
* '''Chill Sphere''' - When hit, creates a sphere that deals Ice damage upon attackers.
</p>
</tabber>
| style="vertical-align: top" |
<tabber>
<tabber>
|-|Normal=
|-|Normal=
<p>
<p>
* 4000 Gold
* 4,000 Gold
* 1150 Exp
* 1,150 Exp
* 115 Mastery Exp (Upon First Completion)
* 115 Mastery Rank Exp (Upon First Completion)
* Shape Stabilizer Form 1 (2%)
* Shape Stabilizer Form 1 (2%)
* Maximize Fire Resist (10%)
* Maximize Fire Resist (10%)
Line 285: Line 705:
* Bunny Stabilizer (100% Upon First Completion)
* Bunny Stabilizer (100% Upon First Completion)
* HP Support Processor (100% Upon First Completion)
* HP Support Processor (100% Upon First Completion)
</p>
|-|Hard=
|-|Hard=
Hard mode rewards
<p>
* 12,000 Gold
* 2,000 Exp
* 200 Mastery Rank Exp (Upon First Completion)
* Power Unit Change (2.5%)
* Snowflake Conductor (5%)
* Chill Priority (30%)
* Maximize Fire Resist (30%)
* Materialized Singularity Reactor (50%)
* Toxic Phase Reactor (50%)
* Death Roar (50%)
* Blue Blood Bloomer (50%)
* Amorphous Material Pattern: 056 (100% if Selected Reward)
* Amorphous Material Pattern: 057 (100% if Selected Reward)
* Shape Stabilizer Form 1 (7%-20%)
</p>
</tabber>
|-
| style="vertical-align: top" |  [[Kingston Quests#Infiltration_Operation_-_Slumber_Valley|Slumber Valley]]
| style="vertical-align: top" |  Grand Stage
| style="vertical-align: top" |
<tabber>
|-|Normal=
* '''HP UP''' - Increases elite monsters' Max HP.
* '''Faster Speed''' - Increases Elite monsters' Movement Speed.
* '''Powerful Attack''' - Increases Elite monsters' ATK.
* '''Regeneration''' - When in battle, increases the elite monsters' HP Recovery Speed
|-|Hard=
<p>
* '''HP UP''' - Increases elite monsters' Max HP.
* '''Powerful Attack''' - Increases Elite monsters' ATK.
* '''Faster Speed''' - Increases Elite monsters' Movement Speed.
* '''Regeneration''' - When in battle, increases the elite monsters' HP Recovery Speed
* '''Legion Recovery''' - Continuously recovers the HP of Vulgus nearby elite monsters.
* '''Legion Defense''' - Inflects Invincible state on the Vulgus that are nearby elite monsters.
* '''Legion Rage''' - When killed, increases the ATK of nearby Vulgus.
* '''Take Over''' - When an elite monster is killed, a different Vulgus nearby turns into an elite monster.
* '''Restraint''' - Slows down the movements of Descendants nearby elite monsters.
* '''Explosion''' - Periodically creates explosions nearby the elite monster that deal damage.
* '''Sparkle''' - When an elite monster receives damage, fires Sparkle to nearby area.
* '''Unbreakable Defense''' - Creates an indestructible forcefield against elite monster.
* '''Partial Hardening''' - Increases Weak Point Strike, but other parts become immune.
* '''Blink''' - When an elite monster moves, uses Teleport consecutively.
* '''Fire Sphere''' - When hit, creates a sphere that deals Fire damage upon attackers.
</p>
</tabber>
</tabber>
|}
| style="vertical-align: top" |
<tabber>
|-|Normal=
<p>
* 4,000 Gold
* 1,200 Exp
* 120 Mastery Rank Exp (Upon First Completion)
* Long-Distance Maneuvering (1%)
* Shape Stabilizer Form 1 (2%)
* Reload Insight (10%)
* Magazine Compulsive (10%)
* Amorphous Material Pattern: Bunny (20% After First Completion))
* Tingling Singularity Reactor (50%)
* Materialized Mixture Reactor (50%)
* Hero's Scar (50%)
* Moon Fragment (50%)
* Amorphous Material Pattern: 003 (100%)
* Fire Rate UP (100% Upon First Completion Only)
* Amorphous Material Pattern: Bunny (100% Upon First Completion Only)
* Polygenic Antibody (100% Upon First Completion Only)
</p>
|-|Hard=
<p>
* 12,000 Gold
* 2,000 Exp
* 200 Mastery Rank Exp (Upon First Completion)
* Glacial Cloud (2%)
* Long-Distance Maneuvering (5%)
* Reload Insight (30%)
* Magazine Compulsive (30%)
* Materialized Mixture Reactor (50%)
* Tingling Singularity Reactor (50%)
* Silly Weeper (50%)
* Dogma 21 (50%)
* Amorphous Material Pattern: 058 (100% if Selected Reward)
* Amorphous Material Pattern: 059 (100% if Selected Reward)
* Shape Stabilizer Form 1 (7%-20%)
</p>
</tabber>
|}  


=====Zone Recon Missions=====
=====Zone Recon Missions=====
Before starting a Zone Recon Mission, there are three Surveillance Towers in the Battlefield that should be disabled. Each tower disabled will increase the time limit of the mission as well as increase the drop rate of the items possibly rewarded for successful infiltration.  
Before starting a Zone Recon Mission, there are three Surveillance Towers in the Battlefield that should be disabled. Each tower disabled will increase the time limit of the mission.  


There are two ways to complete a Zone Recon Mission. Descendants may destroy all three power units in the base and then eliminate the Elite Vulgus Panzer. Completing the mission this way will not give the additional rewards for successful infiltration.
There are two ways to complete a Zone Recon Mission. Descendants may destroy all three power units in the base and then eliminate the Elite Vulgus Panzer. Completing the mission this way will not give the additional rewards for successful infiltration.


