The full text description of what this module does when it is at enhancement level 0 (un-upgraded).
All 11 Effect properties should remain consistently types (only increasing numerical values). If a module does not have a max upgrade level of 10, leave those levels blank.
M
E
Firearm Critical Hit Rate +8%, Firearm ATK -4% +
Firearm Critical Hit Rate +8%, Firearm ATK -4% +
I
Firearm Critical Hit Rate +8%, Firearm Critical Hit Damage +5% +
Firearm Critical Hit Rate +8%, Firearm Critical Hit Damage +6.5% +
A
Firearm Critical Hit Rate +8%, Weak Point Damage +1% +
Firearm Critical Hit Rate +8%, Weak Point Damage +2% +
B
Firearm Critical Hit Rate +9% +
E
Firearm Critical Hit Rate +9%, Firearm ATK -4% +
I
Firearm Critical Hit Rate +9%, Firearm Critical Hit Damage 3.5% +
C
Frost Road Skill Conversion. When using skill, increases Skill Power Modifier and decreases MP Cost and Skill Cooldown. Frost Roads are not created when moving. +
A
Frostbite Immunity. Chill Resistance +7%. +
F
Fusion Skill Power Modifier +19% +
S
HP Heal +5%, Skill Power -5%. +
M
HP Heal +8% +
R
HP Recovery Modifier +6% +
S
HP Recovery Modifier +6%, MP Recovery Modifier -3.5% +
HP Recovery Modifier +6%, Outgoing DMG Modifier -1.8% +
A
Healing Turret skill conversion. When using skill, summons an Assault Turret. The summoned turret operates in the same way as the existing Assault Turrets. +