The full text description of what this module does when it is at enhancement level 0 (un-upgraded).
All 11 Effect properties should remain consistently types (only increasing numerical values). If a module does not have a max upgrade level of 10, leave those levels blank.
F
Fire Rate +8% +
B
Fire Rate +8%, Firearm ATK +1% +
Fire Rate +8%, Firearm ATK +1% +
Fire Rate +8%, Firearm ATK +1% +
F
Fire Rate +8%, Firearm Critical Hit Damage +3.5% +
Fire Rate +8%, Firearm Critical Hit Damage +4% +
Fire Rate +8%, Firearm Critical Hit Damage +5% +
Fire Rate +8%, Firearm Critical Hit Damage +6.5% +
Fire Rate +8%, Firearm Critical Hit Rate +1% +
Fire Rate +8%, Firearm Critical Hit Rate +1.5% +
Fire Rate +8%, Firearm Critical Hit Rate +1.5% +
W
Fire Rate +8%, Weak Point Damage +2% +
Fire Rate +8%, Weak Point Damage +2% +
Fire Rate +8%, Weak Point Damage +2% +
Fire Rate +8%, Weak Point Damage =2% +
B
Fire Rate +8%. Firearm ATK +1% +
F
Fire Rate +8%m Firearm Critical Hit Rate +1.5% +
H
Fire Resistance +154 +
M
Fire Resistance +18%, Max HP -1.3% +
F
Fire Skill Power Modifier +20% +