Thirst
Cannot have Shield or MP.
In Non-Frenzied state, reduces Incoming DMG.
Defeated enemies have a chance to drop Life Spheres which, upon contact, grant Power of Life.
Upon acquiring Power of Life, recovers HP.
| Non-Frenzied | |
| Damage Reduction | Total DMG x 4.0% |
| Life Sphere | |
| Drop Rate | 30% |
| Health Recovery Amount | Max HP x 4.0% |
| Duration | 8.0s |
| Power of Life Obtain Amount | x1 |
More info goes here
See Also