Instead, a Descendant with stealth Arche Abilities, like Sharen, can be used or Descendants can clear out enemies until they are no longer "Discovered by the Enemy". This will trigger a ten second timer. If the Descendant is not spotted during this time, the Descendant will be given the option to operate each power unit to disable it. When all three power units are disabled an Elite Vulgus Panzer will spawn which must be eliminated. Completing the mission this way will give Descendants a chance at the Additional Reward for Successful Infiltration.  
Instead, a Descendant with stealth Arche Abilities, like Sharen, can be used or Descendants can clear out enemies until they are no longer "Discovered by the Enemy". This will trigger a ten second timer. If the Descendant is not spotted during this time, the Descendant will be given the option to operate each power unit to disable it. Completing the mission with power units disabled will give Descendants a chance at the Additional Reward for Successful Infiltration.  
{| class="wikitable"
{| class="wikitable"
|-
|-
| '''Battlefield'''|| '''Surveillance Towers''' || '''Reward'''
! '''Battlefield''' !! '''Surveillance Towers''' !! '''Reward'''
|-
|-
| The Fallen Theater  
| style="vertical-align: top" |  The Fallen Theater  
|<gallery perrow="1" mode="packed">
| style="vertical-align: top" | <gallery perrow="1" mode="packed">
File:FallenTheaterTower3.png|alt=
File:FallenTheaterTower3.png|alt=
File:FallenTheaterTower2.png|alt=
File:FallenTheaterTower2.png|alt=
Line 310: Line 814:
|-|Normal=
|-|Normal=
<p>
<p>
* 2000 Gold
* 2,000 Gold
* 560 Exp
* 560 Exp
* 56 Mastery Exp (Upon First Completion)
* 56 Mastery Rank Exp (Upon First Completion)
* Shape Stabilizer Form 1 (0.4%)
* Shape Stabilizer Form 1 (0.4%)
* Sensory Dep (HP) (10%)
* Sensory Dep (HP) (10%)
Line 323: Line 827:
Additional Reward for Successful Infiltration
Additional Reward for Successful Infiltration
* Amorphous Material Pattern: 001 (5%-20%)
* Amorphous Material Pattern: 001 (5%-20%)
* Shape Stabilizer Form 1 (0.2%-1.6%)</p>
* Shape Stabilizer Form 1 (0.2%-1.6%)
</p>
|-|Hard=
|-|Hard=
Hard mode rewards
<p>
* 6,000 Gold
* 1,000 Exp
* 100 Mastery Rank Exp (Upon First Completion)
* Shape Stabilizer Form 1 (1.5%)
* Overwhelming HP (5%)
* Amorphous Material Pattern: 054 (25%)
* Concentrate Support Ammo (30%)
* Sensory Dep (HP) (30%)
* Frozen Mixture Reactor (50%)
* Dogma 21 (50%)
* Millennium Frost (50%)
* Burning Phase Reactor (50%)
 
Additional Reward for Successful Infiltration
* Amorphous Material Pattern: 055 (5%-25%)
* Shape Stabilizer Form 1 (0.5%-3.5%)
</p>
</tabber>
</tabber>
|}
|}
 
=====Special Operation=====
 
<blockquote>An Albion workforce transporting the Kuiper needed for the production of miliatry equipment has been attacked by the Vulgus. Complete the mission of defending the acquired Kuiper from the Vulgus.</blockquote>
=====Special Operations=====
'''Elite Vulgus Effect:'''
* '''HP UP''' - Increases elite monsters' Max HP.
* '''Faster Speed''' - Increases Elite monsters' Movement Speed.
* '''Powerful Attack''' - Increases Elite monsters' ATK.
* '''Regeneration''' - When in battle, increases the elite monster's HP
{| class="wikitable"
|+ Rewards by area
|-
! 7 Waves !! 10 Waves !! 14 Waves !! 18 Waves !! 21 Waves
|-
| style="vertical-align: top" | <p>
* Amorphous Material Pattern: 004 (30%)
* Shape Stabilizer Form 1 (3%)
* 19,000 Gold (67%)
</p>
| style="vertical-align: top" | <p>
* Amorphous Material Pattern: 005 (50%)
* Shape Stabilizer Form 1 (5%)
* 50,000 Gold (45%)
</p>
| style="vertical-align: top" | <p>
* Amorphous Material Pattern: 004 (50%)
* Shape Stabilizer Form 1 (5%)
* 110,000 Gold (45%)
</p>
| style="vertical-align: top" | <p>
* Amorphous Material Pattern: 005 (80%)
* Shape Stabilizer Form 1 (8%)
* 480,000 Gold (12%)
</p>
| style="vertical-align: top" | <p>
* 2 Amorphous Material Pattern: 004 (50%)
* 2 Amorphous Material Pattern: 005 (25%)
* 2 Shape Stabilizer Form 1 (7.5%)
* 700,000 Gold (17.5%)
</p>
|}


=====Amorphous Material Patterns=====
=====Amorphous Material Patterns=====
{| class="wikitable"
{| class="wikitable"
|-
|-
| Number || Source || Open || 3% || 6% || 15% || 38% || 38%
! Number !! Source !! Open !! Drop 1 !! Drop 2 !! Drop 3 !! Drop 4 !! Drop 5
|-
| Bunny || Infiltration Operaton: Slumber Valley (Upon First Completion) || Grave Walker || Bunny Code (100%) || || || ||
|-
|-
| 001 || Zone Recon Mission: Fallen Theater || Grand Square Void Fusion Reactor || Ultimate Lepic Stabilizer || Final Masterpiece Tube || Crystallization Catalyst || Piercing Light Tube || Nazeistra's Devotion Blueprint
| 001 || Zone Recon Mission: Fallen Theater || Grand Square Void Fusion Reactor || Ultimate Lepic Stabilizer (3%) || Final Masterpiece Tube (6%) || Crystallization Catalyst (15%) || Piercing Light Tube (38%) || Nazeistra's Devotion Blueprint (38%)
|-
|-
| 002 || Infiltration Operation: Magister Lab || Grave Walker || Energy Activator Blueprint || Afterglow Sword Polymer || Greg's Reversed Fate Fiber || Smithereens Fiber || Gley Code
| 002 || Infiltration Operation: Magister Lab || Grave Walker || Energy Activator Blueprint (3%) || Afterglow Sword Polymer (6%) || Greg's Reversed Fate Fiber (15%) || Smithereens Fiber (38%) || Gley Code (38%)
 
|-
| 003 || Infiltration Operation: Slumber Valley || Grave Walker || Jayber Enhanced Cells (3%) || Enzo Enhanced Cells (6%) || Crystallization Catalyst (15%) || Albion Cavalry Gun Tube (38%) || Nazeistra's Devotion Polymer (38%)
|-
| 004 || Special Operation: Albion Resource Defense || Grave Walker || Secret Garden Tube (3%) || Viessa Enhanced Cells (6%) || Crystallization Catalyst (15%) || Lepic Stabilizer (38%) || Wave of Light Polymer (38%)
|-
| 005 || Special Operation: Albion Resource Defense || Grave Walker || Energy Activator Blueprint (3%) || Executor Tube (6%) || Ajax Enhanced Cells (15%) || Python Fiber (38%) || Final Masterpiece Polymer (38%)
|-
|054
|Zone Recon Mission: Fallen Theater (Hard)
|Grand Square Void Fusion Reactor (Hard)
|Esiemo Code (6%)
|Kyle enhanced Cells (10%)
|Crystallization Catalyst (20%)
|Python Polymer (32%)
|Secret Garden Blueprint (32%)
|-
|055
|Zone Recon Mission: Fallen Theater (Hard, Successful Infiltration)
|Grand Square Void Fusion Reactor (Hard)
|Energy Activator Blueprint (6%)
|Kyle Spiral (10%)
|Jayber Enhanced Cells (20%)
|Executer Blueprint (32%)
|Afterglow Sword Fiber (32%)
|-
|056
|Infiltration Operation: Magister Lab
|Executioner (Hard)
|Ultimate Viessa Enhanced Cells (6%
|Afterglow Sword Tube (10%)
|Crystallization Catalyst (20%)
|Lepic Stabilizer (32%)
|Smithereens Blueprint (32%)
|-
|057
|Infiltration Operation: Magister Lab
|Executioner (Hard)
|Energy Activator Blueprint (6%)
|Ultimate Ajax Enhanced Cells (10%)
|Yujin Spiral (20%)
|King's Guard Lance Blueprint (32%)
|Clairvoyance Polymer (32%)
|-
|058
|Infiltration Operation: Slumber Valley
|Executioner (Hard)
|Ultimate Gley Code (6%)
|Clairvoyance Blueprint (10%)
|Crystallization Catalyst (20%)
|Kyle Stabilizer (32%)
|Piercing Light Tube (32%)
|-
|059
|Infiltration Operation: Slumber Valley
|Executioner (Hard)
|Energy Activator Blueprint (6%)
|Enduring legacy Blueprint (10%)
|Ultimate Lepic Stabilizer (20%)
|Python Tube (32%)
|Esiemo Enhanced Cells (32%)
|}
|}


