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NameExclusive ToRaritySocketLevel 0 Effect
Maximize EfficiencyNoneRareMalachiteSkill Cost -4%, Max MP -0.9%
Maximize Electric ResistNoneRareXanticElectric Resistance +18%, Max HP -1.3%
Maximize Fire ResistNoneRareAlmandineFire Resistance +18%, Max HP -1.3%
Maximize PowerNoneRareXanticSkill Power Modifier +24%, Skill Cooldown 13%
Maximize RangeNoneRareRutileSkill Range +24%, Skill Power Modifier -5%
Range increase applies only to certain skills for each Descendant
Maximize SkillNoneRareXanticSkill Power +22%, Skill Cooldown +13%
Maximize Toxic ResistNoneRareRutileToxin Resistance +18%, Max HP -1.3%
Maximize Weight BalanceNoneRareCeruleanRounds Per Magazine +8%, Weak Point Damage +2%
Maximize Weight BalanceNoneRareCeruleanRounds per Magazine +8%, Weak Point Damage +2%
Maximize Weight BalanceNoneRareCeruleanRounds per Magazine +8%, Weak Point Damage +2%
Maximize Weight BalanceNoneRareCeruleanRounds Per Magazine +8%, Weak Point Damage +2%
Medical CompulsionJayberTranscendentXanticAssault Turret skill conversion. When using skill, summons a Healing Turret. The summoned turret operates in the same way as the existing Healing Turrets.
Medical SupportNoneNormalXanticHP Heal +8%
Mental FocusNoneUltimateMalachiteBase Fire Rate -10%. When firing a firearm, Firearm ATK +0.8% for 2s (up to 30 stacks) Removes effect when reloading or changing firearm
Mental FocusNoneUltimateMalachiteBase Fire Rate -10%. When firing a firearm, Firearm ATK +.25% for 2s (up to 150 stacks). Removes effect when reloading or changing firearm.
Mental FocusNoneUltimateMalachiteBase Fire Rate -10%. When firing a firearm, Firearm ATK +.4% for 2s (up to 60 stacks). Removes effect when reloading or changing firearm.
Mid-Air ManeuveringNoneUltimateMalachiteModifies the Grappling Hook to be cast mid-air. However, it can only be used once, and Charge Time increases by 20%. Based on the Enhancement Level, increases Max Module Capacity (current +x), decreases Charge Time Increase (current +x%).
Midair FireNoneUltimateRutileWhile Jumping, Accuracy +8%, DEF -8%.
Multi-ManeuveringNoneUltimateMalachiteModifies the Max Stack of Grappling Hook to 3 But the Base Range decreases to 18m and Charge Time increases by 20%. Based on the Enhancement Level, increases Max Module Capacity (current +x), decreases Charge Time Increase (current +x%).
MultitalentedNoneUltimateMalachiteWhen using the Dimension Active Skill, Skill Cooldown -5% for 5s. When using the Fusion Active Skill, Skill Cost -4% and Duration 4% for 5s. When using the Tech Active Skill, Skill Range and Power Modifier + 9% for 5s. When using the Singular Active Skill, All Attribute Damage +8% for 5s. Only one of the effects is applied.
NarcissismNoneUltimateMalachiteWhile Sprinting, Skill Cost -2%/Skill Cooldown +1% every second (up to 10 stacks).
Nerve InfiltrationLepicTranscendentXanticOverclock no longer inflicts Burn. Inflicts Weaken Regeneration instead.
Neurotoxin SynthesisFreynaTranscendentXanticModifies the effects of Room 0 Trauma as follows: -Does not spread Poison. -Adds ATK reduction & Weaken Regeneration effects.
Nimble FingersNoneNormalMalachiteSkill Cooldown -6%
Non-Attribute MasterNoneRareMalachiteSkill Power +11%, Skill Non-Attribute Power +5%
Non-Attribute SpecialistNoneNormalMalachiteNon-Attribute Skill Power Modifier +20%
Non-Attribute SyncytiumNoneRareAlmandineCritical Hit Resistance +4%, Non-Attribute Skill Power +3%.
