The full text description of what this module does when it is at enhancement level 0 (un-upgraded).
All 11 Effect properties should remain consistently types (only increasing numerical values). If a module does not have a max upgrade level of 10, leave those levels blank.
W
Accuracy +8%, Weak Point Damage +2% +
Accuracy +8%, Weak Point Damage +2% +
Accuracy +8%, Weak Point Damage +2% +
Accuracyt +8, Weak Point Damage +2% +
C
Adds Chill ATK equal to 8% of Firearm ATK +
Adds Chill ATK equal to 8% of Firearm ATK +
Adds Chill ATK equal to 8% of Firearm ATK +
Adds Chill ATK equal to 8% of Firearm ATK +
E
Adds Electric ATK equal to 8% of Firearm ATK +
Adds Electric ATK equal to 8% of Firearm ATK +
Adds Electric ATK equal to 8% of Firearm ATK +
Adds Electric ATK equal to 8% of Firearm ATK +
F
Adds Fire ATK equal to 8% of Firearm ATK +
Adds Fire ATK equal to 8% of Firearm ATK +
Adds Fire ATK equal to 8% of Firearm ATK +
Adds Fire ATK equal to 8% of Firearm ATK +
T
Adds Toxic ATK equal to 8% of Firearm ATK +
Adds Toxic ATK equal to 8% of Firearm ATK +
Adds Toxic ATK equal to 8% of Firearm ATK +
Adds Toxic ATK equal to 8% of Firearm ATK +