Line 347: Line 966:
{| class="wikitable"
{| class="wikitable"
|-
|-
| Item || Drops From || Notes
! '''Item''' !! '''Drops From''' !! '''Notes'''
|-
|-
| Monad Shard || Resource Boxes and Munition containers || Located around the Field, Munitions containers can be spotted using Ecive.
| Monad Shard || Resource Boxes and Munition containers || Located around the Field, Munitions containers can be spotted using Ecive.
Line 359: Line 978:
|Organic Biogel || Battlefield Missions: Kingston Communications Repeater, Vulgus Field Generator, Kingston Surveillance Radar || Drops from Mission Monster
|Organic Biogel || Battlefield Missions: Kingston Communications Repeater, Vulgus Field Generator, Kingston Surveillance Radar || Drops from Mission Monster
|-
|-
|Shape Stabilizer 1 || Zone Recon Mission: Fallen Theater; Infiltration Operations: Magister Lab, Slumber Valley; Special Operation: Defend Albion Resource   || Drops as Rewards on Completion
|Shape Stabilizer 1 || Zone Recon Mission: Fallen Theater; Infiltration Operations: Magister Lab, Slumber Valley; Special Operation: Albion Resource Defense || Drops as Rewards on Completion
|}
|}


Line 365: Line 984:
{| class="wikitable"
{| class="wikitable"
|-
|-
| Name || Task || Rewards || Award Points || Notes
! '''Name''' !! '''Task''' !! '''Rewards''' !! '''Award Points''' !! '''Notes'''
|-
|-
| Secrets of the Magister Lab || Complete Infiltrate the Magister Lab Operation 0/1 || "Intelligent" Prefix title || 10  
| Secrets of the Magister Lab || Complete Infiltrate the Magister Lab Operation 0/1 || "Intelligent" Prefix title || 10  

Latest revision as of 06:25, 14 July 2024

Kingston is a highlands area built atop rocky terrain with a river running through it. Prior to the Age of the Apocalypse, the area was known as King's Square. There is a series of naturally formed secret caves underneath the war-torn cities which have been used as military bases for both Albion and the Vulgus. While Albion forces have occupied the area, Vulgus with the Legion of Darkness have invaded.

List of Battlefields
Battlefield Hard Mode Modifiers
The Destruction Decreases Chill Resistance - Decreases Chill Resistance of enemies that appear by 50%
Increases Fire Resistance - Increases Fire Resistance of enemies that appear by 200%
The Fallen Theater Decreases Chill Resistance - Decreases Chill Resistance of enemies that appear by 50%
Fire ATK Up - Enemies that appear have their Fire ATK increased by 30%
Grand Square ATK Down - Enemies that appear have their ATK decreased by 16%
Increases Resistance - Increases Resistance of enemies that appear by 46%
Void Fragment

In order to start and destroy a Void Fragment, a Descendant must use an Arche Ability with matching attribute on the Fragment. If a Descendant does not match the attribute, they may still receive rewards and the Award for completion, however, they will not receive any Additional Reward for Matching Skill Attribute.

Battlefield Attribute Reward
Grand Square Non-Attribute

  • 4,000 Gold
  • 1,170 Exp
  • 117 Mastery Rank Exp (Upon First Completion)
  • Target Detection (10%)
  • Fatal Critical (10%)
  • Tingling Phase Reactor (50%)
  • Materialized Singularity Reactor (50%)
  • Moon Fragment (50%)
  • Hungry Hound (50%)

  • 12,000 Gold
  • 2,000 Exp
  • 200 Mastery Rank Exp (Upon First Completion)
  • Decimator (5%)
  • Target Detection (30%)
  • Fatal Critical (30%)
  • Tingling Phase Reactor (50%)
  • Materialized Singularity Reactor (50%)
  • Burning 44 (50%)
  • Red Wolf (50%)

Additional Reward for Matching Skill Attribute
Battlefield Attribute Monomer Polymer Inorganic Organic Other
Grand Square Non-Attribute 1 1 1 1 Solenoid (x150)
Grand Square (Hard) Non-Attribute 3 3 3 4 Quantum Crystal (x750)
Void Fusion Reactor
Costs
Battlefield Monomer Polymer Inorganic Organic
Grand Square 0 0 12 3
Grand Square (Hard) 0 0 36 9
Battlefield Monster Reward
Grand Square Elite Vulgus Panzer

  • 4,000 Gold
  • 1,170 Exp
  • 117 Mastery Rank Exp (Upon First Completion)
  • Stance Stabilizer (10%)
  • Focus on Toxic (10%)
  • Burning Mechanics Reactor (50%)
  • Frozen Singularity Reactor (50%)
  • Tamed Beast (50%)
  • Albinism (50%)

Additional Rewards for using Void Shards

  • Solenoid (x150)

  • 12,000 Gold
  • 2,000 Exp
  • 200 Mastery Rank Exp (Upon First Completion)
  • Matrix Precomputation (2.5%)
  • Auto-Reload (5%)
  • Stance Stabilizer (30%)
  • Focus on Toxic (39%)
  • Burning Mechanics Reactor (50%)
  • Frozen Singularity Reactor (50%)
  • Guardian R4 (50%)
  • Devil's Call (50%)

Additional Rewards for using Void Shards

  • Quantum Crystal (x750)

Field Missions
Name Battlefield Type Elite Vulgus Effect Reward
Field Communications Center The Destruction Composite

None

  • HP UP - Increases elite monsters' Max HP.
  • Fire Sphere - When hit, creates a sphere that deals Fire damage upon attackers.
  • Legion Recovery - Continuously recovers the HP of Vulgus nearby elite monsters.
  • Legion Defense - Inflects Invincible state on the Vulgus that are nearby elite monsters.
  • Legion Rage - When killed, increases the ATK of nearby Vulgus.
  • Take Over - When an elite monster is killed, a different Vulgus nearby turns into an elite monster.
  • Restraint - Slows down the movements of Descendants nearby elite monsters.
  • Explosion - Periodically creates explosions nearby the elite monster that deal damage.
  • Sparkle - When an elite monster receives damage, fires Sparkle to nearby area.
  • Unbreakable Defense - Creates an indestructible forcefield against elite monster.
  • Partial Hardening - Increases Weak Point Strike, but other parts become immune.
  • Blink - When an elite monster moves, uses Teleport consecutively.
  • Powerful Attack - Increases Elite monsters' ATK.
  • Faster Speed - Increases Elite monsters' Movement Speed.
  • Regeneration - When in battle, increases the elite monster's HP Recovery Speed.

