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NameRaritySocketLevel 0 Effect
Maximize EfficiencyRareMalachiteSkill Cost -4%, Max MP -0.9%
Maximize Electric ResistRareXanticElectric Resistance +18%, Max HP -1.3%
Maximize Fire ResistRareAlmandineFire Resistance +18%, Max HP -1.3%
Maximize PowerRareXanticSkill Power Modifier +24%, Skill Cooldown 13%
Maximize RangeRareRutileSkill Range +24%, Skill Power Modifier -5%
Range increase applies only to certain skills for each Descendant
Maximize SkillRareXanticSkill Power +22%, Skill Cooldown +13%
Maximize Toxic ResistRareRutileToxin Resistance +18%, Max HP -1.3%
Maximize Weight BalanceRareCeruleanRounds Per Magazine +8%, Weak Point Damage +2%
Maximize Weight BalanceRareCeruleanRounds per Magazine +8%, Weak Point Damage +2%
Maximize Weight BalanceRareCeruleanRounds per Magazine +8%, Weak Point Damage +2%
Maximize Weight BalanceRareCeruleanRounds Per Magazine +8%, Weak Point Damage +2%
Medical CompulsionTranscendentXanticAssault Turret skill conversion. When using skill, summons a Healing Turret. The summoned turret operates in the same way as the existing Healing Turrets.
Medical SupportNormalXanticHP Heal +8%
Mental FocusUltimateMalachiteBase Fire Rate -10%. When firing a firearm, Firearm ATK +0.8% for 2s (up to 30 stacks) Removes effect when reloading or changing firearm
Mental FocusUltimateMalachiteBase Fire Rate -10%. When firing a firearm, Firearm ATK +.25% for 2s (up to 150 stacks). Removes effect when reloading or changing firearm.
Mental FocusUltimateMalachiteBase Fire Rate -10%. When firing a firearm, Firearm ATK +.4% for 2s (up to 60 stacks). Removes effect when reloading or changing firearm.
Mid-Air ManeuveringUltimateMalachiteModifies the Grappling Hook to be cast mid-air. However, it can only be used once, and Charge Time increases by 20%. Based on the Enhancement Level, increases Max Module Capacity (current +x), decreases Charge Time Increase (current +x%).
Midair FireUltimateRutileWhile Jumping, Accuracy +8%, DEF -8%.
Multi-ManeuveringUltimateMalachiteModifies the Max Stack of Grappling Hook to 3 But the Base Range decreases to 18m and Charge Time increases by 20%. Based on the Enhancement Level, increases Max Module Capacity (current +x), decreases Charge Time Increase (current +x%).
MultitalentedUltimateMalachiteWhen using the Dimension Active Skill, Skill Cooldown -5% for 5s. When using the Fusion Active Skill, Skill Cost -4% and Duration 4% for 5s. When using the Tech Active Skill, Skill Range and Power Modifier + 9% for 5s. When using the Singular Active Skill, All Attribute Damage +8% for 5s. Only one of the effects is applied.
NarcissismUltimateMalachiteWhile Sprinting, Skill Cost -2%/Skill Cooldown +1% every second (up to 10 stacks).
Nerve InfiltrationTranscendentXanticOverclock no longer inflicts Burn. Inflicts Weaken Regeneration instead.
Neurotoxin SynthesisTranscendentXanticModifies the effects of Room 0 Trauma as follows: -Does not spread Poison. -Adds ATK reduction & Weaken Regeneration effects.
Nimble FingersNormalMalachiteSkill Cooldown -6%
Non-Attribute MasterRareMalachiteSkill Power +11%, Skill Non-Attribute Power +5%
Non-Attribute SpecialistNormalMalachiteNon-Attribute Skill Power Modifier +20%
Non-Attribute SyncytiumRareAlmandineCritical Hit Resistance +4%, Non-Attribute Skill Power +3%.
Normal Impact Rounds RefiningNormalXanticWhen acquiring dropped Impact Rounds, change to 1 General Round for every 1.3 Rounds
Normal Special Rounds RefiningNormalXanticWhen acquiring dropped Special Rounds, change to 1 General Round for every 6 Rounds
Overcharged EdgeTranscendentCeruleanModifies Active Camouflage to consue Energy Shields insted of MP. Ambush damage increase by the amount of Energy Shields consumed.
Overwhelming DEFUltimateRutileIncreases DEF by 50% of Max HP. Max HP is fixed to 1.
Overwhelming HPUltimateCeruleanIncreases Max HP by 50% Max Shield. Max Shield is fixed to 1.
Overwhelming ShieldUltimateCeruleanIncreases Max Shield by 50% of Max HP. Max HP is fixed to 1.
