Rabbit Foot

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Revision as of 05:25, 12 June 2024 by Geep (talk | contribs) (Add skill description using data from Final Beta Test)
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       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


Electric Fusion

Rabbit Foot


Acquires Electricity proportional to the distance moved. When movement stops, the accumulated Electricity will gradually be consumed.

Deals damage to nearby enemies upon landing after a double jump.

Electricity During Movement
Acquisition Cycle per 1m
Acquire Max Electricity x 0.2%
Electricity While Stopped
Cost Interval Every Cycle
Cost Amount Max Electricity in 1 sec x 15.0%
On Double Jump
Damage Skill Power x 128.8%
Damage Range Radius 4.0m
Max Expandable Range 300%

More info goes here