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{{SkillCard/infoheader | Basic Info}} | {{SkillCard/infoheader | Basic Info }} | ||
{{SkillCard/inforow | Cooldown | 1.0s}} | {{SkillCard/inforow | Cooldown | 1.0s }} | ||
{{SkillCard/inforow | HP Cost | Max HP x 10.0%}} | {{SkillCard/inforow | HP Cost | Max HP x 10.0% }} | ||
{{SkillCard/infoheader | Frenzied}} | {{SkillCard/infoheader | Frenzied }} | ||
{{SkillCard/inforow | Firearm ATK Increase Amount | | {{SkillCard/inforow | Firearm ATK Increase Amount | 15.0% }} | ||
{{SkillCard/inforow | Firearm Explosive ATK Increase Amount | | {{SkillCard/inforow | Firearm Explosive ATK Increase Amount | 15.0% }} | ||
{{SkillCard/inforow | Firearm Penetration Increase Amount | 51}} | {{SkillCard/inforow | Firearm Penetration Increase Amount | 51 }} | ||
{{SkillCard/inforow | Incoming Recovery Decrease | 50.0%}} | {{SkillCard/inforow | Incoming Recovery Decrease | 50.0% }} | ||
{{SkillCard/inforow | Received DMG Increase | 10.0% }} | |||
}} | }} |
Latest revision as of 00:34, 2 July 2024
Data on this page is from the Pre-Release Technical Test and may not reflect the release values.
Non-Attribute Singular
Frenzied
In Frenzied state. In Frenzied state, increases Firearm ATK and Penetration, but reduces HP Recovery.
Basic Info | |
Cooldown | 1.0s |
HP Cost | Max HP x 10.0% |
Frenzied | |
Firearm ATK Increase Amount | 15.0% |
Firearm Explosive ATK Increase Amount | 15.0% |
Firearm Penetration Increase Amount | 51 |
Incoming Recovery Decrease | 50.0% |
Received DMG Increase | 10.0% |
More info goes here
See Also