  • 4,000 Gold
  • 1,000 Exp
  • 100 Mastery Rank Exp (Upon First Completion)
  • Maximize Efficiency (10%)
  • Fire Rate UP (50% After First Completion)
  • Red Eye (50%)
  • Ominous Hound (50%)
  • Fire Rate UP (100% Upon First Completion)
  • Fire Enhancement (100% Upon First Completion)

  • 12,000 Gold
  • 2,000 Exp
  • 200 Mastery Rank Exp (Upon First Completion)
  • Multitalented (5%)
  • Maximize Efficiency (30%)
  • Burning Singularity Reactor (50%)
  • Fire Rate UP (50%)
  • Tingling Phase Reactor (50%)
  • Young Noble's Ambition (50%)
  • Magnus AA(50%)

Urban District The Destruction Composite

None

  • HP UP - Increases elite monsters' Max HP.
  • Fire Sphere - When hit, creates a sphere that deals Fire damage upon attackers.
  • Legion Recovery - Continuously recovers the HP of Vulgus nearby elite monsters.
  • Legion Defense - Inflects Invincible state on the Vulgus that are nearby elite monsters.
  • Legion Rage - When killed, increases the ATK of nearby Vulgus.
  • Take Over - When an elite monster is killed, a different Vulgus nearby turns into an elite monster.
  • Restraint - Slows down the movements of Descendants nearby elite monsters.
  • Explosion - Periodically creates explosions nearby the elite monster that deal damage.
  • Sparkle - When an elite monster receives damage, fires Sparkle to nearby area.
  • Unbreakable Defense - Creates an indestructible forcefield against elite monster.
  • Partial Hardening - Increases Weak Point Strike, but other parts become immune.
  • Blink - When an elite monster moves, uses Teleport consecutively.
  • Powerful Attack - Increases Elite monsters' ATK.
  • Faster Speed - Increases Elite monsters' Movement Speed.
  • Regeneration - When in battle, increases the elite monster's HP Recovery Speed.

  • 4,000 Gold
  • 1,040 Exp
  • 104 Mastery Rank Exp (Upon First Completion)
  • Electric Priority (10%)
  • Burning Mechanics Reactor (50%)
  • Toxic Phase Reactor (50%)
  • Increased HP (50% After First Completion)
  • Nightmare Hound (50%)
  • Hungry Hounds (50%)
  • Better Insight (100% Upon First Completion)
  • Increased HP (100% Upon First Completion

  • 12,000 Gold
  • 2,000 Exp
  • 200 Mastery Rank Exp (Upon First Completion)
  • Mass Purification (5%)
  • Electric Priority (30%)
  • Toxic Phase Reactor (50%)
  • Increased HP (50%)
  • Burning Mechanics Reactor (50%)
  • Hero's Scar (50%)
  • Red Wolf(50%)

Kingston Communications Repeater The Destruction Defense

None

  • HP UP - Increases elite monsters' Max HP.
  • Fire Sphere - When hit, creates a sphere that deals Fire damage upon attackers.
  • Legion Recovery - Continuously recovers the HP of Vulgus nearby elite monsters.
  • Legion Defense - Inflects Invincible state on the Vulgus that are nearby elite monsters.
  • Legion Rage - When killed, increases the ATK of nearby Vulgus.
  • Take Over - When an elite monster is killed, a different Vulgus nearby turns into an elite monster.
  • Restraint - Slows down the movements of Descendants nearby elite monsters.
  • Explosion - Periodically creates explosions nearby the elite monster that deal damage.
  • Sparkle - When an elite monster receives damage, fires Sparkle to nearby area.
  • Unbreakable Defense - Creates an indestructible forcefield against elite monster.
  • Partial Hardening - Increases Weak Point Strike, but other parts become immune.
  • Blink - When an elite monster moves, uses Teleport consecutively.
  • Powerful Attack - Increases Elite monsters' ATK.
  • Faster Speed - Increases Elite monsters' Movement Speed.
  • Regeneration - When in battle, increases the elite monster's HP Recovery Speed.

  • 4,000 Gold
  • 1,070 Exp
  • 107 Mastery Rank Exp (Upon First Completion)
  • Weak Point Quick Fire (10%)
  • Frozen Mixture Reactor (50%)
  • Materialized Mechanics Reactor (50%)
  • Technician (50% After First Completion)
  • Gangster (50%)
  • Albinism (50%)
  • Shell UP (100% Upon First Completion)
  • Technician (100% Upon First Completion)

  • 12,000 Gold
  • 2,000 Exp
  • 200 Mastery Rank Exp (Upon First Completion)
  • Quick Freezer (5%)
  • Weak Point Quick Fire (30%)
  • Materialized Mechanics Reactor (50%)
  • Technician (50%)
  • Frozen Mixture Reactor (50%)
  • The Last Knight (50%)
  • Devil's Call (50%)

The Last Emergency Communicator The Destruction Composite

None

  • HP UP - Increases elite monsters' Max HP.
  • Fire Sphere - When hit, creates a sphere that deals Fire damage upon attackers.
  • Legion Recovery - Continuously recovers the HP of Vulgus nearby elite monsters.
  • Legion Defense - Inflects Invincible state on the Vulgus that are nearby elite monsters.
  • Legion Rage - When killed, increases the ATK of nearby Vulgus.
  • Take Over - When an elite monster is killed, a different Vulgus nearby turns into an elite monster.
  • Restraint - Slows down the movements of Descendants nearby elite monsters.
  • Explosion - Periodically creates explosions nearby the elite monster that deal damage.
  • Sparkle - When an elite monster receives damage, fires Sparkle to nearby area.
  • Unbreakable Defense - Creates an indestructible forcefield against elite monster.
  • Partial Hardening - Increases Weak Point Strike, but other parts become immune.
  • Blink - When an elite monster moves, uses Teleport consecutively.
  • Powerful Attack - Increases Elite monsters' ATK.
  • Faster Speed - Increases Elite monsters' Movement Speed.
  • Regeneration - When in battle, increases the elite monster's HP Recovery Speed.

