This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Focus on Singular + (Skill Singular Power Modifier +17%, Skill Cooldown -6.1%)
- Arche Acceleration + (Skill Speed & Range Increase Modifier +3%)
- Focus on Tech + (Skill Tech Power Modifier +17%, Skill Cooldown -6.1%)
- Focus on Toxic + (Skill Toxic Power +19%, Skill Cooldown -6.1%)
- Tech Specialist + (Tech Skill Power Modifier +19%)
- Cold Cohesion + (The number of Ice Spheres increases by 5, and the base cooldown is reduced by 5 seconds.)
- Poison Priority + (Toxic ATK +13%, Reload Time Modifier -8%)
- Poison Priority + (Toxic ATK +13%, Reload Time Modifier -8%)
- Poison Priority + (Toxic ATK +13%, Reload Time Modifier -8%)
- Poison Priority + (Toxic ATK +13%, Reload Time Modifier -8%)
- Toxic Gunbarrel + (Toxic ATK +20%, Fire Rate -6%)
- Toxic Gunbarrel + (Toxic ATK +20%, Fire Rate -6%)
- Toxic Gunbarrel + (Toxic ATK +23%, Fire Rate -6%)
- Toxic Gunbarrel + (Toxic ATK +28%, Fire Rate -6%)
- Toxic Specialist + (Toxic Skill Power Modifier +20%)
- Toxic Antibody + (Toxin Resistance +154)
- Maximize Toxic Resist + (Toxin Resistance +18%, Max HP -1.3%)
- Have Aiming + (Unknown--- Devs have not completed this one)
- Weak Point Sight + (Unknown--- Devs have not completed this one)
- Have Aiming + (Unknown--- Devs have not completed this one)
- Mass Purification + (Upon Colossus Part destruction, grants Purification which removes debuffs to players within a 50m radius.)
- Absolute Curse + (Upon Colossus Part removal, inflicts Dispel which removes buffs on Colossi.)
- Body Enhancement + (Void Energy is no longer available through Event Horizon. Increases DEF and Energy Shield proportionally to Max HP.)
- Supply Moisture + (Water Intake Skill Conversion. While on water, increases Skill Critical Hit Rate, Skull Duration, and Firearm Attribute Status Effect Trigger Rate. Reduction of MP consumption does not apply.)
- Weak Point Detection + (Weak Poind Damage +5%, Firearm ATK +1%)
- Weak Point Insight + (Weak Point Damage +5%, Firearm Critical Hit Rate +1.5%)
- Weak Point Detection + (Weak Point Damage +5%, Firearm ATK +1%)
- Weak Point Detection + (Weak Point Damage +5%, Firearm ATK +1%)
- Concentrated Fire + (Weak Point Damage +5%, Firearm Critical Hit Damage +3.5%)
- Concentrated Fire + (Weak Point Damage +5%, Firearm Critical Hit Damage +4%)
- Concentrated Fire + (Weak Point Damage +5%, Firearm Critical Hit Damage +5%)
- Weak Point Insight + (Weak Point Damage +5%, Firearm Critical Hit Rate +1.5%)
- Weak Point Detection + (Weak Point Damage +8%, Firearm ATK +1%)
- Concentrated Fire + (Weak Point Damage +8%, Firearm Critical Hit Damage +6.5%)
- Weak Point Insight + (Weak Point Damage +8%, Firearm Critical Hit Rate +1.5%)
- Weak Point Sight + (Weak Point Damage +9%)
- Weak Point Sight + (Weak Point Damage +9%)
- Weak Point Sight + (Weak Point Damage +9%)
- Weak Point Sight + (Weak Point Damage +9%)
- Weak Point Insight + (Weak Pont Damage +5%, Firearm Critical Hit Rate +1%)
- Better Weapon Weight + (Weapon Change Speed +25% When changing weapons, DEF +32% for 5s (cooldown 15s))
- Better Weapon Weight + (Weapon Change Speed +25% When changing weapons, DEF +32% for 5s (cooldown 15s))
- Better Weapon Weight + (Weapon Change Speed +6%)
- Better Weapon Weight + (Weapon Change Speed +6%)
- Better Weapon Weight + (Weapon Change Speed +6%)
- Better Weapon Weight + (Weapon Change Speed +8%)
- Walk a Tightrope + (When HP is 50% or lower, Skill Power Modifier +8%, Firearm ATK +8%.)
- Firing Fiesta + (When Reloading, rounds are not consumed for 3s (Cooldown 25s))
- Accelerated Driveshaft + (When Rolling, Fire Rate +8% for 5s at a 15% chance.)
- Improve Driveshaft + (When Rolling, Firearm ATK +8% for 5s at a 15% chance.)
- An Iron Will + (When Shield is at 0%, DEF +32%.)
- General Round Magazine Replacement + (When acquiring dropped General Rounds, change to 1 Special Round for every 17 Rounds)