Normal Impact Rounds RefiningNoneNormalXanticWhen acquiring dropped Impact Rounds, change to 1 General Round for every 1.3 Rounds
Normal Special Rounds RefiningNoneNormalXanticWhen acquiring dropped Special Rounds, change to 1 General Round for every 6 Rounds
Overcharged EdgeSharenTranscendentCeruleanModifies Active Camouflage to consue Energy Shields insted of MP. Ambush damage increase by the amount of Energy Shields consumed.
Overwhelming DEFNoneUltimateRutileIncreases DEF by 50% of Max HP. Max HP is fixed to 1.
Overwhelming HPNoneUltimateCeruleanIncreases Max HP by 50% Max Shield. Max Shield is fixed to 1.
Overwhelming ShieldNoneUltimateCeruleanIncreases Max Shield by 50% of Max HP. Max HP is fixed to 1.
Pain RelieverNoneRareCeruleanIncoming DMG Modifier -3%, Outgoing DMG Modifier -2.5%
Passionate SponsorNoneUltimateCeruleanWhen buffing or recovering an ally, Firearm ATK and Skil Power Modifier +2% each time for 5s (up to 10 stacks).
PayoutNoneUltimateRutileWhen landing a Firearm Weak Point Attack rounds are not consumed for 3s (Cooldown 25s)
Perfect AntivenomNoneUltimateRutilePoison Immunity. Toxin Resistance +7%.
Pinpoint ShotNoneRareMalachiteFirearm ATK +8%, Weak Point Damage +2%
Pinpoint ShotNoneRareMalachiteFirearm ATK +8%, Weak Point Damage +2%
Pinpoint ShotNoneRareMalachiteFirearm ATK +8%, Weak Point Damage +2%
Pinpoint ShotNoneRareMalachiteFirearm ATK +8%, Weak Point Damage +2%
Pinpoint ShotNoneRareMalachiteExplosive ATK +8%, Weak Point Damage +2%
Pinpoint ShotNoneRareMalachiteFirearm ATK +8%, Weak Point Damage +2%
Poison PriorityNoneRareRutileToxic ATK +13%, Reload Time Modifier -8%
Poison PriorityNoneRareRutileToxic ATK +13%, Reload Time Modifier -8%
Poison PriorityNoneRareRutileToxic ATK +13%, Reload Time Modifier -8%
Poison PriorityNoneRareRutileToxic ATK +13%, Reload Time Modifier -8%
Polygenic AntibodyNoneNormalRutileAll Attribute Resistances +60
Potent CollectorNoneUltimateXanticWhen defeating an enemy, instantly recovers 12.2% of Custom Resources at a 4% chance. Characters with Custom Resources: -Ajax -Bunny -Gley -Kyle
Power IncreaseNoneNormalMalachiteSkill Power +13%
Powerunit ChangeLepicTranscendentMalachiteOverclock no longer increases Skill Power Modifier. Increases Firearm ATK instead.
Predator InstinctGleyTranscendentMalachiteModifies Firearm ATK to increase when firing a Firearm during Frenzied state.
Preemptive StrikeNoneUltimateXanticOn Skill Attack upon enemies with max HP, deals 8.5% of the skill damage incurred as additional damage on the target.
Psychological VictoryNoneRareCeruleanIncoming DMG Modifier -2%, MP Recovery +3%.
Quick FreezerNoneUltimateCeruleanWhen defeating an enemy inflicted with Frostbite, inflicts Frostbite on other enemies within 3m of the target for 0.8s (Cooldown 5s)
Real-Life FighterNoneUltimateMalachiteBase Accuracy -20%. On dealing Weak Point DMG, Firearm ATK +3% for 5s (up to 10 stacks) But loses 2 stacks per failed Weak Point Attack
Real-Life FighterNoneUltimateMalachiteBase Accuracy -20%. On dealing Weak Point DMG, Firearm ATK +3% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack.
Real-Life FighterNoneUltimateMalachiteBase Accuracy -20%. On dealing Weak Point DMG, Firearm ATK +3% for 5s (up to 10 stacks) But loses 2 stacks per failed Weak Point Attack
Real-Life FighterNoneUltimateMalachiteBase Accuracy -20%. On dealing Weak Point DMG, Firearm ATK +3% for 5s (up to 10 stacks) But loses 2 stacks per failed Weak Point Attack.