  • 4,000 Gold
  • 1,100 Exp
  • 110 Mastery Rank Exp (Upon First Completion)
  • Superheated Gunbarrel (10%)
  • Materialized Phase Reactor (50%)
  • Frozen Mechanics Reactor (50%)
  • Rifling Reinforcement (50% After First Completion)
  • Recipient Unknown (50%)
  • Ominous Hound (50%)
  • Weak Point Sight (100% Upon First Completion)
  • Rifling Reinforcement (100% Upon First Completion)
  • HP Support Auxiliary Power (100% Upon First Completion)

  • 12,000 Gold
  • 2,000 Exp
  • 200 Mastery Rank Exp (Upon First Completion)
  • Continuous Exaltation (5%)
  • Superheated Gunbarrel (30%)
  • Frozen Mechanics Reactor (50%)
  • Rifling Reinforcement (50%)
  • Materialized Phase Reactor (50%)
  • Forest Gaze (50%)
  • Caligo's Horn (50%)

Vulgus Occupied Buildings The Fallen Theater Exterminate

None

  • HP UP - Increases elite monsters' Max HP.
  • Fire Sphere - When hit, creates a sphere that deals Fire damage upon attackers.
  • Legion Recovery - Continuously recovers the HP of Vulgus nearby elite monsters.
  • Legion Defense - Inflects Invincible state on the Vulgus that are nearby elite monsters.
  • Legion Rage - When killed, increases the ATK of nearby Vulgus.
  • Take Over - When an elite monster is killed, a different Vulgus nearby turns into an elite monster.
  • Restraint - Slows down the movements of Descendants nearby elite monsters.
  • Explosion - Periodically creates explosions nearby the elite monster that deal damage.
  • Sparkle - When an elite monster receives damage, fires Sparkle to nearby area.
  • Unbreakable Defense - Creates an indestructible forcefield against elite monster.
  • Partial Hardening - Increases Weak Point Strike, but other parts become immune.
  • Blink - When an elite monster moves, uses Teleport consecutively.
  • Powerful Attack - Increases Elite monsters' ATK.
  • Faster Speed - Increases Elite monsters' Movement Speed.
  • Regeneration - When in battle, increases the elite monster's HP Recovery Speed.

  • 4,000 Gold
  • 1,120 Exp
  • 112 Mastery Rank Exp (Upon First Completion)
  • Weak Point Insight (10%)
  • Tingling Mixture Reactor (50%)
  • Burning Mixture Reactor (50%)
  • Rifling Reinforcement (50% After First Completion)
  • Nightmare Hound (50%)
  • Burning Hound (50%)
  • Rifling Reinforcement (100% Upon First Completion)
  • Increased DEF (100% Upon First Completion)
  • Shield Enhancement Sensor (100% Upon First Completion)

  • 12,000 Gold
  • 2,000 Exp
  • 200 Mastery Rank Exp (Upon First Completion)
  • Better Weapon Weight (5%)
  • Weak Point Insight (30%)
  • Burning Mixture Reactor (50%)
  • Rifling Reinforcement (50%)
  • Tingling Mixture Reactor (50%)
  • Silly Weeper (50%)
  • Assassin's Edge (50%)

Vulgus Field Generator The Fallen Theater Power Shutdown

None

  • HP UP - Increases elite monsters' Max HP.
  • Fire Sphere - When hit, creates a sphere that deals Fire damage upon attackers.
  • Legion Recovery - Continuously recovers the HP of Vulgus nearby elite monsters.
  • Legion Defense - Inflects Invincible state on the Vulgus that are nearby elite monsters.
  • Legion Rage - When killed, increases the ATK of nearby Vulgus.
  • Take Over - When an elite monster is killed, a different Vulgus nearby turns into an elite monster.
  • Restraint - Slows down the movements of Descendants nearby elite monsters.
  • Explosion - Periodically creates explosions nearby the elite monster that deal damage.
  • Sparkle - When an elite monster receives damage, fires Sparkle to nearby area.
  • Unbreakable Defense - Creates an indestructible forcefield against elite monster.
  • Partial Hardening - Increases Weak Point Strike, but other parts become immune.
  • Blink - When an elite monster moves, uses Teleport consecutively.
  • Powerful Attack - Increases Elite monsters' ATK.
  • Faster Speed - Increases Elite monsters' Movement Speed.
  • Regeneration - When in battle, increases the elite monster's HP Recovery Speed.

  • 4,000 Gold
  • 1,120 Exp
  • 112 Mastery Rank Exp (Upon First Completion)
  • Selective Recovery (MP) (10%)
  • Bunny Enhanced Cells (20% After First Completion)
  • Burning Singularity Reactor (50%)
  • Tingling Singularity Reactor (50%)
  • Better Insight (50% After First Completion)
  • Gangster (50%)
  • Cygnus (50%)
  • Better Insight (100% Upon First Completion)
  • Fire Rate UP (100% Upon First Completion)
  • Bunny Enhanced Cells (100% Upon First Completion)
  • DEF Support Memory (100% Upon First Completion)

  • 12,000 Gold
  • 2,000 Exp
  • 200 Mastery Rank Exp (Upon First Completion)
  • Improve Driveshaft (5%)
  • Selective Recovery (MP) (30%)
  • Tingling Singularity Reactor (50%)
  • Better Insight (50%)
  • Burning Singularity Reactor (50%)
  • In a Blink (50%)
  • Rascal V-51 (50%)

Kingston Surveillance Radar Grand Stage Power Shutdown

None

  • HP UP - Increases elite monsters' Max HP.
  • Fire Sphere - When hit, creates a sphere that deals Fire damage upon attackers.
  • Legion Recovery - Continuously recovers the HP of Vulgus nearby elite monsters.
  • Legion Defense - Inflects Invincible state on the Vulgus that are nearby elite monsters.
  • Legion Rage - When killed, increases the ATK of nearby Vulgus.
  • Take Over - When an elite monster is killed, a different Vulgus nearby turns into an elite monster.
  • Restraint - Slows down the movements of Descendants nearby elite monsters.
  • Explosion - Periodically creates explosions nearby the elite monster that deal damage.
  • Sparkle - When an elite monster receives damage, fires Sparkle to nearby area.
  • Unbreakable Defense - Creates an indestructible forcefield against elite monster.
  • Partial Hardening - Increases Weak Point Strike, but other parts become immune.
  • Blink - When an elite monster moves, uses Teleport consecutively.
  • Powerful Attack - Increases Elite monsters' ATK.
  • Faster Speed - Increases Elite monsters' Movement Speed.
  • Regeneration - When in battle, increases the elite monster's HP Recovery Speed.

