Rabbit Foot
Deals damage to nearby enemies upon landing after a Double Jump.
Gains Electricity proportional to the travel distance.
If there is no movement for a certain period, Electricity is gradually consumed.
| Electricity During Movement | |
| Acquisition Cycle | per 1m |
| Acquire | Max Electricity x 0.2% |
| Electricity While Stopped | |
| Cost Interval | Every Cycle |
| Cost Amount | Max Electricity in 1 sec x 15.0% |
| On Double Jump | |
| Damage | Skill Power x 128.8% |
| Damage Range | Radius 4.0m |
| Max Expandable Range | 300% |
More info goes here
