Reactors: Difference between revisions

From The First Descendant Wiki
(Created the Reactors page, explained the naming system of each of the types/attributes, along with table visualizing this information.)
 
(Added Hard Mode Targetted Farming Table)
Line 51: Line 51:
* Electric: Tingling Mechanics.
* Electric: Tingling Mechanics.
* Chill: Frozen Singularity, Frozen Phase.
* Chill: Frozen Singularity, Frozen Phase.
=====Hard Mode Target Farming=====
{| class="wikitable" style="text-align:center
!colspan="6"|Updated July 10th
|-
|Field
|Battlefield
|Attribute
|Ammo
|Skill
|-
|rowspan="3"|Kingston
|The Fallen Theater
|Toxic
|Special
|Dimension
|-
|Grand Square
|Electric
|General
|Dimension
|-
|The Destruction
|Chill
|General
|Fusion
|-
|rowspan="5"|Sterile Land
|Classified Area
|Electric
|Special
|Fusion
|-
|Ironworks
|Electric
|Impact
|Fusion
|-
|Restricted Zone
|Chill
|Impact
|Tech
|-
|Repository
|Electric
|Heavy
|Fusion
|-
|Rockfall
|Non-Attribute
|General
|Dimension
|-
|rowspan="5"|Vespers
|The Lumber Yard
|Fire
|Special
|Singular
|-
|Moonlight Lake
|Toxic
|Impact
|Tech
|-
|Lost Supply Depot
|Fire
|Impact
|Tech
|-
|The Ruins
|Toxic
|General
|Tech
|-
|Timber
|colspan="3"|Processor
|-
|rowspan="4"|Echo Swamp
|Abandoned Zone
|Chill
|Special
|Singular
|-
|Misty Woods
|Non-Attribute
|Special
|Fusion
|-
|Derelict Covert
|Non-Attribute
|Heavy
|Singular
|-
|Muskeg Swamp
|Fire
|General
|Fusion
|-
|rowspan="5"|Agna Desert
|Miragestone
|Chill
|Special
|Tech
|-
|Remnant
|Non-Attribute
|Impact
|Dimension
|-
|The Storage
|Electric
|Heavy
|Singular
|-
|Vermillion Waste
|Chill
|Heavy
|Singular
|-
|The Mining Site
|Fire
|Heavy
|Fusion
|-
|rowspan="5"|White-night Gulch
|The Mountaintops
|Non-Attribute
|Special
|Dimension
|-
|Shipment Base
|Fire
|Special
|Tech
|-
|Hatchery
|Fire
|Impact
|Singular
|-
|Observatory
|Toxic
|Heavy
|Dimension
|-
|Moongrave Basin
|colspan="3"|Sensor
|-
|rowspan="5"|Hagios
|The Corrupted Zone
|Electric
|Special
|Singular
|-
|Starfall Road
|Fire
|Heavy
|Dimension
|-
|Dune Base
|Chill
|General
|Singular
|-
|Forward Base
|Non-Attribute
|General
|Fusion
|-
|Fractured Monolith
|Fire
|General
|Dimension
|-
|rowspan="5"|Fortress
|Frozen Valley
|Chill
|Impact
|Singular
|-
|Fallen Ark
|Non-Attribute
|Impact
|Fusion
|-
|Convertor Facility
|Chill
|Heavy
|Fusion
|-
|Defense Line
|Non-Attribute
|Heavy
|Dimension
|-
|The Aurora Forest
|Electric
|General
|Fusion

Revision as of 07:48, 10 July 2024

Reactors are the conduits used by Descendants to channel their Arche Abilities, and must be equipped to use Skills.

They each have two types of Skill Power Boosts, relative to the elemental Attribute and Type of Skills.

- Attributes: Toxin (Toxic), Electric (Tingling), Non-Attribute (Materialized), Chill (Frozen), and Fire (Burning)

- Types: Singular (Singularity), Dimension (Phase), Fusion (Mixture), and Tech (Mechanics)

Reactors
Types (columns) / Attributes (rows) Singular (Singularity) Dimension (Phase) Fusion (Mixture) Tech (Mechanics)
Toxin (Toxic) Toxic Singularity Toxic Phase Toxic Mixture Toxic Mechanics
Electric (Tingling) Tingling Singularity Tingling Phase Tingling Mixture Toxic Mechanics
Non-Attribute (Materialized) Materialized Singularity Materialized Phase Materialized Mixture Toxic Mechanics
Chill (Frozen) Chill Singularity Frozen Phase Materialized Mixture Toxic Mechanics
Fire (Burning) Burning Singularity Burning Phase Burning Mixture Toxic Mechanics

Notes:

Currently (as of 07/07/2024), no Descendant benefit from both parts of the following Reactors:

  • Toxin: Toxic Singularity, Toxic Mixture.
  • Electric: Tingling Mechanics.
  • Chill: Frozen Singularity, Frozen Phase.
Hard Mode Target Farming
Updated July 10th
Field Battlefield Attribute Ammo Skill
Kingston The Fallen Theater Toxic Special Dimension
Grand Square Electric General Dimension
The Destruction Chill General Fusion
Sterile Land Classified Area Electric Special Fusion
Ironworks Electric Impact Fusion
Restricted Zone Chill Impact Tech
Repository Electric Heavy Fusion
Rockfall Non-Attribute General Dimension
Vespers The Lumber Yard Fire Special Singular
Moonlight Lake Toxic Impact Tech
Lost Supply Depot Fire Impact Tech
The Ruins Toxic General Tech
Timber Processor
Echo Swamp Abandoned Zone Chill Special Singular
Misty Woods Non-Attribute Special Fusion
Derelict Covert Non-Attribute Heavy Singular
Muskeg Swamp Fire General Fusion
Agna Desert Miragestone Chill Special Tech
Remnant Non-Attribute Impact Dimension
The Storage Electric Heavy Singular
Vermillion Waste Chill Heavy Singular
The Mining Site Fire Heavy Fusion
White-night Gulch The Mountaintops Non-Attribute Special Dimension
Shipment Base Fire Special Tech
Hatchery Fire Impact Singular
Observatory Toxic Heavy Dimension
Moongrave Basin Sensor
Hagios The Corrupted Zone Electric Special Singular
Starfall Road Fire Heavy Dimension
Dune Base Chill General Singular
Forward Base Non-Attribute General Fusion
Fractured Monolith Fire General Dimension
Fortress Frozen Valley Chill Impact Singular
Fallen Ark Non-Attribute Impact Fusion
Convertor Facility Chill Heavy Fusion
Defense Line Non-Attribute Heavy Dimension
The Aurora Forest Electric General Fusion