Void Fusion Reactor: Difference between revisions

From The First Descendant Wiki
(Added Hard Mode and updated some Normal Mode void crystal data)
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| [[Sterile Land]], Ironworks || {{Chill}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic || [[Fire Conductor]], [[Marksman]], [[Fire Master]]
| [[Sterile Land]], Ironworks || {{Chill}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic || [[Fire Conductor]], [[Marksman]], [[Fire Master]]
|-
|-
| [[Vespers]], Moonlight Lake || {{Non-Attribute}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic ||
| [[Vespers]], Moonlight Lake || {{Non-Attribute}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic ||[[Lethal Infection]], [[Reload Focus]], [[Anti-Matter Round]]
|-
|-
| [[Vespers]], Lost Supply Depot || {{Fire}} || 4 x Polymer, 1 x Organic ||
| [[Vespers]], Lost Supply Depot || {{Fire}} || 4 x Polymer, 1 x Organic ||[[Venom Injector]], [[Maximize Weight Balance]], [[An Outstanding Investment]]
|-
|-
| [[Vespers]], Ruins || {{Chill}} || 4 x Polymer, 1 x Monomer ||
| [[Vespers]], The Ruins || {{Chill}} || 4 x Polymer, 1 x Monomer ||[[Defense Master]], [[Weak Point Detection]], [[Insight Stabilizer]]
|-
|-
| [[Vespers]], Timberfall || {{Non-Attribute}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic ||
| [[Vespers]], Timberfall || {{Non-Attribute}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic ||[[Sharp Precision Shot]], [[Reload Focus]], [[Focus on Tech]]
|-
|-
| [[Echo Swamp]], Muskeg || {{Fire}} || 4 x Organic, 1 x Monomer ||
| [[Echo Swamp]], Abandoned Zone || {{Toxic}}|| 4 x Inorganic, 1 x Polymer ||[[Accelerated Driveshaft]], [[Fatal Critical]], [[Maximize Weight Balance]]
|-
|-
| [[Echo Swamp]], Abandoned Zone || {{Toxic}} || 4 x Inorganic, 1 x Polymer ||
| [[Echo Swamp]], Muskeg Swamp || {{Fire}}|| 4 x Organic, 1 x Monomer ||[[Quick Freezer]], [[Consume Magazines]], [[Sharpshooter]]
|-
|-
| [[Echo Swamp]], Derelict || {{Toxic}} || 4 x Inorganic, 1 x Organic ||
| [[Echo Swamp]], Derelict Covert || {{Toxic}} || 4 x Inorganic, 1 x Organic ||[[Weak Point Expansion]], [[Stance Stabilizer]], [[Autoimmunity]]
|-
|-
|Agna Desert, Vermilion Waste
|[[Agna Desert]], Miragestone
|{{Non-Attribute}}
|1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic
|[[Brisk Walk]], [[Action and Reaction]], [[Chill Master]]
|-
|[[Agna Desert]], The Mining Site
|{{Electric}}
|1 x Polymer, 4 x Monomer
|[[Continuous Exaltation]], [[Have Aiming]], [[Chill Priority]]
|-
|[[Agna Desert]], The Storage
|{{Fire}}
|1 x Monomer, 4 x Organic
|[[Iron Knuckle]], [[Fixed Shot]], [[Maximize Conservation]]
|-
|[[Agna Desert]], Vermilion Waste
|Electric
|Electric
|4 x Organic, 1 x Inorganic
|4 x Organic, 1 x Inorganic
|Strengthen First Shot, Target Detection, Toxic Gunbarrel
|[[Strengthen First Shot]], [[Target Detection]], [[Toxic Gunbarrel]]
|}
 
