The full text description of what this module does when it is at enhancement level 0 (un-upgraded).
All 11 Effect properties should remain consistently types (only increasing numerical values). If a module does not have a max upgrade level of 10, leave those levels blank.
I
Max HP +22% +
S
Max HP +23%, Max MP -4% +
H
Max HP +23%, Max Shield -9% +
E
Max High-Power Rounds +13% +
H
Max High-Power Rounds +15%, Movement Speed -5% +
E
Max Impact Rounds +13% +
I
Max Impact Rounds +15%, Movement Speed -5% +
A
H
Max MP +3%, Max HP -19% +
S
Max MP +3%, Max Shield -23% +
E
Max MP +4% +
I
Max Shield +15% +
H
Max Shield +16%, Max HP -13% +
W
Max Shield +21%, Skill Cost -3.7%. +
S
Max Special Rounds +13% +
Max Special Rounds +15%, Movement Speed -5% +
O
Modifies Active Camouflage to consue Energy Shields insted of MP. Ambush damage increase by the amount of Energy Shields consumed. +
R
Modifies Cutoff Beam so that it can be unleashed as Sword Aura. +
M
Modifies Expulsion to cast a buff that helps allies survive. +
P
Modifies Firearm ATK to increase when firing a Firearm during Frenzied state. +