Rabbit Foot: Difference between revisions

From The First Descendant Wiki
(Add skill description using data from Final Beta Test)
 
m (BOT EDIT: Update description)
Line 7: Line 7:
|type=Fusion
|type=Fusion
|description=
|description=
<p>Acquires '''Electricity''' proportional to the distance moved. When movement stops, the accumulated '''Electricity''' will gradually be consumed.
Deals damage to nearby enemies upon landing after a Double Jump.
<p>Deals damage to nearby enemies upon landing after a double jump.
<p>Gains {{SkillCard/E|Electricity}} proportional to the travel distance.
<p>If there is no movement for a certain period, {{SkillCard/E|Electricity}} is gradually consumed.


|info_table=
|info_table=

Revision as of 16:02, 30 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


Electric Fusion

Rabbit Foot


Deals damage to nearby enemies upon landing after a Double Jump.

Gains Electricity proportional to the travel distance.

If there is no movement for a certain period, Electricity is gradually consumed.

Electricity During Movement
Acquisition Cycle per 1m
Acquire Max Electricity x 0.2%
Electricity While Stopped
Cost Interval Every Cycle
Cost Amount Max Electricity in 1 sec x 15.0%
On Double Jump
Damage Skill Power x 128.8%
Damage Range Radius 4.0m
Max Expandable Range 300%

More info goes here