  • 4,000 Gold
  • 1,120 Exp
  • 112 Mastery Rank Exp (Upon First Completion)
  • Selective Recovery (MP) (10%)
  • Bunny Enhanced Cells (20% After First Completion)
  • Burning Singularity Reactor (50%)
  • Tingling Singularity Reactor (50%)
  • Better Insight (50% After First Completion)
  • Gangster (50%)
  • Cygnus (50%)
  • Better Insight (100% Upon First Completion)
  • Fire Rate UP (100% Upon First Completion)
  • Bunny Enhanced Cells (100% Upon First Completion)
  • DEF Support Memory (100% Upon First Completion)

  • 12,000 Gold
  • 2,000 Exp
  • 200 Mastery Rank Exp (Upon First Completion)
  • Improve Driveshaft (5%)
  • Selective Recovery (MP) (30%)
  • Tingling Singularity Reactor (50%)
  • Better Insight (50%)
  • Burning Singularity Reactor (50%)
  • In a Blink (50%)
  • Rascal V-51 (50%)

Suspicious Battery Pack Grand Stage Seizure

None

  • HP UP - Increases elite monsters' Max HP.
  • Powerful Attack - Increases Elite monsters' ATK.
  • Faster Speed - Increases Elite monsters' Movement Speed.
  • Regeneration - When in battle, increases the elite monster's HP Recovery Speed.
  • Legion Recovery - Continuously recovers the HP of Vulgus nearby elite monsters.
  • Legion Defense - Inflects Invincible state on the Vulgus that are nearby elite monsters.
  • Legion Rage - When killed, increases the ATK of nearby Vulgus.
  • Take Over - When an elite monster is killed, a different Vulgus nearby turns into an elite monster.
  • Restraint - Slows down the movements of Descendants nearby elite monsters.
  • Explosion - Periodically creates explosions nearby the elite monster that deal damage.
  • Sparkle - When an elite monster receives damage, fires Sparkle to nearby area.
  • Unbreakable Defense - Creates an indestructible forcefield against elite monster.
  • Partial Hardening - Increases Weak Point Strike, but other parts become immune.
  • Blink - When an elite monster moves, uses Teleport consecutively.

  • 4,000 Gold
  • 1,170 Exp
  • 117 Mastery Rank Exp (Upon First Completion)
  • Toxic Gunbarrel (10%)
  • Frozen Mechanics Reactor (50%)
  • Burning Phase Reactor (50%)
  • Rifling Reinforcement (50% After First Completion)
  • The Last Knight (50%)
  • Cygnus (50%)
  • Rifling Reinforcement (100%, Upon First Completion)
  • Weak Point Sight (100%, Upon First Completion)

  • 12,000 Gold
  • 2,000 Exp
  • 200 Mastery Rank Exp (Upon First Completion)
  • Walk a Tightrope (5%)
  • Toxic Gunbarrel (30%)
  • Burning Phase Reactor (50%)
  • Rifling Reinforcement (50%)
  • Frozen Mechanics Reactor (50%)
  • The Last Knight (50%)
  • Unfinished Study (50%)

Vulgus Data Transmitter Grand Stage Hack

None

  • HP UP - Increases elite monsters' Max HP.
  • Powerful Attack - Increases Elite monsters' ATK.
  • Faster Speed - Increases Elite monsters' Movement Speed.
  • Regeneration - When in battle, increases the elite monster's HP Recovery Speed.
  • Legion Recovery - Continuously recovers the HP of Vulgus nearby elite monsters.
  • Legion Defense - Inflects Invincible state on the Vulgus that are nearby elite monsters.
  • Legion Rage - When killed, increases the ATK of nearby Vulgus.
  • Take Over - When an elite monster is killed, a different Vulgus nearby turns into an elite monster.
  • Restraint - Slows down the movements of Descendants nearby elite monsters.
  • Explosion - Periodically creates explosions nearby the elite monster that deal damage.
  • Sparkle - When an elite monster receives damage, fires Sparkle to nearby area.
  • Unbreakable Defense - Creates an indestructible forcefield against elite monster.
  • Partial Hardening - Increases Weak Point Strike, but other parts become immune.
  • Blink - When an elite monster moves, uses Teleport consecutively.

  • 4,000 Gold
  • 1,170 Exp
  • 117 Mastery Rank Exp (Upon First Completion)
  • Agony (10%)
  • Bunny Spiral Catalyst (20%)
  • Burning Mixture Reactor (50%)
  • Toxic Mechanics Reactor (50%)
  • Electric Enhancement (50% After First Completion)
  • Young Noble's Ambition (50%)
  • Burning Hound (50%)
  • Better Concentration (100% Upon First Completion)
  • Electric Enhancement (100% Upon First Completion)
  • Bunny Spiral Catalyst (100% Upon First Completion)

  • 12,000 Gold
  • 2,000 Exp
  • 200 Mastery Rank Exp (Upon First Completion)
  • Venom Injector (5%)
  • Agony (30%)
  • Toxic Mechanics Reactor (50%)
  • Electrical Enhancement (50%)
  • Burning Mixture Reactor (50%)
  • Explorer's Path (50%)
  • Young Noble's Ambition (50%)


Infiltration Operations
Name Battlefield Elite Vulgus Effect Reward
Magister Lab The Fallen Theater

None

  • HP UP - Increases elite monsters' Max HP.
  • Powerful Attack - Increases Elite monsters' ATK.
  • Faster Speed - Increases Elite monsters' Movement Speed.
  • Regeneration - When in battle, increases the elite monsters' HP Recovery Speed
  • Legion Recovery - Continuously recovers the HP of Vulgus nearby elite monsters.
  • Legion Defense - Inflects Invincible state on the Vulgus that are nearby elite monsters.
  • Legion Rage - When killed, increases the ATK of nearby Vulgus.
  • Take Over - When an elite monster is killed, a different Vulgus nearby turns into an elite monster.
  • Restraint - Slows down the movements of Descendants nearby elite monsters.
  • Explosion - Periodically creates explosions nearby the elite monster that deal damage.
  • Sparkle - When an elite monster receives damage, fires Sparkle to nearby area.
  • Unbreakable Defense - Creates an indestructible forcefield against elite monster.
  • Partial Hardening - Increases Weak Point Strike, but other parts become immune.
  • Blink - When an elite monster moves, uses Teleport consecutively.
  • Fire Sphere - When hit, creates a sphere that deals Fire damage upon attackers.
  • Chill Sphere - When hit, creates a sphere that deals Ice damage upon attackers.

  • 4,000 Gold
  • 1,150 Exp
  • 115 Mastery Rank Exp (Upon First Completion)
  • Shape Stabilizer Form 1 (2%)
  • Maximize Fire Resist (10%)
  • Chill Priority (10%)
  • Bunny Stabilizer (20% After First Completion)
  • Toxic Phase Reactor (50%)
  • Materialized Singularity Reactor (50%)
  • Albinism (50%)
  • Tamed Beast (50%)
  • Amorphous Material Pattern: 002 (100%)
  • Rifling Reinforcement (100% Upon First Completion)
  • Shock Punch (100% Upon First Completion)
  • Bunny Stabilizer (100% Upon First Completion)
  • HP Support Processor (100% Upon First Completion)

  • 12,000 Gold
  • 2,000 Exp
  • 200 Mastery Rank Exp (Upon First Completion)
  • Power Unit Change (2.5%)
  • Snowflake Conductor (5%)
  • Chill Priority (30%)
  • Maximize Fire Resist (30%)
  • Materialized Singularity Reactor (50%)
  • Toxic Phase Reactor (50%)
  • Death Roar (50%)
  • Blue Blood Bloomer (50%)
  • Amorphous Material Pattern: 056 (100% if Selected Reward)
  • Amorphous Material Pattern: 057 (100% if Selected Reward)
  • Shape Stabilizer Form 1 (7%-20%)

Slumber Valley Grand Stage

* HP UP - Increases elite monsters' Max HP.