Recycling GeniusNoneNormalCeruleanReload Time Modifier +8%
Recycling GeniusNoneNormalCeruleanReload Time Modifier +8%
Recycling GeniusNoneNormalCeruleanReload Time Modifier +8%
Recycling GeniusNoneNormalCeruleanReload Time Modifier +8%
Refrigerate GunbarrelNoneRareCeruleanChill ATK +28%, Fire Rate -6%
Refrigerate GunbarrelNoneRareCeruleanChill ATK +20%, Fire Rate -6%
Refrigerate GunbarrelNoneRareCeruleanChill ATK 20%, Fire Rate -6%
Refrigerate GunbarrelNoneRareCeruleanChill ATK +23%, Fire Rate -6%
Regeneration BoostNoneNormalXanticHP Recovery Modifier +6%
Regenerative BrakingLepicTranscendentAlmandineRemoves Close Call's effect. When using skill, chance to recover MP instead.
Release Cutting ForceSharenTranscendentXanticModifies Cutoff Beam so that it can be unleashed as Sword Aura.
Reload ConcentrationNoneRareCeruleanReload Time Modifier +6%, Firearm Critical Hit Damage +4%
Reload ConcentrationNoneRareCeruleanReload Time Modifier +6%, Firearm Critical Hit Damage +6.5%
Reload ConcentrationNoneRareCeruleanReload Time Modifier +6%, Firearm Critical Hit Damage 5%
Reload ConcentrationNoneRareCeruleanReload Time Modifier +6%, Firearm Critical Hit Damage +3.5%
Reload ExpertNoneRareCeruleanReload Time Modifier +6%, Firearm ATK +1%
Reload ExpertNoneRareCeruleanReload Time Modifier +6%, Firearm ATK +1%
Reload ExpertNoneRareCeruleanReload Time Modifier +6%, Firearm ATK +1%
Reload ExpertNoneRareCeruleanReload Time Modifier +6%, Firearm ATK +1%
Reload InsightNoneRareCeruleanReload Time Modifier +6%, Firearm Critical Hit Rate +3%
Reload InsightNoneRareCeruleanReload Time Modifier +6%, Firearm Critical Hit Rate +1.5%
Reload InsightNoneRareCeruleanReload Time Modifier +6%, Firearm Critical Hit Rate +1.5%
Reload insightNoneRareCeruleanReload Time Modifier +6%, Firearm Critical Hit Rate +1%
Remote GeneratorNoneUltimateXanticWhen defeating an enemy inflicted with Electrocution, inflicts Electrocution on other enemies within 3 m of the target for 3s (Cooldown 20s)
Remote GeneratorNoneUltimateXanticWhen defeating an enemy inflicted with Electrocution, inflicts Electrocution on other enemies within 3 m of the target for 3s (Cooldown 20s)
Remote GeneratorNoneUltimateXanticWhen defeating an enemy inficted with Electrocution, inflicts Electrocution on other enemies within 3 m of the target for 3s (Cooldown 20s)
Remote GeneratorNoneUltimateXanticWhen defeating an enemy inflicted with Electrocution, inflicts Electrocution on other enemies within 3m of the target for 3s (Cooldown 20s).
Rifling ReinforcementNoneNormalMalachiteExplosive ATK +12%
Rifling ReinforcementNoneNormalMalachiteFirearm ATK +12%
Rifling ReinforcementNoneNormalMalachiteFirearm ATK +12%
Rifling ReinforcementNoneNormalMalachiteFirearm ATK +12%
Rifling ReinforcementNoneNormalMalachiteFirearm ATK +12%
Rifling ReinforcementNoneNormalMalachiteFirearm ATK +12%
Safe RecoveryNoneRareXanticOutgoing Heal +4%, Incoming Final DMG -4.5%.
Second WindNoneRareXanticHP Heal +5%, Skill Power -5%.
