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<blockquote>There is a disagreement at HQ about Guide. Bunny is puzzled by the situation. </blockquote> | <blockquote>There is a disagreement at HQ about Guide. Bunny is puzzled by the situation. </blockquote> | ||
* '''Talk to Bunny at the outpost | * '''Talk to Bunny at the outpost''' | ||
With their new orders, the player's Descendant may use the gate or teleport to The Fallen Theater's outpost. Once there, they meet up with Bunny. | With their new orders, the player's Descendant may use the gate or teleport to The Fallen Theater's outpost. Once there, they meet up with Bunny. | ||
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<blockquote>Mission Complete</blockquote> | <blockquote>Mission Complete</blockquote> | ||
== Field Mission - Vulgus Field Generator == | |||
'''Power Shutdown''' | |||
<blockquote> Destroy the Vulgus Field Generators </blockquote> | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
|+Rewards | |||
| | |||
* 4000 Gold | |||
* 1120 Exp | |||
* 112 Mastery Exp (Upon First Completion) | |||
* Selective Recovery (MP) (10%) | |||
* Bunny Enhanced Cells (20% After First Completion) | |||
* Burning Singularity Reactor (50%) | |||
* Tingling Singularity Reactor (50%) | |||
* Better Insight (50% After First Completion) | |||
* Gangster (50%) | |||
* Cygnus (50%) | |||
* Better Insight (100% Upon First Completion) | |||
* Fire Rate UP (100% Upon First Completion) | |||
* Bunny Enhanced Cells (100% Upon First Completion) | |||
* DEF Support Memory (100% Upon First Completion) | |||
|} | |||
* '''Move to the operation zone''' | |||
Marcus: The Vulgus have established a field power plant in the area. It seems to be linked to the Magister Lab. It must be destroyed. | |||
Captain Harris: Wait, wait, hold up! Do not shoot at or blow up that power plant, unless you want it to explode! You need to detonate the circuits using a high-voltage fuse. The Construction Corps Captain will show you how to handle this, so listen carefully! | |||
* '''Eliminate the enemies defending the camp''' | |||
The player's Descendant makes their way to the Vulgus camp that has been established inside The Fallen Theater and begin to clear it out. | |||
* '''Assassinate enemies carrying bombs''' | |||
Captain Harris: First up, you need to find the facility managers among the enemy forces! They'll be carrying fuses. Once you get your hands on them, stick the fuses on the generators! | |||
After enough Vulgus have been vanquished, a Follower Panzer carrying a fuse is deployed. When they are defeated, the player's Descendant can pick up the fuse. | |||
* '''Shut down enemy generators using the obtained bombs ''' | |||
There are three Vulgus Generators, marked A, B, and C, that need to be taken care of and can be destroyed in any order. The player's Descendant takes the fuse to one of the Vulgus Generators. After attaching it, the bomb detonates and the generator is destroyed. | |||
* '''Eliminate the enemies defending the camp''' | |||
Captain Harris: That's one generator down, two more to go! Keep up the good work! | |||
Marcus: How do you know how to do this, Captain? | |||
Captain Harris: The Albion generators will fail if you attach high-voltage fuses to parallel circuits. The ones used by the Vulgus are no different. | |||
Marcus: Ah...I think I remember...that. | |||
* '''Assassinate enemies carrying bombs''' | |||
The player's Descendant repeats the process of exterminating a wave of Vulgus until a Follower Panzer spawns with a fuse. Take care of the bomb carrier and find the next Vulgus Generator. | |||
* '''Shut down enemy generators using the obtained bombs ''' | |||
Once the bomb is attached to the next Vulgus Generator, it is detonated, and another wave of Vulgus will spawn. Only one more generator remains, repeat the process of finding and killing a Panzer Follower carrying a fuse and attaching it to the last generator. | |||
* '''Eliminate the enemies defending the camp''' | |||
* '''Assassinate enemies carrying bombs''' | |||
* '''Shut down enemy generators using the obtained bombs ''' | |||
Captain Harris: That was the final generator! Ha! I bet they weren't expecting us to use the fuses like that! | |||
