30 May 2024
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- 05:4305:43, 30 May 2024 diff hist +18 N Property:Exclusive To Created page with "Has type::Text" current
- 05:3505:35, 30 May 2024 diff hist +20 N Property:Capacity Cost Created page with "Has type::Number" current
- 05:3405:34, 30 May 2024 diff hist +18 N Property:Socket Created page with "Has type::Text" current
- 05:3205:32, 30 May 2024 diff hist +18 N Property:Rarity Created page with "Has type::Text" current
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- 05:0605:06, 30 May 2024 diff hist +578 N Template:ModuleSidePanel Created page with "<div class="side-panel" style="border:1px solid #ccc; padding:10px; width:300px; float:right; margin-left:10px;"> <div class="featured-image" style="text-align:center;"> [[File:{{{image|Module_Unknown.jpg}}}|218px|center|alt={{{name|Default Name}}}]] </div> <div class="stats" style="margin-top:10px;"> <p><strong>Type:</strong> [[Has Module Type::{{{rarity|Unclassified}}}]]</p> <p><strong>Rarity:</strong> Has Module Rarity::{{{rarity|..."
- 05:0105:01, 30 May 2024 diff hist 0 N File:Module Unknown.jpg No edit summary current
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- 03:2703:27, 30 May 2024 diff hist +211 N Template:DataMined Created page with "{{Ambox | color = red | text = '''SPOILERS!''' This information comes from datamined sources and may reveal spoilers or may not make it into the final game. }} <includeonly> Category:DataMined </includeonly>" current
- 02:0402:04, 30 May 2024 diff hist +12,908 N Modules Created page with "{{Template:PreReleaseData}} This is a raw list of all the modules as seen in the Final Technical Test. As we fill out the templates and populate data, this will be replaced with Semantic tables. == Descendant Modules == Backdraft, Truly Deadly Cuisine, Incendiary Bomb, Superconductive Bombing, Diamagnetic Bulwark, Self-Directed Eruption, Collision Instinct, Singing Water, Tidal Wave, Supply Moisture, Water Play, ..." Tag: Visual edit: Switched
- 01:5301:53, 30 May 2024 diff hist −503 Weapons No edit summary Tag: Visual edit
- 01:4601:46, 30 May 2024 diff hist +671 N Fallen Hope Created page with "{{Template:PreReleaseData}} {{WeaponPrimary | description = TODO | type = Assault Rifle | rarity = Ultimate | introduced = Launch | abilities = On hitting a Poisoned enemy, increase Firearm ATK and apply this buff to the attack. On defeating a Poisoned enemy, the defeated enemy will trigger an Explosion with a certain chance, inflicting additional damage to nearby enemies. Inflicts Poison on enemies damaged by this explosion. Hitting Poisoned enemy: Firearm ATK 10%. Expl..."
- 01:4601:46, 30 May 2024 diff hist +807 N Kingsguard's Lance Created page with "{{Template:PreReleaseData}} {{WeaponPrimary | description = TODO | type = Beam Rifle | rarity = Ultimate | introduced = Launch | abilities = Aiming activates Preview Mode. When canceling the aim, deactivates Preview Mode. When firing while aiming, deploys the unique ability Guardian Lance on the terrain and consumes a set amount of ammo upon deployment. The deployed Guardian Lance lasts for a set amount of time, and hitting the Guardian Lance deals damage to nearby enemi..."
- 01:4501:45, 30 May 2024 diff hist +571 N Piercing Light Created page with "{{Template:PreReleaseData}} {{WeaponPrimary | description = TODO | type = Sniper Rifle | rarity = Ultimate | introduced = Launch | abilities = On hitting a Weak Point, inflicts Dispel on the enemy with a set chance. When two or more enemies are hit by a single shot, there is a high chance to land a Critical Hit on the enemies while also increasing Critical Hit Damage and applying this buff to the attack. Dispel: -Trigger Rate 30% -Duration 1s -Remove Buff 100%. When Pier..."