  • Faster Speed - Increases Elite monsters' Movement Speed.
  • Powerful Attack - Increases Elite monsters' ATK.
  • Regeneration - When in battle, increases the elite monsters' HP Recovery Speed

  • HP UP - Increases elite monsters' Max HP.
  • Powerful Attack - Increases Elite monsters' ATK.
  • Faster Speed - Increases Elite monsters' Movement Speed.
  • Regeneration - When in battle, increases the elite monsters' HP Recovery Speed
  • Legion Recovery - Continuously recovers the HP of Vulgus nearby elite monsters.
  • Legion Defense - Inflects Invincible state on the Vulgus that are nearby elite monsters.
  • Legion Rage - When killed, increases the ATK of nearby Vulgus.
  • Take Over - When an elite monster is killed, a different Vulgus nearby turns into an elite monster.
  • Restraint - Slows down the movements of Descendants nearby elite monsters.
  • Explosion - Periodically creates explosions nearby the elite monster that deal damage.
  • Sparkle - When an elite monster receives damage, fires Sparkle to nearby area.
  • Unbreakable Defense - Creates an indestructible forcefield against elite monster.
  • Partial Hardening - Increases Weak Point Strike, but other parts become immune.
  • Blink - When an elite monster moves, uses Teleport consecutively.
  • Fire Sphere - When hit, creates a sphere that deals Fire damage upon attackers.
    • 4,000 Gold
    • 1,200 Exp
    • 120 Mastery Rank Exp (Upon First Completion)
    • Long-Distance Maneuvering (1%)
    • Shape Stabilizer Form 1 (2%)
    • Reload Insight (10%)
    • Magazine Compulsive (10%)
    • Amorphous Material Pattern: Bunny (20% After First Completion))
    • Tingling Singularity Reactor (50%)
    • Materialized Mixture Reactor (50%)
    • Hero's Scar (50%)
    • Moon Fragment (50%)
    • Amorphous Material Pattern: 003 (100%)
    • Fire Rate UP (100% Upon First Completion Only)
    • Amorphous Material Pattern: Bunny (100% Upon First Completion Only)
    • Polygenic Antibody (100% Upon First Completion Only)

    • 12,000 Gold
    • 2,000 Exp
    • 200 Mastery Rank Exp (Upon First Completion)
    • Glacial Cloud (2%)
    • Long-Distance Maneuvering (5%)
    • Reload Insight (30%)
    • Magazine Compulsive (30%)
    • Materialized Mixture Reactor (50%)
    • Tingling Singularity Reactor (50%)
    • Silly Weeper (50%)
    • Dogma 21 (50%)
    • Amorphous Material Pattern: 058 (100% if Selected Reward)
    • Amorphous Material Pattern: 059 (100% if Selected Reward)
    • Shape Stabilizer Form 1 (7%-20%)

    Zone Recon Missions

    Before starting a Zone Recon Mission, there are three Surveillance Towers in the Battlefield that should be disabled. Each tower disabled will increase the time limit of the mission.

    There are two ways to complete a Zone Recon Mission. Descendants may destroy all three power units in the base and then eliminate the Elite Vulgus Panzer. Completing the mission this way will not give the additional rewards for successful infiltration.

    Instead, a Descendant with stealth Arche Abilities, like Sharen, can be used or Descendants can clear out enemies until they are no longer "Discovered by the Enemy". This will trigger a ten second timer. If the Descendant is not spotted during this time, the Descendant will be given the option to operate each power unit to disable it. Completing the mission with power units disabled will give Descendants a chance at the Additional Reward for Successful Infiltration.

    Battlefield Surveillance Towers Reward
    The Fallen Theater

    • 2,000 Gold
    • 560 Exp
    • 56 Mastery Rank Exp (Upon First Completion)
    • Shape Stabilizer Form 1 (0.4%)
    • Sensory Dep (HP) (10%)
    • Concentrate Support Ammo (10%)
    • Amorphous Material Patter: 001 (20%)
    • Frozen Mixture Reactor (50%)
    • Burning Phase Reactor (50%)
    • Moon Fragment (50%)
    • Hungry Hound (50%)

    Additional Reward for Successful Infiltration

    • Amorphous Material Pattern: 001 (5%-20%)
    • Shape Stabilizer Form 1 (0.2%-1.6%)

    • 6,000 Gold
    • 1,000 Exp
    • 100 Mastery Rank Exp (Upon First Completion)
    • Shape Stabilizer Form 1 (1.5%)
    • Overwhelming HP (5%)
    • Amorphous Material Pattern: 054 (25%)
    • Concentrate Support Ammo (30%)
    • Sensory Dep (HP) (30%)
    • Frozen Mixture Reactor (50%)
    • Dogma 21 (50%)
    • Millennium Frost (50%)
    • Burning Phase Reactor (50%)

    Additional Reward for Successful Infiltration

    • Amorphous Material Pattern: 055 (5%-25%)
    • Shape Stabilizer Form 1 (0.5%-3.5%)

    Special Operation

    An Albion workforce transporting the Kuiper needed for the production of miliatry equipment has been attacked by the Vulgus. Complete the mission of defending the acquired Kuiper from the Vulgus.

    Elite Vulgus Effect:

    • HP UP - Increases elite monsters' Max HP.
    • Faster Speed - Increases Elite monsters' Movement Speed.
    • Powerful Attack - Increases Elite monsters' ATK.
    • Regeneration - When in battle, increases the elite monster's HP
    Rewards by area
    7 Waves 10 Waves 14 Waves 18 Waves 21 Waves

    • Amorphous Material Pattern: 004 (30%)
    • Shape Stabilizer Form 1 (3%)
    • 19,000 Gold (67%)

    • Amorphous Material Pattern: 005 (50%)
    • Shape Stabilizer Form 1 (5%)
    • 50,000 Gold (45%)

    • Amorphous Material Pattern: 004 (50%)
    • Shape Stabilizer Form 1 (5%)
    • 110,000 Gold (45%)

    • Amorphous Material Pattern: 005 (80%)
    • Shape Stabilizer Form 1 (8%)
    • 480,000 Gold (12%)

    • 2 Amorphous Material Pattern: 004 (50%)
    • 2 Amorphous Material Pattern: 005 (25%)
    • 2 Shape Stabilizer Form 1 (7.5%)
    • 700,000 Gold (17.5%)