* '''Defeat the target - Elite Storm Warrior 0/1''' | |||
Marcus: Descendant, powerful reinforcements have arrived! | |||
Captain Harris: It's okay if I don't tell you what to do again, yeah? | |||
The player's Descendant returns back to the center of The Fallen Theater where an Elite Storm Warrior is being dropped off by an assault ship. After taking it out, the remaining Vulgus will retreat. | |||
Marcus: I've learned a useful tactic today. Thank you, Captain Harris. From now on, any Vulgus field generators we find will be handled using this method. | |||
<blockquote>Mission Complete</blockquote> | |||
== Operation Authorized == | |||
<blockquote>There is a disagreement at HQ about Guide. Bunny is puzzled by the situation. </blockquote> | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
|+Rewards | |||
|* "Guide Observation Notes 1" Journal Record entry | |||
|} | |||
* '''Alpha has authorized entry to the Ancestors' facility. Receive the operation briefing from Nell.''' | |||
Nell: Descendant, Alpha has authorized access to the Ancestors facility. | |||
Enzo: If you can call that authorization... | |||
Nell: It's not your concern. We've exchanged some harsh words, but I will handle it. I decided to go ahead, I had no choice. I respect Alpha's prudence, but I do not want to waste what might be our only opportunity to work with the Guide. If our results at the Ancestors facility are positive, Alpha will change his mind. Which is why I leave it in your capable hands, Descendant. | |||
== Leads for the Future == | |||
<blockquote>The investigation of the Ancestors' facility has begun. You must obtain leads to restore the core functionality of Guide. </blockquote> | |||
* '''Investigate an Ancestors' facility that used to be <The Magister Lab>''' |
Revision as of 08:15, 11 July 2024
Guide's call
Guide is asking for help.
The player's Descendant arrives back to Albion where the Guide speaks to them once more.
- Listen to Guide's voice.
Guide: Descendant...Follow my voice. I need your help. Humanity requires my help...I can find the Ironheart.
Bunny: Enzo...Did you hear that voice?
New Hope
Follow Guide's voice.
- Talk to Guide
Enzo: Yes, I heard it too, Bunny. I need to explain the situation to Alpha, you should go and get treated.
Bunny: What? Can't Alpha hear the Guide's voice?
Alpha: I don't hear anything at all. It seems to only be linked to active Descendants. Nell, are there any other Descendants who have had contact with the Guide.
Nell: Aside from Jeremy, all Descendants have reported connecting with the Guide. And the Descendant who first made contact with the Ironheart will arriving at HQ shortly.
Alpha: When it comes to the Guide, we have to consider all possibilities. Make sure you familiarize yourself with everything.
The player's Descendant makes their way through Albion. Instead of going straight to HQ, they instead seek out the luminous white figure known as Guide who presents herself to the player's Descendant once more.
Guide: To those Descendants who have connected to me...Thank you for answering my call. This is Albion, the last bastion of humanity. Many lives have been laid before the Ironheart...I wish to help humanity. My system can locate the Ironheart. However...my functions were damaged after I was separated from it...If I can access the data left by my creators, the Ancestors, I should be able to find a way to restore my system. I appeal to all Descendants who can hear my voice. Please help me to restore my system. Take me to the Ancestors facility.
Strategic Decisions
HQ is looking for the Descendant who has spoken with Guide.
- Talk to Alpha at HQ
Enzo: A system that can find the Ironheart...what is it, exactly? Alpha, it looks like the Guide is speaking to another Descendant nearby. I've uploaded the details of the conversation to the command console.
Alpha: Hm...based on this...the Guide seems to be more AI than spiritual being...Any Descendant who has been contacted by the Guide, please report to HQ immediately. Nell, as a non-Descendant, how do you feel about this phenomenon?
Nell: I believe it holds sufficient strategic value to be of interest.
The player's Descendant leaves Guide and reports to Alpha at HQ.
