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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Module:Effect0" with value "Accuracyt +8, Weak Point Damage +2%". Since there have been only a few results, also nearby values are displayed.

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List of results

    • Chill Enhancement  + (Adds Chill ATK equal to 8% of Firearm ATK)
    • Chill Enhancement  + (Adds Chill ATK equal to 8% of Firearm ATK)
    • Chill Enhancement  + (Adds Chill ATK equal to 8% of Firearm ATK)
    • Chill Enhancement  + (Adds Chill ATK equal to 8% of Firearm ATK)
    • Electric Enhancement  + (Adds Electric ATK equal to 8% of Firearm ATK)
    • Electric Enhancement  + (Adds Electric ATK equal to 8% of Firearm ATK)
    • Electric Enhancement  + (Adds Electric ATK equal to 8% of Firearm ATK)
    • Electric Enhancement  + (Adds Electric ATK equal to 8% of Firearm ATK)
    • Fire Enhancement  + (Adds Fire ATK equal to 8% of Firearm ATK)
    • Fire Enhancement  + (Adds Fire ATK equal to 8% of Firearm ATK)
    • Fire Enhancement  + (Adds Fire ATK equal to 8% of Firearm ATK)
    • Fire Enhancement  + (Adds Fire ATK equal to 8% of Firearm ATK)
    • Toxic Enhancement  + (Adds Toxic ATK equal to 8% of Firearm ATK)
    • Toxic Enhancement  + (Adds Toxic ATK equal to 8% of Firearm ATK)
    • Toxic Enhancement  + (Adds Toxic ATK equal to 8% of Firearm ATK)
    • Toxic Enhancement  + (Adds Toxic ATK equal to 8% of Firearm ATK)
    • Superconductor  + (Adds a debuff that reduces the enemy's ATK to the Electruction effect that Bunny inflicts.)
    • Strengthen First Shot  + (After Reload, first shot's Firearm ATK +100% (Cooldown 20s))
    • Collision Instinct  + (After a dash, inflicts Stun at the end of a knockback. However, stacks are removed and DEF Up effect is not applied.)
    • Polygenic Antibody  + (All Attribute Resistances +60)
    • Medical Compulsion  + (Assault Turret skill conversion. When using skill, summons a Healing Turret. The summoned turret operates in the same way as the existing Healing Turrets.)
    • Real-Life Fighter  + (Base Accuracy -20%. On dealing Weak Point DMG, Firearm ATK +3% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack.)
    • Real-Life Fighter  + (Base Accuracy -20%. On dealing Weak Point DMG, Firearm ATK +3% for 5s (up to 10 stacks) But loses 2 stacks per failed Weak Point Attack)
    • Real-Life Fighter  + (Base Accuracy -20%. On dealing Weak Point DMG, Firearm ATK +3% for 5s (up to 10 stacks) But loses 2 stacks per failed Weak Point Attack)
    • Real-Life Fighter  + (Base Accuracy -20%. On dealing Weak Point DMG, Firearm ATK +3% for 5s (up to 10 stacks) But loses 2 stacks per failed Weak Point Attack.)
    • Mental Focus  + (Base Fire Rate -10%. When firing a firearm, Firearm ATK +.25% for 2s (up to 150 stacks). Removes effect when reloading or changing firearm.)