Selective Recovery (HP)NoneRareXanticHP Recovery Modifier +6%, MP Recovery Modifier -3.5%
Selective Recovery (MP)NoneRareXanticMP Recovery Modifier +15%, HP Recovery Modifier -1.4%
Self-Directed EruptionKyleTranscendentAlmandineConsumes Magnetic Force every second when used to pull enemies in front of Kyle. Deals great damage to nearby enemies when the skill ends.
Sensory Dep (HP)NoneRareCeruleanIncoming DMG Modifier -3%, Max HP -1.3%
Sensory Dep (MP)NoneRareCeruleanIncoming DMG Modifier -3%, Max MP -1.5%
Sharp Precision ShotNoneUltimateXanticBase Fire Rate -20%. While pulling the trigger, Fire Rate +4%, Recoil -5%, and Firearm ATK +6% every 1s (up to 10 stacks).
Sharp Precision ShotNoneUltimateXanticBase Fire Rate -20%, While pulling the trigger, Fire Rate +4%, Recoil -5%, and Firearm ATK +6% every 1.5s (up to 10 stacks)
Sharp Precision ShotNoneUltimateXanticBase Fire Rate -20%. While Pulling the trigger, Fire Rate +4%, Recoil -5%, and Firearm ATK
Sharp ShooterNoneRareMalachiteExplosive ATK +8%, Firearm Critical Hit Rate +1%
SharpshooterNoneRareMalachiteFirearm ATK +8%, Firearm Critical Hit Rate +1%
SharpshooterNoneRareMalachiteFirearm ATK +8%, Firearm Critical Hit Rate +1.5%
SharpshooterNoneRareMalachiteFirearm ATK +8%, Firearm Critical Hit Rate +1.5%
SharpshooterNoneRareMalachiteFirearm ATK +8%, Firearm Critical Hit Rate +3%
SharpshooterNoneRareMalachiteFirearm ATK +8%, Firearm Critical Hit Rate +1.5%
Shell UPNoneNormalRutileShell Capacity +33%
Shield Conversion (DEF)NoneRareRutileDEF +17%, Max Shield -9%
Shield Conversion (MP)NoneRareMalachiteMax MP +3%, Max Shield -23%
Shock PunchNoneNormalMalachite
Shoot FocusNoneRareCeruleanFirearm ATK +4%, Skill Power Modifier -4%
ShortswordNoneNormalMalachite
Singing WaterValbyTranscendentRutileLaundry Bomb Skill Conversion. Spawns a Seduction of Water where the Launcher's bullet explodes. Until it is destroyed, the spawned Seduction of Water taunts surrounding monsters and inflicts the Laundry effect on them.
Singular MasterNoneRareRutileSkill Power +12%, Skill Singular Power Modifier +6%
Singular SpecialistNoneNormalRutileSingular Skill Power Modifier +19%
Skill ConcentrationNoneNormalAlmandineSkill Critical Hit Damage +14%
Skill ExpansionNoneNormalRutileSkill Effect Range + 12%, applies only to certain skills for each Descendant
Skill ExtensionNoneNormalMalachiteSkill Duration +9%, applies only to certain skills for each Descendant
Skill InsightNoneNormalAlmandineSkill Critical Hit Rate +14%
Skill SimplificationNoneRareXanticSkill Power Modifier +21%, Max MP -6%
Slow ArtNoneRareMalachiteFirearm ATK +16%, Fire Rate -6%
Slow ArtNoneRareMalachiteFirearm ATK +16, Fire Rate -6%
Slow ArtNoneRareMalachiteFirearm ATK +15%, Fire Rate -6%
Slow ArtNoneRareMalachiteFirearm ATK 15%, Fire Rate -6%
Slow ArtNoneRareMalachiteFirearm ATK +16, Fire Rate -6%
Slow ArtNoneRareMalachiteExplosive ATK +15%, Fire Rate -6%
Snowflake ConductorNoneUltimateCeruleanWhen attacking enemies inflicted with Frostbite, Firearm ATK +8%
Snowflake ConductorNoneUltimateCeruleanWhen attacking enemies inflicted with Frostbite, Firearm ATK +8%
Snowflake ConductorNoneUltimateCeruleanWhen attacking enemies inflicted with Frostbite, Firearm ATK +8%
Snowflake ConductorNoneUltimateCeruleanWhen attacking enemies inflicted with Frostbite, Firearm ATK +8%
Spear and ShieldNoneRareRutileDEF +22%, Skill Power +8.1%.