Alpha: Hmm? I didn't expect you to be speaking to the Guide. I thought you were headed straight to HQ. Well, first off, well done on the mission, it was a difficult one. Karel showing up in person...even I was concerned. Since your operation, a strange phenomenon has affected Descendants. When you said there was hope...were you talking about the Guide? To be honest, I suspect that the Guide is either a new Vulgus weapon, or a new enemy. It's clever, claiming that they can find the Ironheart for us. Who wouldn't want to believe that, if they're desperate enough? That is how traps are laid. Everything has a price. My staff officers, however, seem to have a different opinion...Enzo and Nell have proposed verifying the Guide's credibility by fulfilling her requests. And, the truth is, we currently lack any leads on the Ironheart. Enzo and Nell have determined that if the Guide can close the gaps in our knowledge, it will be worth it. Luckily, there is an Ancestors facility within the territory we occupy. We plan on making contact with the Guide there. Descendant, this is your next mission, I would like you and Bunny to bring the Guide to the Ancestors facility in Kingston. Deploying the the Descendants who have been in closest contact with the Ironheart is our best bet. Bunny, I know you're recovering from your injuries, but I'm sure you understand the importance of this. I'll order the Investigative Corps to provide support. I hope we see some results...whatever the outcome may be.
To Kingston
Go to Kingston to bring Guide in contact with the Ancestors' facility.
- Go to the Kingston Operation Zone
Nell: Bunny, you'll need to equip a new suit before you leave. I've already notified the Ordinance Department.
Bunny: The new suit...It won't be taken out of my pay, right?
Nell: It will be deducted from your pay, naturally.
Bunny: Argh! Damn it!
The player's Descendant teleports to the Albion Outpost stationed at The Destruction Battlefield in Kingston. When they arrive, they are greeted by Guide who now has the appearance of a human woman.
Guide: Welcome, Descendant. Please do not be alarmed. My appearance has been configured to facilitate communication. I am linked to the Arche of the Descendants. I can appear wherever you are. But I am incomplete. At present, only you, Descendant, can see or hear me. I need you to help me fully restore my system. Only then, can I help humanity.
Their conversation is cut short, however, when Marcus, a lieutenant of the Investigative Corps, calls out for the Descendant. The player's Descendant is caught off guard when they look back to Guide, who has seemingly vanished.
Marcus: Ah, there you are! I'm Marcus from the Investigative Corps. I have orders from HQ to escort you, Descendant. This way, please.
The Situation in Kingston
Before you can seriously start conducting the operations in Kingston, you need to be briefed on the situation by Captain Marcus of the Investigative Corps.
- Talk to Marcus in Kingston
Marcus: Thank you for all your hard work during the operation to retrieve the Ironheart. The results of that operation were disappointing, but we'll keep looking for other ruins. The Investigative Corps will always support the Descendants. Speaking of which, we heard you're heading to the Ancestors facility in this Area. The facility was once used as a research center by the Magisters, before it was abandoned. I never thought we'd be going back there again. It's been deserted for a long time. Anyway...Let me take you to the facility. Sit tight. Security Corps, this is Lieutenant Marcus, from the Investigative Corps. We have orders from HQ to open the gate to the Ancestors facility.
Albion Soldier: (Heavy static noises)
Marcus: Security Cops, do you copy? This is Lieutenant Marcus from Investigative Corps. What's going on?
Albion Soldier: (Through the heavy static) This is...! We're under...support...! This is Security Corps! We're under attack from the Vulgus! We need support...!
Marcus: Security Corps, respond! Security Corps! Dammit...! Descendant, it looks like the Vulgus have arrived! Comms are already down. Use the emergency communicator to contact HQ while I try to get a handle on the situation!
Kingston under Attack
The Vulgus invasion has cut off communications. You must use an emergency communicator to report the situation to HQ.
- Attempt emergency contact at the <Field Communication Center>
Field Mission - Field Communications Center
Composite
Attempt to contact HQ using the emergency communicator.
|
- Defeat all targets
Marcus: Descendant, be careful! Vulgus signals are being detected from inside the communications center!
The player's Descendant makes their way into the communications center and fights off against several Mass Soldiers.
