This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Action and Reaction + (Firearm ATK +15%, Recoil +5%)
- Slow Art + (Firearm ATK +16%, Fire Rate -6%)
- Slow Art + (Firearm ATK +16, Fire Rate -6%)
- Slow Art + (Firearm ATK +16, Fire Rate -6%)
- Shoot Focus + (Firearm ATK +4%, Skill Power Modifier -4%)
- Anti-matter Round + (Firearm ATK +8%, Firearm Critical Hit Damage +3%)
- Anti-matter Round + (Firearm ATK +8%, Firearm Critical Hit Damage +3.5%)
- Anti-Matter Round + (Firearm ATK +8%, Firearm Critical Hit Damage +4%)
- Anti-Matter Round + (Firearm ATK +8%, Firearm Critical Hit Damage +5%)
- Anti-matter Round + (Firearm ATK +8%, Firearm Critical Hit Damage +6.5%)
- Sharpshooter + (Firearm ATK +8%, Firearm Critical Hit Rate +1%)
- Sharpshooter + (Firearm ATK +8%, Firearm Critical Hit Rate +1.5%)
- Sharpshooter + (Firearm ATK +8%, Firearm Critical Hit Rate +1.5%)
- Sharpshooter + (Firearm ATK +8%, Firearm Critical Hit Rate +1.5%)
- Sharpshooter + (Firearm ATK +8%, Firearm Critical Hit Rate +3%)
- Pinpoint Shot + (Firearm ATK +8%, Weak Point Damage +2%)
- Pinpoint Shot + (Firearm ATK +8%, Weak Point Damage +2%)
- Pinpoint Shot + (Firearm ATK +8%, Weak Point Damage +2%)
- Pinpoint Shot + (Firearm ATK +8%, Weak Point Damage +2%)
- Pinpoint Shot + (Firearm ATK +8%, Weak Point Damage +2%)
- Action and Reaction + (Firearm ATK +x%, Recoil +x%)
- Action and Reaction + (Firearm ATK +x%, Recoil +x%)
- Slow Art + (Firearm ATK 15%, Fire Rate -6%)
- Concentration Priority + (Firearm Critical Hit Damage +12%, Reload Time Modifier -8%)
- Better Concentration + (Firearm Critical Hit Damage +19%)
- Concentration Priority + (Firearm Critical Hit Damage +30%, Reload Time Modifier -8%)
- Commando Marksmanship + (Firearm Critical Hit Damage +5%, Firearm ATK +1%)
- Commando Marksmanship + (Firearm Critical Hit Damage +5%, Firearm ATK +1%)
- Fatal Critical + (Firearm Critical Hit Damage +5%, Firearm Critical Hit Rate +1%)
- Fatal Critical + (Firearm Critical Hit Damage +5%, Firearm Critical Hit Rate +1.5%)
- Target Detection + (Firearm Critical Hit Damage +5%, Weak Point Damage +2%)
- Target Detection + (Firearm Critical Hit Damage +5%, Weak Point Damage +2%)
- Better Concentration + (Firearm Critical Hit Damage +8%)
- Better Concentration + (Firearm Critical Hit Damage +8%)
- Commando Marksmanship + (Firearm Critical Hit Damage +8%, Firearm ATK +1%)
- Commando Marksmanship + (Firearm Critical Hit Damage +8%, Firearm ATK +1%)
- Fatal Critical + (Firearm Critical Hit Damage +8%, Firearm Critical Hit Rate +1%)
- Fatal Critical + (Firearm Critical Hit Damage +8%, Firearm Critical Hit Rate +1.5%)
- Concentration Priority + (Firearm Critical Hit Damage +8%, Reload Time Modifier -8%)
- Concentration Priority + (Firearm Critical Hit Damage +8%, Reload Time Modifier -8%)
- Target Detection + (Firearm Critical Hit Damage +8%, Weak Point Damage +2%)
- Target Detection + (Firearm Critical Hit Damage +8%, Weak Point Damage +2%)
- Better Concentration + (Firearm Critical Hit Damage +9%)
- Better Insight + (Firearm Critical Hit Rate +10%)
- Edging Shot + (Firearm Critical Hit Rate +11%, Firearm ATK -4%)
- Marksman + (Firearm Critical Hit Rate +5%, Firearm ATK +1%)
- Marksman + (Firearm Critical Hit Rate +5%, Firearm ATK +1%)
- Insight Concentration + (Firearm Critical Hit Rate +5%, Firearm Critical Hit Damage +4%)
- Adventurer + (Firearm Critical Hit Rate +5%, Weak Point Damage +2%)
- Adventurer + (Firearm Critical Hit Rate +5%, Weak Point Damage +2%)
- Better Insight + (Firearm Critical Hit Rate +8%)