Special Round Charge ImprovementNoneNormalXanticWhen acquiring dropped Special Rounds, change to 1 High-Power Round for every 120 Rounds.
Special Round Projectile ModificationNoneNormalXanticWhen acquiring dropped Special Rounds, change to 1 Impact Round for every 60 Rounds.
Special Rounds CompulsiveNoneRareXanticMax Special Rounds +15%, Movement Speed -5%
Special Rounds StorageNoneNormalXanticMax Special Rounds +13%
Special SightNoneUltimateMalachiteMovement Speed WHen Aiming -8%, Weak Point Damage When Aiming 8%
Special SightNoneUltimateMalachiteMovement Speed When Aiming -8%, Weak Point Damage When Aiming 8%
Spray and PrayNoneUltimateXanticWhen landing a Firearm Critical Hit, rounds are not consumed for 3s (Cooldown 25s).
Stance StabilizerNoneRareRutileRecoil -8%, Firearm ATK +1%
Stance StabilizerNoneRareRutileRecoil -8%, Firearm ATK +1%
Stance StabilizerNoneRareRutileRecoil -8%, Firearm ATK +1%
Stance StabilizerNoneRareRutileRecoil -8%, Firearm ATK +1%
Stim AccelerantNoneRareCeruleanMax HP +23%, Max MP -4%
Strengthen First ShotNoneUltimateMalachiteAfter Reload, first shot's Firearm ATK +100% (Cooldown 20s)
Strengthen RecoveryNoneRareXanticHP Recovery Modifier +6%, Outgoing DMG Modifier -1.8%
Strong MentalityNoneNormalMalachiteSkill Cost -4%
Superconductive BombingKyleTranscendentXanticWhile airborne, continuously consumes Magnetic Force to drop bombs. The bombing stops when Magnetic Force is completely depleted, and additional damage from Magnetic Force is not triggered on collision.
Superconductivity ChargeNoneNormalXanticBeam Rifle Charging Speed 10%
SuperconductorBunnyTranscendentXanticAdds a debuff that reduces the enemy's ATK to the Electruction effect that Bunny inflicts.
Superheat GunbarrelNoneRareAlmandineFire ATK +20%, Fire Rate -6%
Superheat GunbarrelNoneRareAlmandineFire ATK +28%. Fire Rate-6%
Superheat GunbarrelNoneRareAlmandineFire ATK +23%. Fire Rate -6%
Superheat GunbarrelNoneRareAlmandineFire ATK +20%, Fire Rate -6%
SupersenseGleyTranscendentMalachiteModifies the effects of Frenzied state's Maximize lethality during Increased Sensory. Fire Rate becomes fixed, but Weak Point ATK and Duration both increase.
Supply MoistureValbyTranscendentMalachiteWater Intake Skill Conversion. While on water, increases Skill Critical Hit Rate, Skull Duration, and Firearm Attribute Status Effect Trigger Rate. Reduction of MP consumption does not apply.
Sweeping SquadNoneUltimateMalachiteWhen defeating an enemy, Firearm ATK +10.6% for 5s at a 33% chance. This effect stacks up to 3 times.
Sweeping SquadNoneUltimateMalachiteWhen defeating an enemy, Firearm ATK +10.6% for 5s at a 33% chance. This effect stacks up to 3 times.
Target DetectionNoneRareAlmandineFirearm Critical Hit Damage +8%, Weak Point Damage +2%
Target DetectionNoneRareAlmandineFirearm Critical Hit Damage +5%, Weak Point Damage +2%
Target DetectionNoneRareAlmandineFirearm Critical Hit Damage +8%, Weak Point Damage +2%
Target DetectionNoneRareAlmandineFirearm Critical Hit Damage +5%, Weak Point Damage +2%
Tech MasterNoneRareAlmandineSkill Power +12%, Skill Tech Power Modifier +6%
Tech SpecialistNoneNormalAlmandineTech Skill Power Modifier +19%
TechnicianNoneNormalMalachiteSkill Power Modifier +13%
Technique ManualNoneUltimateXanticLanding a skill attack deals 12% of own Max HP as additional damage to the target (Cooldown 8s against the same target).