Greg: Quickly! Destroy their comms!
Marcus: These bastards! This doesn't feel like a simple raid! They seem to be after this place!
The player's Descendant makes their way upstairs and takes care of another wave of Mass Soldiers.
- Interact with the target
Greg: I detect Arche. A Descendant has arrived. A perfect trophy for Master Karel...This is Commander Greg. Deploy the assault ship. Eliminate the Descendant!
The player's Descendant finds the emergency communicator, but the Vulgus installed a device that has deactivated the emergency communicator. After powering off the device, the player's Descendant leaves the communication center.
- Defeat all targets
A couple of Vulgus assault ships dropping off a final wave of Mass Soldiers which the player's Descendant takes care of swiftly.
Mission Complete
Base Stabilization
To reach the communications repeater, you must exterminate the Vulgus taking over the Base.
- Secure the <Urban District> that leads to the Communications Relay Base
Marcus: Descendant, all networks within Kingston are currently down, and the emergency communicator has also been taken out. This is the first time they have launched such a large-scale attack. We must reactivate the communications repeater and secure the emergency communicator before it's too late.
Field Mission - Urban District
Composite
Secure the urban district that leads to the Communications Relay Base
|
- Defeat all targets
Marcus: In order to each the communications repeater, we need to secure this base first.
The player's Descendant makes their way through the Battlefield, fighting Mass Soldiers, Vulgus Followers, and The Soulless that stand in their way.
Bunny: Huh? I just got here, what's going on? Is Kingston being invaded?
Marcus: You're here Bunny, good. Kingston's entire network has been knocked out by the Vulgus attack.
Bunny: What? How are we going to communicate? You guys can't use the Ecives.
Marcus: We can manage short-distance communications, but not long-distance. We need the emergency communicator back online.
Bunny: Ah, so that's why HQ has been so quiet. I'll check on the other outpost. Where am I going?
Marcus: Go to the base near the theater ruins.
Bunny: You got it. Headed there now.
- Defeat the target - Vulgus Follower: 0/2
Bunny: Ack, all gates have been blocked. And it looks like we've lost all of our soldiers...!
Marcus: Damn it...Vulgus bastards.
Bunny: I'll try to go around.
Marcus: Then I'll leave you to it. Once the communications repeater is reactivated, we will join you.
The player's Descendant continues to fight all the Vulgus that get deployed from the assault ships, clearing out the urban district of The Destruction.
Mission Complete
Secure the emergency communication system
To report the situation to HQ, you must reactive the communications repeater and secure the emergency communicator.
- Reactivate the <Kingston Communications Repeater>
Marcus: That's stopped the gunfire. We should be able to enter the communications relay base.
Field Mission - Kingston Communications Repeater
Defense
Reactivate the Kingston Communications Repeater
|
- Move to the operation zone
Marcus: Find the communications repeater in this building. Once it's reactivated, we can use the last of the remaining communicators.
With the Communications Relay Base secured, the player's Descendant moves into the base and finds the Albion repeater.
- Defend the Operation Zone
Unfortunately, Vulgus are continue their assault, so the player's Descendant must defend the repeater for two minutes.
Marcus: Dammit! The Vulgus forces have managed to infiltrate this far in! Protect the repeater until it's fully reactivated!
Marcus: (If the Albion Repeater takes enough damage) Descendant, protect the repeater! If the device is destroyed, we won't be able to restore communications!
- Eliminate the target - Elite Vulgus Grenadier: 0/1
Marcus: Enemy commander spotted! If we take him out, the rest will give up and retreat!
Unfortunately for the player's Descendant, even if the Elite Vulgus Grenadier is taken out before two minutes, they must still defend the Albion Repeater for the full two minutes.
Marcus: It's done! The communications repeater has been restarted! Now, let's hope the last emergency communicator is still intact.
The player's Descendant leaves the Communications Relay Base with the goal of finding the last emergency communicator.
Mission Complete
Activate the emergency communicator
You are ready to report the situation to HQ. Secure the last remaining emergency communicator.
