Description: Beneath his cheerful façade lies a dark past. He gives all in battle so he can die without regrets anytime.
Passive: Close Call
Skill 1: Grenade Throw
Skill 2: Overclock
Skill 3: Traction Grenade
Skill 4: Overkill
Sex: Male
Introduced: Launch
Release Date: TBD (Launch)
TBD TBD
Lepic is the sole survivor of the 44th Grenadier Squad, who were recorded as the most courageous of the non-Descendant squads. After a battle with the Vulgus that took his right arm and all of his squad members, he received a prosthetic arm that was the culmination of the Magisters' technology.
He was tormented by survivor's guilt, once even tying a Traction Grenade around his neck to harm himself. This forced Magisters to quickly modify the Traction Grenade to prevent further accidents to Lepic or other teammates. But medical records now show that his mental health issues have been completely cured.
There are times when he uses tactics so reckless it seems like he doesn't care about dying, but he always gets results.
Release Date: TBD
Ultimates are a product of modern technology, comparable with the abilities of the Ancestors who were created by the Architects.
The Architects modified the people of Ingris to create a new race of humans fitter for battle, but then they left for reasons unknown. The Ancestors who were left behind mated with ordinary humans, which diluted the Arche factor.
However, some traces of the Architects still remained, and the Magisters succeeded in unlocking the secret of Arche through present-day Descendants
Upon receiving fatal damage, gains Close Call. While
Close Call is active, grants DMG Immunity and Immobilization. When
Close Call ends, recovers HP proportional to own Max HP.
Throw a grenade forward, dealing Burst damage.
Gains Overclock. Inflicts Burn on enemies damaged by Grenade Throw or Overkill. Burn deals continuous damage for a certain period of time.
Throws a Traction Grenade forward to inflict Towed on enemies within range.
Equips a Unique Weapon. While the Unique Weapon is equipped, MP is continuously consumed. When MP runs out, the weapon is unequipped. Enemies hit by Unique Weapon bullets take Burst DMG. The impact point of the Unique Weapon creates a damage zone, dealing continuous damage.
SPOILERS! This information comes from datamined sources and may reveal spoilers or may not make it into the final game.
The term "AoE" damage was changed to "Burst" in skill descriptions globally.
TBD