16 June 2024
- 12:4612:46, 16 June 2024 diff hist +41 m Absolute Curse BOT EDIT: Bulk replacement of exclusive_descendant to exclusive_base_descendant for modules current
- 10:2510:25, 16 June 2024 diff hist +164 m TestModuleMulti BOT EDIT: Bulk replacement of exclusive_descendant to exclusive_base_descendant for modules
- 10:2410:24, 16 June 2024 diff hist +2,600 N TestModuleMulti Test page for bot Tag: Visual edit: Switched
- 10:1510:15, 16 June 2024 diff hist +37 m TestModule Bulk replacement of exclusive_descendant to exclusive_base_descendant for modules
- 10:1010:10, 16 June 2024 diff hist +688 N TestModule Test page for creating a bot Tag: Visual edit: Switched
15 June 2024
- 10:5310:53, 15 June 2024 diff hist 0 Orbit Barrier No edit summary Tag: Visual edit: Switched
8 June 2024
- 03:4303:43, 8 June 2024 diff hist 0 Main Page No edit summary Tags: Manual revert Visual edit: Switched
- 03:3603:36, 8 June 2024 diff hist 0 Main Page No edit summary Tags: Reverted Visual edit: Switched
- 03:3303:33, 8 June 2024 diff hist 0 Main Page No edit summary Tag: Visual edit: Switched
- 00:5700:57, 8 June 2024 diff hist +33 Absolute-Zero No edit summary Tag: Visual edit: Switched
- 00:4700:47, 8 June 2024 diff hist +117 Module:ModuleUniqueStatTable Add cost calculator
- 00:4300:43, 8 June 2024 diff hist +149 Module:ModuleCalculateCost No edit summary current
- 00:4200:42, 8 June 2024 diff hist +136 Module:ModuleLevelTable No edit summary current
- 00:3500:35, 8 June 2024 diff hist +594 N Module:ModuleCalculateCost Created page with "----------------------------------------------------------- -- Most modules go up in cost by 1 for every enhancement level -- Except for sub modules and descendant skills. Those go down in cost. -- Because this game rule is referenced in multiple lua modules -- this was broken into its own lua module. local p = {} function p.calculate_module_cost(baseCost, enhancementLevel, exclusiveCategory) local modifier = 1 if exclusiveCategory == "Sub Module" or exclusiveC..."
- 00:3400:34, 8 June 2024 diff hist +24 Property:Module:ExclusiveCategory No edit summary
- 00:1400:14, 8 June 2024 diff hist −29 Property:Module:ExclusiveWeaponType No edit summary current Tag: Manual revert
- 00:1300:13, 8 June 2024 diff hist +29 Property:Module:ExclusiveCategory No edit summary
7 June 2024
- 23:3623:36, 7 June 2024 diff hist 0 Template:ModuleUniqueDetails Face=Palm
- 23:2923:29, 7 June 2024 diff hist +1,015 Module:ModuleShowVariantsOrSingle Manually setting variantID instead of by index current
- 23:2223:22, 7 June 2024 diff hist +70 Template:ModuleDetailsDefinitions No edit summary current
- 22:3722:37, 7 June 2024 diff hist −164 Module:ModuleUniqueStatTable Reverting changes back to my local version to debug what's breaking. Tag: Manual revert
- 07:3907:39, 7 June 2024 diff hist −1,323 MediaWiki:Common.css Moving module generator into its own file Tag: Manual revert
6 June 2024
- 19:1819:18, 6 June 2024 diff hist +472 MediaWiki:Common.js No edit summary
- 18:2018:20, 6 June 2024 diff hist −107 Module:ModuleLevelTable No edit summary
- 16:2416:24, 6 June 2024 diff hist −4 Module:ModuleUniqueStatTable No edit summary
- 15:4315:43, 6 June 2024 diff hist −60 Module:ModuleLevelTable No edit summary
- 15:4215:42, 6 June 2024 diff hist −12 Module:ModuleLevelTable No edit summary
- 15:3915:39, 6 June 2024 diff hist +11 Module:ModuleLevelTable No edit summary
- 15:3815:38, 6 June 2024 diff hist +55 Module:ModuleLevelTable No edit summary
- 13:0213:02, 6 June 2024 diff hist +1,323 MediaWiki:Common.css No edit summary Tag: Reverted
- 04:3704:37, 6 June 2024 diff hist −6 Defense Master No edit summary Tag: Visual edit: Switched
- 04:3604:36, 6 June 2024 diff hist +144 Module:ModuleUniqueStatTable No edit summary
- 04:3404:34, 6 June 2024 diff hist −913 Module:ModuleLevelTable No edit summary
- 04:3304:33, 6 June 2024 diff hist −60 Module:ModuleLevelTable No edit summary
- 04:3204:32, 6 June 2024 diff hist +167 Module:ModuleLevelTable No edit summary
- 04:2904:29, 6 June 2024 diff hist +61 Module:ModuleLevelTable No edit summary
- 04:2704:27, 6 June 2024 diff hist −36 Template:ModuleUnique No edit summary
- 04:2604:26, 6 June 2024 diff hist −3 Defense Master No edit summary Tag: Visual edit: Switched
- 04:2504:25, 6 June 2024 diff hist +35 Template:ModuleUnique No edit summary
- 04:2404:24, 6 June 2024 diff hist −75 Defense Master No edit summary Tag: Visual edit: Switched
- 04:2204:22, 6 June 2024 diff hist −36 Defense Master No edit summary Tag: Visual edit: Switched
- 04:1904:19, 6 June 2024 diff hist +14 Defense Master No edit summary Tag: Visual edit: Switched
- 04:1704:17, 6 June 2024 diff hist +92 Defense Master No edit summary Tag: Visual edit: Switched
- 04:1604:16, 6 June 2024 diff hist +126 Defense Master No edit summary Tag: Visual edit: Switched
- 04:1204:12, 6 June 2024 diff hist +6 Defense Master No edit summary Tag: Visual edit: Switched
- 04:1104:11, 6 June 2024 diff hist +123 Defense Master No edit summary Tag: Visual edit: Switched
- 04:0404:04, 6 June 2024 diff hist −1 Module:ModuleLevelTable No edit summary
- 04:0404:04, 6 June 2024 diff hist −1 Template:ModuleTableCompareLevels No edit summary current
- 04:0104:01, 6 June 2024 diff hist +351 N Property:Module:Pic Created page with "The icon of the module. Each unique module's image will eventually be constructed based on this icon. Why is it called pic and not icon? Because stupid baked in keywords that trigger some sort of break somewhere. However, we don't yet have this mapped out. Leave this blank until this is sorted out. Has type::Text Category: Property:Module" current
- 04:0004:00, 6 June 2024 diff hist +24 Template:ModuleUnique No edit summary