    Amorphous Material Patterns
    Number Source Open Drop 1 Drop 2 Drop 3 Drop 4 Drop 5
    Bunny Infiltration Operaton: Slumber Valley (Upon First Completion) Grave Walker Bunny Code (100%)
    001 Zone Recon Mission: Fallen Theater Grand Square Void Fusion Reactor Ultimate Lepic Stabilizer (3%) Final Masterpiece Tube (6%) Crystallization Catalyst (15%) Piercing Light Tube (38%) Nazeistra's Devotion Blueprint (38%)
    002 Infiltration Operation: Magister Lab Grave Walker Energy Activator Blueprint (3%) Afterglow Sword Polymer (6%) Greg's Reversed Fate Fiber (15%) Smithereens Fiber (38%) Gley Code (38%)
    003 Infiltration Operation: Slumber Valley Grave Walker Jayber Enhanced Cells (3%) Enzo Enhanced Cells (6%) Crystallization Catalyst (15%) Albion Cavalry Gun Tube (38%) Nazeistra's Devotion Polymer (38%)
    004 Special Operation: Albion Resource Defense Grave Walker Secret Garden Tube (3%) Viessa Enhanced Cells (6%) Crystallization Catalyst (15%) Lepic Stabilizer (38%) Wave of Light Polymer (38%)
    005 Special Operation: Albion Resource Defense Grave Walker Energy Activator Blueprint (3%) Executor Tube (6%) Ajax Enhanced Cells (15%) Python Fiber (38%) Final Masterpiece Polymer (38%)
    054 Zone Recon Mission: Fallen Theater (Hard) Grand Square Void Fusion Reactor (Hard) Esiemo Code (6%) Kyle enhanced Cells (10%) Crystallization Catalyst (20%) Python Polymer (32%) Secret Garden Blueprint (32%)
    055 Zone Recon Mission: Fallen Theater (Hard, Successful Infiltration) Grand Square Void Fusion Reactor (Hard) Energy Activator Blueprint (6%) Kyle Spiral (10%) Jayber Enhanced Cells (20%) Executer Blueprint (32%) Afterglow Sword Fiber (32%)
    056 Infiltration Operation: Magister Lab Executioner (Hard) Ultimate Viessa Enhanced Cells (6% Afterglow Sword Tube (10%) Crystallization Catalyst (20%) Lepic Stabilizer (32%) Smithereens Blueprint (32%)
    057 Infiltration Operation: Magister Lab Executioner (Hard) Energy Activator Blueprint (6%) Ultimate Ajax Enhanced Cells (10%) Yujin Spiral (20%) King's Guard Lance Blueprint (32%) Clairvoyance Polymer (32%)
    058 Infiltration Operation: Slumber Valley Executioner (Hard) Ultimate Gley Code (6%) Clairvoyance Blueprint (10%) Crystallization Catalyst (20%) Kyle Stabilizer (32%) Piercing Light Tube (32%)
    059 Infiltration Operation: Slumber Valley Executioner (Hard) Energy Activator Blueprint (6%) Enduring legacy Blueprint (10%) Ultimate Lepic Stabilizer (20%) Python Tube (32%) Esiemo Enhanced Cells (32%)


    Crafting Materials
    Item Drops From Notes
    Monad Shard Resource Boxes and Munition containers Located around the Field, Munitions containers can be spotted using Ecive.
    Repton Resource Boxes and Munition containers Located around the Field, Munitions containers can be spotted using Ecive.
    Low Carbon Activator Zone Recon Mission: Fallen Theater Drops from Elite Vulgus Panzer
    Insulated Metallic Foil Infiltration Operations: Magister Lab, Slumber Valley Drops from Elite Mission Monster
    Organic Biogel Battlefield Missions: Kingston Communications Repeater, Vulgus Field Generator, Kingston Surveillance Radar Drops from Mission Monster
    Shape Stabilizer 1 Zone Recon Mission: Fallen Theater; Infiltration Operations: Magister Lab, Slumber Valley; Special Operation: Albion Resource Defense Drops as Rewards on Completion
    Awards
    Name Task Rewards Award Points Notes
    Secrets of the Magister Lab Complete Infiltrate the Magister Lab Operation 0/1 "Intelligent" Prefix title 10
    Sentinel of the Magister Lab Complete Infiltrate the Magister Lab Operation 0/5 "Researching" Prefix title 40
    Secrets of the Slumber Valley Complete Infiltrate the Slumber Valley Operation 0/1 "Slumbering" Prefix title 10
    Sentinel of Slumber Valley Complete Infiltrate the Slumber Valley Operation 0/5 "Future" Prefix title 40
    The First Step in Conquering Kingston Eliminate the enemies in Kingston 0/1000 "Collapsed" Prefix title 10 Enemies eliminated in Infiltration Operations do not count.
    Divine Punishment of Kingston Eliminate the enemies in Kingston 0/3000 "Fallen" Prefix title 40 Enemies eliminated in Infiltration Operations do not count.
    Nightmare of Kingston Eliminate the enemies in Kingston 0/10000 "Nightmare" Suffix title 100 Enemies eliminated in Infiltration Operations do not count.
    First Time at The Destruction? Clear All Kingston Battlefields 0/1 "Firearm Cleaning" Emote and "Strange" Prefix title 20 Enemies eliminated in Infiltration Operations do not count.
    Kingston Crime Watch Clear 7+ waves in Kingston Albion Resource Defense 0/1 "Loyal" Prefix title 10 Actually need 14+ waves for it to count.
    Kingston Resource Defense Garrison Clear 7+ waves in Kingston Albion Resource Defense 0/5 "Knight" Suffix title 40 Actually need 14+ waves for it to count.
    Kingston Security Corps Proceed with Kingston Vulgus Strategic Outpost 0/1 "Guard" Suffix title 10 Successfully complete The Fallen Theater Zone Recon Mission.
    Kingston Special Security Corps Proceed with Kingston Vulgus Strategic Outpost 0/5 "Actor" Suffix title 40 Successfully complete the The Fallen Theater Zone Recon Mission.
    Kingston Survey Corps Proceed with Kingston Void Fragment 0/1 "Poet" Suffix title 10 Successfully destroy the Void Fragment in Grand Square. Do not need matching attribute to complete.
    Kingston Special Strike Corps Proceed with Kingston Void Fragment 0/5 "Clown" Suffix title 40 Successfully destroy the Void Fragment in Grand Square. Do not need matching attribute to complete.
    Kingston Special Forces Proceed with Kingston Void Fusion Reactor 0/1 "Researcher" Suffix title 10 Successfully kill the boss at the Void Fusion Reactor in Grand Square. Can get the award without spending Void Shards if another Descendant activates it.
    Kingston Elite Defense Garrison Proceed with Kingston Void Fusion Reactor 0/5 "Calling" Suffix title 40 Successfully kill the boss at the Void Fusion Reactor in Grand Square. Can get the award without spending Void Shards if another Descendant activates it.