TestModuleNoneTranscendentRutileSkill Duration +5%, HP Heal +7.4%.
TestModuleMultiNoneTranscendentCeruleanRounds Per Magazine +8%, Firearm Critical Hit Damage +3.5%
TestModuleMultiNoneRareCeruleanRounds per Magazine +8%, Firearm Critical Hit Damage +6.5%
TestModuleMultiNoneTranscendentCeruleanRounds per Magazine +8%, Firearm Critical Hit Damage +4%
TestModuleMultiNoneRareCeruleanRounds per Magazine +8%, Firearm Critical Hit Damage +5%
Tidal WaveValbyTranscendentCeruleanClean Up Skill Conversion. Does not leave watery trails when moving. When moving through a monster, inflicts skill damage on them. When the skill ends, deals AoE damage nearby.
Time DistributionNoneRareMalachiteSkill Cooldown -4%, Max HP +13%.
TonfaNoneNormalMalachite
Toxic AntibodyNoneNormalRutileToxin Resistance +154
Toxic ConductorNoneUltimateRutileWhen attacking enemies inflicted with Poison, Firearm ATK +8%
Toxic EnhancementNoneNormalRutileAdds Toxic ATK equal to 8% of Firearm ATK
Toxic EnhancementNoneNormalRutileAdds Toxic ATK equal to 8% of Firearm ATK
Toxic EnhancementNoneNormalRutileAdds Toxic ATK equal to 8% of Firearm ATK
Toxic EnhancementNoneNormalRutileAdds Toxic ATK equal to 8% of Firearm ATK
Toxic GunbarrelNoneRareRutileToxic ATK +23%, Fire Rate -6%
Toxic GunbarrelNoneRareRutileToxic ATK +28%, Fire Rate -6%
Toxic GunbarrelNoneRareRutileToxic ATK +20%, Fire Rate -6%
Toxic GunbarrelNoneRareRutileToxic ATK +20%, Fire Rate -6%
Toxic InfusionNoneUltimateRutileOn hit, enemy's Toxin Resistance -8% for .5s at a 3% chance
Toxic MasterNoneRareRutileSkill Power +11%, Skill Toxic Power +5%
Toxic SpecialistNoneNormalRutileToxic Skill Power Modifier +20%
Toxic StimulationFreynaTranscendentCeruleanDefense Mechanism skill conversion. Grants Plague Bodyarmor to surrounding allies.
Truly Deadly CuisineBlairTranscendentAlmandineDeadly Cuisine Skill Conversion. Significantly increases the damage of Giant Fireballs. When a Giant Fireball explodes, Small Fireballs and Flame Zones do not spawn.
Turret EngineeringJayberTranscendentMalachiteMulti-purpose Gun skill conversion. When using skill, recovers the HP of all summoned turrets and extends their duration. Does not switch turrets to Enhanced mode.
Unstoppable SmasherNoneUltimateRutileWhen defeating an enemy, Shell Capacity +30% for 5s at a 8% chance.
Venom InjectorNoneUltimateRutileWhen defeating an enemy inflicted with Poison, inflicts Poison on other enemies within 3 m of the target for 5s (Cooldown 20s)
Venom InjectorNoneUltimateRutileWhen defeating an enemy inflicted with Poison, inflicts Poison on other enemies within 3m of the target for 5s (Cooldown 20s).
Venom InjectorNoneUltimateRutileWhen defeating an enemy inflicted with Poison, inflicts Poison on other enemies within 3m of the target for 5s (Cooldown 20s).
Venom InjectorNoneUltimateRutileWhen defeating an enemy inflicted with Poison, inflicts Poison on other enemies within 3 m of the target for 5s (Cooldown 20s)
Venom SyncytiumNoneRareAlmandineCritical Hit Resistance +4%, Toxic Skill Power +3%. (Translation is wrong. Grants Toxic Skill Power Boost Ratio, not Skill Power)
Venom SynthesisFreynaTranscendentRutilePutrid Venom skill conversion. Leaves behind a Toxic Footprint after every step. Inflicts Poison on enemies coming in contact with Toxic Footprint.