- 01:4501:45, 30 May 2024 diff hist +566 N Afterglow Sword Created page with "{{Template:PreReleaseData}} {{WeaponPrimary | description = TODO | type = Sniper Rifle | rarity = Ultimate | introduced = Launch | abilities = On hitting an enemy's Weak Point, inflicts the unique ability, Death Propogation. On hitting an enemy Commander or Colossi, increase Firearm Critical Hit Rate and apply the effect to the attack. Death Propogation: -Duration 5s -Max Stacks 6 -Reload Speed 2%/3% per stack -Weak Point Damage 10%/5% per stack. Firearm Critical Hit Rat..."
- 01:4501:45, 30 May 2024 diff hist +507 N Wave of Light Created page with "{{Template:PreReleaseData}} {{WeaponPrimary | description = TODO | type = Scout Rifle | rarity = Ultimate | introduced = Launch | abilities = After reloading, grants the unique ability Solar Halo. On hitting an enemy while Solar Halo is active, inflict Lunar Halo on the target enemy with a set chance. Solar Halo: -Duration 1.0s -Recoil -50% -Firearm Critical Hit Rate 100%. Lunar Halo: -Trigger Rate 50% -Duration 3.0s -Weaken Regeneration -50%. | acquisition_overview = TB..."
- 01:4501:45, 30 May 2024 diff hist +547 N Secret Garden Created page with "{{Template:PreReleaseData}} {{WeaponPrimary | description = TODO | type = Tactical Rifle | rarity = Ultimate | introduced = Launch | abilities = When using a Dimension skill, recovers Custom Resource with a set chance. When using a Tech skill, grants the unique ability Pest Control with a set chance. Resource recovery Trigger Rate 30%, 10% Custom Resource Recovery. Pest Control: -Trigger Rate 30% -Duration 5s -max Stacks 3 -Firearm ATK 20%/24% per stack -Skill Power 5%/5..."
- 01:4401:44, 30 May 2024 diff hist +456 N Albion Cavalry Gun Created page with "{{Template:PreReleaseData}} {{WeaponPrimary | description = TODO | type = Machine Gun | rarity = Ultimate | introduced = Launch | abilities = On hitting a Stunned enemy, increase ATK and apply the effect to the attack. When achieveing a Critical Hit on a Stunned enemy, there is a set chance to inflict Stun on the enemy. Firearm ATK on stunned enemy hit 60%. Stun Trigger Rate 100% Duration 2.0s | acquisition_overview = TBD | acquisition_details = TBD }}"
- 01:4401:44, 30 May 2024 diff hist +611 N Enduring Legacy Created page with "{{Template:PreReleaseData}} {{WeaponPrimary | description = TODO | type = Machine Gun | rarity = Ultimate | introduced = Launch | abilities = On hitting an enemy, increase Status Effect Trigger Rate corresponding to the element (Fire/Chill/Electric/Toxic) and inflicts the unique ability Quenching to the target enemey. On hitting a Burned enemy, increase Firearm ATK and apply this buff to the attack. Status Effect Trigger Rate 10%. Firearm ATK 5% on hitting Burned enemy...."
- 01:4301:43, 30 May 2024 diff hist +391 N Python Created page with "{{Template:PreReleaseData}} {{WeaponPrimary | description = TODO | type = Submachine Gun | rarity = Ultimate | introduced = Launch | abilities = On hitting an enemy's Weak Point, inflicts the unique ability Prety on the target enemy. Prey: -Duration 1.0s -Max Stacks 20 -DEF -10%/-1% per stack -Toxin Resistance -10%/-2% per stack. | acquisition_overview = TBD | acquisition_details = TBD }}"
- 01:4301:43, 30 May 2024 diff hist +755 N Executor Created page with "{{Template:PreReleaseData}} {{WeaponPrimary | description = TODO | type = Shotgun | rarity = Ultimate | introduced = Launch | abilities = On hitting the enemy with all bullets, grants the unique ability Executor's Exaltation. If all of the fired bullets do not hit enemies while this effect is active, decreases the effect stage by -1. At the highest stage, firing a shot removes this effect, regardless of whether it hits a target or not. At the highest stage, increases Fir..."