- Relay the situation in Kingston using the emergency communicator
Field Mission - The Last Emergency Communicator
Composite
Inform Albion of Kingston's situation.
|
- Eliminate the enemies in the Surveillance Zone
Marcus: Descendant! They're aiming for the emergency communicator! You have to hurry!
The player's Descendant clears out the Vulgus that stand in their way to the last emergency communicator.
- Interact with the target
When the player's Descendant finds it, they activate it and allow for long-distance communication once more.
- Move by breaking through the Vulgus
Marcus: Phew, we almost lost the last one. Okay, Descendant, you should join Bunny at the theater outpost. I'll send a sitrep to HQ with the emergency communicator...Wait, Vulgus signals are spiking! What the hell?!
- Eliminate the enemies in the Surveillance Zone
More assault ships flood the area and drop off more Vulgus soldiers for the player's Descendant to face off against.
Greg: You're getting closer, Descendant...But my work here is already complete. All forces, extract the Ancestors data. Transfer it to my command center. I will personally deliver it to Master Karel.
Marcus: The Vulgus signals are coming from the Magister Lab! Isn't that HQ's target? This isn't good...I need to report this to Alpha immediately.
- Eliminate the appeared target - Vulgus War-Slave 0/1
The final assault ship drops off a new monster for the player's Descendant to vanquish, a Vulgus War-Slave.
Mission Complete
Orders from HQ
An unexpected Vulgus invasion has disrupted your plans. You need to receive new orders from HQ.
- Receive orders from HQ at the outpost
Alpha: Bunny, Descendant! Do you copy? We've received the sitrep from Kingston. How the hell did this happen? Do my staff still think this is all a coincidence?
Nell: What exactly do you mean by that, Alpha?
Alpha: Things went south as soon as the Guide arrived in Kingston. And not only that, but it seems the Vulgus are after the same target as we are!
Nell: Alpha! That's probably because the enemy has the Ironheart. I don't think it has anything to do with the Guide! We'll have answers once we investigate the Ancestors facility!
Alpha: It's too late for that. The Vulgus have surrounded the facility...Descendant, we need you retake the base seized by the enemy. HQ will review the direction of the operation in the meantime. Over and out.
Suspicion
There is a disagreement at HQ about Guide. Bunny is puzzled by the situation.
- Talk to Bunny at the outpost
With their new orders, the player's Descendant may use the gate or teleport to The Fallen Theater's outpost. Once there, they meet up with Bunny.
Bunny: This doesn't feel good. It seems like Alpha doesn't trust the Guide at all.
Bunny: The Arche from the Guide felt familiar. That makes me think she's on our side. Oh, what if Alpha can't link to the Guide because of Arche? He doesn't use his Arche abilities much these days. (sigh) Who knows. Let's focus on the operation for now. I'll go scout every nook and cranny in Kingston. And I'll look for that annoying enemy commander as well. I'll leave the Vulgus siege to you. They're starting to spread out like they own the place. Alright, catch you later! Don't push yourself too hard!
Attack Captured Bases
The Vulgus are setting up invasion bases around Kingston. While Bunny scouts the area, you must retake the captured bases.
- Clear out <Vulgus Occupied Buildings>.
- Destroy <Vulgus Field Generators>.
Field Mission - Vulgus Occupied Buildings
Extermination
Clear out the buildings occupied by the Vulgus.
|
- Defeat all targets
Marcus: The invading Vulgus forces are establishing positions. We need to clear out the building before they really dig in.
The player's Descendant makes their way from the Outpost to the occupied building, clearing out any Vulgus that stand in their way.
Marcus: I'm picking up enemy transmission signals! Be careful! Descendant, I've been informed that the Vulgus transmission system has a very limited range. This means there must be an enemy command centre somewhere in Kingston.
The player's Descendant fights their way into the building and clear out the waves of Vulgus that teleport in.
- Defeat the target - Follower Shield Bearer 0/1
Marcus: We're receiving sightings of a powerful Vulgus unit. If we defeat him, the rest will retreat.