Veteran's TacticsNoneUltimateMalachiteWhen defeating an enemy, resets the cooldown of a random skill at a 2.1% chance.
Vibration AbsorptionNoneNormalRutileRecoil -11%
Vibration AbsorptionNoneNormalRutileRecoil -11%
Vibration AbsorptionNoneNormalRutileRecoil -11%
Vibration AbsorptionNoneNormalRutileRecoil -11%
Void BurstAjaxTranscendentCeruleanOn using Expulsion, decreases Sub Attack Cooldown and increases its Damage.
Void ChargeAjaxTranscendentAlmandineModifies Void Walk and Expulsion damage to increase proportionally to DEF.
Void DominationSharenTranscendentXanticIncreases the targeting range of Flash Shortsword. Increases enemy targeting speed.
Walk a TightropeNoneUltimateXanticWhen HP is 50% or lower, Skill Power Modifier +8%, Firearm ATK +8%.
Water PlayValbyTranscendentMalachiteBubble Bullet skill conversion. Creates a rectangular-shaped pool of water in front.
Weak Point AimingNoneRareRutileAccuracy +8%, Weak Point Damage +2%
Weak Point AimingNoneRareRutileAccuracyt +8, Weak Point Damage +2%
Weak Point AimingNoneRareRutileAccuracy +8%, Weak Point Damage +2%
Weak Point AimingNoneRareRutileAccuracy +8%, Weak Point Damage +2%
Weak Point DetectionNoneRareMalachiteWeak Poind Damage +5%, Firearm ATK +1%
Weak Point DetectionNoneRareMalachiteWeak Point Damage +5%, Firearm ATK +1%
Weak Point DetectionNoneRareMalachiteWeak Point Damage +8%, Firearm ATK +1%
Weak Point DetectionNoneRareMalachiteWeak Point Damage +5%, Firearm ATK +1%
Weak Point ExpansionNoneUltimateMalachiteOn Weak Point hit, Weak Point Damage +35% (Cooldown 20s)
Weak Point ExpansionNoneUltimateMalachiteOn Weak Point Damage +35% (cooldown 15s)
Weak Point InsightNoneRareMalachiteWeak Pont Damage +5%, Firearm Critical Hit Rate +1%
Weak Point InsightNoneRareMalachiteWeak Point Damage +5%, Firearm Critical Hit Rate +1.5%
Weak Point InsightNoneRareMalachiteWeak Point Damage +5%, Firearm Critical Hit Rate +1.5%
Weak Point InsightNoneRareMalachiteWeak Point Damage +8%, Firearm Critical Hit Rate +1.5%
Weak Point Quick FireNoneRareXanticFire Rate +8%, Weak Point Damage +2%
Weak Point Quick FireNoneRareXanticFire Rate +8%, Weak Point Damage +2%
Weak Point Quick FireNoneRareXanticFire Rate +8%, Weak Point Damage +2%
Weak Point Quick FireNoneRareXanticFire Rate +8%, Weak Point Damage =2%
Weak Point SightNoneNormalMalachiteWeak Point Damage +9%
Weak Point SightNoneNormalMalachiteWeak Point Damage +9%
Weak Point SightNoneNormalMalachiteWeak Point Damage +9%
Weak Point SightNoneRareMalachiteUnknown--- Devs have not completed this one
Weak Point SightNoneNormalMalachiteWeak Point Damage +9%
Weaken RecoveryNoneUltimateMalachiteOn Sub Attack, Outgoing Heal -50% for 10s at a 100% chance (Cooldown 25s).
Weapon TuningNoneRareCeruleanRounds per Magazine +8%, Firearm ATK +1%
Weapon TuningNoneRareCeruleanRounds Per Magazine +8%, Firearm ATK +1%
Weapon TuningNoneRareCeruleanRounds per Magazine +8%, Firearm ATK +1%
Weapon TuningNoneRareCeruleanRounds per Magazine +8%, Firearm ATK +1%
Weighing the ScalesNoneRareCeruleanMax Shield +21%, Skill Cost -3.7%.