==== Hard Mode ====
{| class="wikitable sortable"
!Location
!Required Attribute
!Shard Rewards
!Mod Reqards
|-
|[[Kingston]], Grand Square
|{{Non-Attribute}}
|3 x Polymer, 3 x Monomer, 4 x Organic, 3 x Inorganic
|[[Decimator]], [[Target Detection]], [[Fatal Critical]]
|-
|[[Sterile Land]], Rockfall
|{{Electric}}
|11 x Monomer, 4 x Polymer
|[[HP Plunder]], [[Bullet Rain]] [[Consume Magazines]]
|-
|[[Sterile Land]], Restricted Zone
|{{Fire}}
|4 x Polymer, 3 x Monomer, 3 x Organic, 3 x Inorganic
|[[Mid-Air Maneuvering]], [[Have Aiming]], [[Focus on Electric]]
|-
|[[Sterile Land]], Repository
|{{Electric}}
|13 x Monomer, 3 x Inorganic
|[[Mental Focus]], [[Rapid Fire Insight]], [[Emergency Measures]]
|-
|[[Sterile Land]], Ironworks
|{{Chill}}
|3 x Polymer, 4 x Monomer, 3 x Organic, 3 x Inorganic
|[[Fire Conductor]], [[Marksman]], [[Fire Master]]
|-
|[[Vespers]], Moonlight Lake
|{{Non-Attribute}}
|3 x Polymer, 3 x Monomer, 4 x Organic, 3 x Inorganic
|[[Lethal Infection]], [[Reload Focus]], [[Anti-Matter Round]]
|-
|[[Vespers]], Lost Supply Depot
|{{Fire}}
|13 x Polymer, 2 x Organic
|[[Venom Injector]], [[Maximize Weight Balance]], [[An Outstanding Investment]]
|-
|[[Vespers]], The Ruins
|{{Chill}}
|11 x Polymer, 4 x Monomer
|[[Defense Master]], [[Weak Point Detection]], [[Insight Stabilizer]]
|-
|[[Vespers]], Timberfall
|{{Non-Attribute}}
|4 x Polymer, 3 x Monomer, 3 x Organic, 3 x Inorganic
|[[Sharp Precision Shot]], [[Reload Focus]], [[Focus on Tech]]
|-
|[[Echo Swamp]], Abandoned Zone
|{{Toxic}}
|11 x Inorganic, 4 x Polymer
|[[Accelerated Driveshaft]], [[Fatal Critical]], [[Maximize Weight Balance]]
|-
|[[Echo Swamp]], Muskeg Swamp
|{{Fire}}
|14 x Organic, 1 x Monomer
|[[Quick Freezer]], [[Consume Magazines]], [[Sharpshooter]]
|-
|[[Echo Swamp]], Derelict Covert
|{{Toxic}}
|13 x Inorganic, 2 x Organic
|[[Weak Point Expansion]], [[Stance Stabilizer]], [[Autoimmunity]]
|-
|[[Agna Desert]], Miragestone
|{{Non-Attribute}}
|3 x Polymer, 4 x Monomer, 3 x Organic, 3 x Inorganic
|[[Brisk Walk]], [[Action and Reaction]], [[Chill Master]]
|-
|[[Agna Desert]], The Mining Site
|{{Electric}}
|1 x Polymer, 13 x Monomer
|[[Continuous Exaltation]], [[Have Aiming]], [[Chill Priority]]
|-
|[[Agna Desert]], The Storage
|{{Fire}}
|3 x Monomer, 12 x Organic
|[[Iron Knuckle]], [[Fixed Shot]], [[Maximize Conservation]]
|-
|-
|
|[[Agna Desert]], Vermilion Waste
|{{Electric}}
|13 x Organic, 2 x Inorganic
|[[Strengthen First Shot]], [[Target Detection]], [[Toxic Gunbarrel]]
|}
|}



Revision as of 12:09, 12 July 2024

Void Fusion Reactor

Void Fusion Reactors are interactable objects found in the field. Spending the required amount and type of Void Shards starts a combat encounter. Defeating all enemies rewards loot and places a Reconstruction Device for shaping Amorphous Material.

Void Shards

Void Shard variants
Main article: Void Shard

Void Shards are a consumable resource item obtained from Void Fragment encounters.

Several varieties exist:

  • Monomer Void Shard
  • Polymer Void Shard
  • Inorganic Void Shard
  • Organic Void Shard

Void Fragment

Void Fragments are monolith-like objects found in the field. Damaging a Void Fragment by a Descendant's skill attack of the matching attribute will initiate a combat event and make the Fragment invulnerable. After all waves of enemies are defeated, the Fragment becomes vulnerable once more and can be destroyed by the matching skill attack.

Destroying Void Fragments yields Void Shards.

Descendants of a mismatching attribute cannot start the encounter, but can join encounters in-progress started by others. The mismatching Descendant receives a greatly reduced amount of Shards.

