Massacre

From The First Descendant Wiki
Revision as of 16:37, 15 June 2024 by Geep (talk | contribs) (Add preview)
Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


Non-Attribute Dimension

Massacre


Switches the equipped weapon to Massacre.

Massacre is influenced by certain stats of the equipped weapon, such as Firearm ATK power and Fire Rate (excluding Explosive ATK), and inflicts damage on enemies. The bullets loaded are effected by the amount of Power of Life owned. Enemies hit by Massacre suffer damage and are inflicted with additional effects depending on Gley's state.

When in a Frenzied state, deals additional damage, or deals great damage if current HP is low.

When in a Non-Frenzied state, the hit enemies are inflicted with Stun.

Basic Info
Cooldown 1.0s
HP Cost Max HP x 15.0%
Minimum Use Condition Power of Life x3 or more
Exclusive Weapon
Damage Same as Equipped Weapon
Frenzied
Additional Damage Skill Power x 64.7%
Per 10% of HP missing Skill Power +10%
Non-Frenzied
Stun Duration 2.7s


More info goes here

See Also