- 01:4201:42, 30 May 2024 diff hist +611 N Perforator Created page with "{{Template:PreReleaseData}} {{WeaponPrimary | description = TODO | type = Hand Cannon | rarity = Ultimate | introduced = Launch | abilities = On hitting a Weak Point, inflicts damage to the enemy's Shield in proportion to their Max Shield at a set chance. The higher the Firearm Level, the closer this damage reaches the Max Limit. When damage dealt to the enemy completely depletes the target enemy's Shield, inflict Stun with a set chance. On Weak Point Hit: Trigger Rate 5..."
- 01:4001:40, 30 May 2024 diff hist +502 N Nazeistra's Devotion Created page with "{{Template:PreReleaseData}} {{WeaponPrimary | description = TODO | type = Hand Cannon | rarity = Ultimate | introduced = Launch | abilities = On hitting an enemy's Weak Point, inflicts the unique ability Devotion Mark on the target enemy. On hitting an ally, that ally's shield is restored at the cost of your MP (10% for 50MP). If your current MP is less than the MP cost, this effect is not triggered. Devotion Mark: -Duration 3s -DEF -30%. | acquisition_overview = TBD | a..."
- 01:4001:40, 30 May 2024 diff hist +601 N The Final Masterpiece Created page with "{{Template:PreReleaseData}} {{WeaponPrimary | description = TODO | type = Handgun | rarity = Ultimate | introduced = Launch | abilities = After reloading grants one of three unique abilities at random. If the granted effect is the same as the existing effect, the effect stage is increased. If a different effect is granted, the effect stage is reset to Stage 1. Duration for ALL buffs 5s. Superb Performance: Weak Point Damage 18%/25%/35%. Beautiful Appearance: Firearm Crit..."
- 01:3901:39, 30 May 2024 diff hist +700 N Divine Punishment Created page with "{{Template:PreReleaseData}} {{WeaponPrimary | description = TODO | type = Assault Rifle | rarity = Ultimate | introduced = Launch | abilities = Granting a buff to allies excluding yourself will grant the unique ability Meditation to yourself. Recovering an ally's (HP/Shield/MP/Resources), excluding yourself, will grant the unique ability Praise to yourself. Inflicting a debuff on an enemy will grant the unique ability Glory to yourself. Duration (for all 3 buffs) 30s. Me..."
- 01:3801:38, 30 May 2024 diff hist +517 N Clairvoyance Created page with "{{Template:PreReleaseData}} {{WeaponPrimary | description = TODO | type = Beam Rifle | rarity = Ultimate | introduced = Launch | abilities = Hitting an enemy with a Stage 2 Beam inflicts Void Gaze on the target. Hitting an enemy with a Stage 3 Beam inflicts Appaled Calling on the target. This effect is considered to be the same effect as Frostbite in some modes. Void Gaze: -Duration 2s -Skill DEF -30%. Appalled Calling: -Duration 5.0s -Action Speed -70% | acquisition_ove..."
- 01:3701:37, 30 May 2024 diff hist +459 N Restored Relic Created page with "{{Template:PreReleaseData}} {{WeaponPrimary | description = TODO | type = Launcher | rarity = Ultimate | introduced = Launch | abilities = Fires a Guided Round with a set chance. On hitting an enemy with a Guided Round, inflicts Ancient Fire to the target enemy with a set chance. Guided Round Trigger Rate 60%. Ancient Fire: -Duration 3s -Damage Interval .5s -Additional Damage Firearm Damage x 10% | acquisition_overview = TBD | acquisition_details = TBD }}"
- 01:2101:21, 30 May 2024 diff hist +525 N Blue Beetle Created page with "{{Template:PreReleaseData}} {{WeaponPrimary | description = TODO | type = Scout Rifle | rarity = Ultimate | introduced = Launch | abilities = When using a Fusion skill, grants self the unique ability Arcane Energy with a set chance. When using a Singular skill, grants self the unique ability Purification with a set chance. Arcane Energy: -Trigger Rate 45% -Duration 10s -Skill Critical Hit Rate 40% Purification: -Trigger Rate 45% -Duration 1s -Remove Debuff 100% | acquisi..."