Void Fragment Locations

Normal Mode

Location Required Attribute Shard Rewards Mod Rewards
Kingston, Grand Square Non-Attribute 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic Target Detection, Fatal Critical
Sterile Land, Rockfall Electric 4 x Monomer, 1 x Polymer HP Plunder, Bullet Rain Consume Magazines
Sterile Land, Restricted Zone Fire 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic Mid-Air Maneuvering, Have Aiming, Focus on Electric
Sterile Land, Repository Electric 4 x Monomer, 1 x Inorganic Mental Focus, Rapid Fire Insight, Emergency Measures
Sterile Land, Ironworks Chill 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic Fire Conductor, Marksman, Fire Master
Vespers, Moonlight Lake Non-Attribute 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic Lethal Infection, Reload Focus, Anti-Matter Round
Vespers, Lost Supply Depot Fire 4 x Polymer, 1 x Organic Venom Injector, Maximize Weight Balance, An Outstanding Investment
Vespers, The Ruins Chill 4 x Polymer, 1 x Monomer Defense Master, Weak Point Detection, Insight Stabilizer
Vespers, Timberfall Non-Attribute 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic Sharp Precision Shot, Reload Focus, Focus on Tech
Echo Swamp, Abandoned Zone Toxic 4 x Inorganic, 1 x Polymer Accelerated Driveshaft, Fatal Critical, Maximize Weight Balance
Echo Swamp, Muskeg Swamp Fire 4 x Organic, 1 x Monomer Quick Freezer, Consume Magazines, Sharpshooter
Echo Swamp, Derelict Covert Toxic 4 x Inorganic, 1 x Organic Weak Point Expansion, Stance Stabilizer, Autoimmunity
Agna Desert, Miragestone Non-Attribute 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic Brisk Walk, Action and Reaction, Chill Master
Agna Desert, The Mining Site Electric 1 x Polymer, 4 x Monomer Continuous Exaltation, Have Aiming, Chill Priority
Agna Desert, The Storage Fire 1 x Monomer, 4 x Organic Iron Knuckle, Fixed Shot, Maximize Conservation
Agna Desert, Vermilion Waste Electric 4 x Organic, 1 x Inorganic Strengthen First Shot, Target Detection, Toxic Gunbarrel

Hard Mode

Location Required Attribute Shard Rewards Mod Reqards
Kingston, Grand Square Non-Attribute 3 x Polymer, 3 x Monomer, 4 x Organic, 3 x Inorganic Decimator, Target Detection, Fatal Critical
Sterile Land, Rockfall Electric 11 x Monomer, 4 x Polymer HP Plunder, Bullet Rain Consume Magazines
Sterile Land, Restricted Zone Fire 4 x Polymer, 3 x Monomer, 3 x Organic, 3 x Inorganic Mid-Air Maneuvering, Have Aiming, Focus on Electric
Sterile Land, Repository Electric 13 x Monomer, 3 x Inorganic Mental Focus, Rapid Fire Insight, Emergency Measures
Sterile Land, Ironworks Chill 3 x Polymer, 4 x Monomer, 3 x Organic, 3 x Inorganic Fire Conductor, Marksman, Fire Master
Vespers, Moonlight Lake Non-Attribute 3 x Polymer, 3 x Monomer, 4 x Organic, 3 x Inorganic Lethal Infection, Reload Focus, Anti-Matter Round
Vespers, Lost Supply Depot Fire 13 x Polymer, 2 x Organic Venom Injector, Maximize Weight Balance, An Outstanding Investment
Vespers, The Ruins Chill 11 x Polymer, 4 x Monomer Defense Master, Weak Point Detection, Insight Stabilizer
Vespers, Timberfall Non-Attribute 4 x Polymer, 3 x Monomer, 3 x Organic, 3 x Inorganic Sharp Precision Shot, Reload Focus, Focus on Tech
Echo Swamp, Abandoned Zone Toxic 11 x Inorganic, 4 x Polymer Accelerated Driveshaft, Fatal Critical, Maximize Weight Balance
Echo Swamp, Muskeg Swamp Fire 14 x Organic, 1 x Monomer Quick Freezer, Consume Magazines, Sharpshooter
Echo Swamp, Derelict Covert Toxic 13 x Inorganic, 2 x Organic Weak Point Expansion, Stance Stabilizer, Autoimmunity
Agna Desert, Miragestone Non-Attribute 3 x Polymer, 4 x Monomer, 3 x Organic, 3 x Inorganic Brisk Walk, Action and Reaction, Chill Master
Agna Desert, The Mining Site Electric 1 x Polymer, 13 x Monomer Continuous Exaltation, Have Aiming, Chill Priority
Agna Desert, The Storage Fire 3 x Monomer, 12 x Organic Iron Knuckle, Fixed Shot, Maximize Conservation
Agna Desert, Vermilion Waste Electric 13 x Organic, 2 x Inorganic Strengthen First Shot, Target Detection, Toxic Gunbarrel

Fusion Reactor Locations

Normal Mode

Location Required Shards Rewards
Kingston, Grand Square 12 x Inorganic, 3 x Organic TBD
Sterile Land, Rockfall 12 x Monomer, 3 x Polymer TBD
Sterile Land, Restricted Zone 12 x Polymer, 2 x Organic TBD
Sterile Land, Repository 11 x Monomer, 4 x Inorganic TBD

References