Once the Vulgus in the building are cleared out, the player's Descendant makes their way outside where an assault ship drops off a new Legion of Darkness monster to go up against. The Follower Shield Bearer carries a large shield to block the player's Descendant's bullets. Shotting the middle of the shield, however, will make the monster temporarily lower it. Once the Shield Bearer is down, the rest retreat.
Marcus: All Vulgus transmission signals have ceased. Great job, Descendant.
Mission Complete
Field Mission - Vulgus Field Generator
Power Shutdown
Destroy the Vulgus Field Generators
|
- Move to the operation zone
Marcus: The Vulgus have established a field power plant in the area. It seems to be linked to the Magister Lab. It must be destroyed.
Captain Harris: Wait, wait, hold up! Do not shoot at or blow up that power plant, unless you want it to explode! You need to detonate the circuits using a high-voltage fuse. The Construction Corps Captain will show you how to handle this, so listen carefully!
- Eliminate the enemies defending the camp
The player's Descendant makes their way to the Vulgus camp that has been established inside The Fallen Theater and begin to clear it out.
- Assassinate enemies carrying bombs
Captain Harris: First up, you need to find the facility managers among the enemy forces! They'll be carrying fuses. Once you get your hands on them, stick the fuses on the generators!
After enough Vulgus have been vanquished, a Follower Panzer carrying a fuse is deployed. When they are defeated, the player's Descendant can pick up the fuse.
- Shut down enemy generators using the obtained bombs
There are three Vulgus Generators, marked A, B, and C, that need to be taken care of and can be destroyed in any order. The player's Descendant takes the fuse to one of the Vulgus Generators. After attaching it, the bomb detonates and the generator is destroyed.
- Eliminate the enemies defending the camp
Captain Harris: That's one generator down, two more to go! Keep up the good work!
Marcus: How do you know how to do this, Captain?
Captain Harris: The Albion generators will fail if you attach high-voltage fuses to parallel circuits. The ones used by the Vulgus are no different.
Marcus: Ah...I think I remember...that.
- Assassinate enemies carrying bombs
The player's Descendant repeats the process of exterminating a wave of Vulgus until a Follower Panzer spawns with a fuse. Take care of the bomb carrier and find the next Vulgus Generator.
- Shut down enemy generators using the obtained bombs
Once the bomb is attached to the next Vulgus Generator, it is detonated, and another wave of Vulgus will spawn. Only one more generator remains, repeat the process of finding and killing a Panzer Follower carrying a fuse and attaching it to the last generator.
- Eliminate the enemies defending the camp
- Assassinate enemies carrying bombs
- Shut down enemy generators using the obtained bombs
Captain Harris: That was the final generator! Ha! I bet they weren't expecting us to use the fuses like that!
- Defeat the target - Elite Storm Warrior 0/1
Marcus: Descendant, powerful reinforcements have arrived!
Captain Harris: It's okay if I don't tell you what to do again, yeah?
The player's Descendant returns back to the center of The Fallen Theater where an Elite Storm Warrior is being dropped off by an assault ship. After taking it out, the remaining Vulgus will retreat.
Marcus: I've learned a useful tactic today. Thank you, Captain Harris. From now on, any Vulgus field generators we find will be handled using this method.
Mission Complete
Operation Authorized
There is a disagreement at HQ about Guide. Bunny is puzzled by the situation.
* "Guide Observation Notes 1" Journal Record entry |
- Alpha has authorized entry to the Ancestors' facility. Receive the operation briefing from Nell.
Nell: Descendant, Alpha has authorized access to the Ancestors facility.
Enzo: If you can call that authorization...
Nell: It's not your concern. We've exchanged some harsh words, but I will handle it. I decided to go ahead, I had no choice. I respect Alpha's prudence, but I do not want to waste what might be our only opportunity to work with the Guide. If our results at the Ancestors facility are positive, Alpha will change his mind. Which is why I leave it in your capable hands, Descendant.
Leads for the Future
The investigation of the Ancestors' facility has begun. You must obtain leads to restore the core functionality of Guide.
- Investigate an Ancestors' facility that used to be <The Magister Lab>