Property:Module:Effect0

From The First Descendant Wiki

The full text description of what this module does when it is at enhancement level 0 (un-upgraded).

All 11 Effect properties should remain consistently types (only increasing numerical values). If a module does not have a max upgrade level of 10, leave those levels blank.

Text

Showing 20 pages using this property.
B
Firearm Critical Hit Damage +8%  +
Firearm Critical Hit Damage +8%  +
C
Firearm Critical Hit Damage +8%, Firearm ATK +1%  +
Firearm Critical Hit Damage +8%, Firearm ATK +1%  +
F
Firearm Critical Hit Damage +8%, Firearm Critical Hit Rate +1%  +
Firearm Critical Hit Damage +8%, Firearm Critical Hit Rate +1.5%  +
C
Firearm Critical Hit Damage +8%, Reload Time Modifier -8%  +
Firearm Critical Hit Damage +8%, Reload Time Modifier -8%  +
T
Firearm Critical Hit Damage +8%, Weak Point Damage +2%  +
Firearm Critical Hit Damage +8%, Weak Point Damage +2%  +
B
Firearm Critical Hit Damage +9%  +
Firearm Critical Hit Rate +10%  +
E
Firearm Critical Hit Rate +11%, Firearm ATK -4%  +
M
Firearm Critical Hit Rate +5%, Firearm ATK +1%  +
Firearm Critical Hit Rate +5%, Firearm ATK +1%  +
I
Firearm Critical Hit Rate +5%, Firearm Critical Hit Damage +4%  +
A
Firearm Critical Hit Rate +5%, Weak Point Damage +2%  +
Firearm Critical Hit Rate +5%, Weak Point Damage +2%  +
B
Firearm Critical Hit Rate +8%  +
Firearm Critical Hit Rate +8%  +