Pain RelieverRareCeruleanIncoming DMG Modifier -3%, Outgoing DMG Modifier -2.5%
Passionate SponsorUltimateCeruleanWhen buffing or recovering an ally, Firearm ATK and Skil Power Modifier +2% each time for 5s (up to 10 stacks).
PayoutUltimateRutileWhen landing a Firearm Weak Point Attack rounds are not consumed for 3s (Cooldown 25s)
Perfect AntivenomUltimateRutilePoison Immunity. Toxin Resistance +7%.
Pinpoint ShotRareMalachiteFirearm ATK +8%, Weak Point Damage +2%
Pinpoint ShotRareMalachiteFirearm ATK +8%, Weak Point Damage +2%
Pinpoint ShotRareMalachiteFirearm ATK +8%, Weak Point Damage +2%
Pinpoint ShotRareMalachiteFirearm ATK +8%, Weak Point Damage +2%
Pinpoint ShotRareMalachiteExplosive ATK +8%, Weak Point Damage +2%
Pinpoint ShotRareMalachiteFirearm ATK +8%, Weak Point Damage +2%
Poison PriorityRareRutileToxic ATK +13%, Reload Time Modifier -8%
Poison PriorityRareRutileToxic ATK +13%, Reload Time Modifier -8%
Poison PriorityRareRutileToxic ATK +13%, Reload Time Modifier -8%
Poison PriorityRareRutileToxic ATK +13%, Reload Time Modifier -8%
Polygenic AntibodyNormalRutileAll Attribute Resistances +60
Potent CollectorUltimateXanticWhen defeating an enemy, instantly recovers 12.2% of Custom Resources at a 4% chance. Characters with Custom Resources: -Ajax -Bunny -Gley -Kyle
Power IncreaseNormalMalachiteSkill Power +13%
Powerunit ChangeTranscendentMalachiteOverclock no longer increases Skill Power Modifier. Increases Firearm ATK instead.
Predator InstinctTranscendentMalachiteModifies Firearm ATK to increase when firing a Firearm during Frenzied state.
Preemptive StrikeUltimateXanticOn Skill Attack upon enemies with max HP, deals 8.5% of the skill damage incurred as additional damage on the target.
Psychological VictoryRareCeruleanIncoming DMG Modifier -2%, MP Recovery +3%.
Quick FreezerUltimateCeruleanWhen defeating an enemy inflicted with Frostbite, inflicts Frostbite on other enemies within 3m of the target for 0.8s (Cooldown 5s)
Real-Life FighterUltimateMalachiteBase Accuracy -20%. On dealing Weak Point DMG, Firearm ATK +3% for 5s (up to 10 stacks) But loses 2 stacks per failed Weak Point Attack
Real-Life FighterUltimateMalachiteBase Accuracy -20%. On dealing Weak Point DMG, Firearm ATK +3% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack.
Real-Life FighterUltimateMalachiteBase Accuracy -20%. On dealing Weak Point DMG, Firearm ATK +3% for 5s (up to 10 stacks) But loses 2 stacks per failed Weak Point Attack
Real-Life FighterUltimateMalachiteBase Accuracy -20%. On dealing Weak Point DMG, Firearm ATK +3% for 5s (up to 10 stacks) But loses 2 stacks per failed Weak Point Attack.
Recycling GeniusNormalCeruleanReload Time Modifier +8%
Recycling GeniusNormalCeruleanReload Time Modifier +8%
Recycling GeniusNormalCeruleanReload Time Modifier +8%
Recycling GeniusNormalCeruleanReload Time Modifier +8%
Refrigerate GunbarrelRareCeruleanChill ATK +28%, Fire Rate -6%
Refrigerate GunbarrelRareCeruleanChill ATK +20%, Fire Rate -6%
Refrigerate GunbarrelRareCeruleanChill ATK 20%, Fire Rate -6%
Refrigerate GunbarrelRareCeruleanChill ATK +23%, Fire Rate -6%
Regeneration BoostNormalXanticHP Recovery Modifier +6%
Regenerative BrakingTranscendentAlmandineRemoves Close Call's effect. When using skill, chance to recover MP instead.
Release Cutting ForceTranscendentXanticModifies Cutoff Beam so that it can be unleashed as Sword Aura.
Reload ConcentrationRareCeruleanReload Time Modifier +6%, Firearm Critical Hit Damage +4%
Reload ConcentrationRareCeruleanReload Time Modifier +6%, Firearm Critical Hit Damage +6.5%
Reload ConcentrationRareCeruleanReload Time Modifier +6%, Firearm Critical Hit Damage 5%
Reload ConcentrationRareCeruleanReload Time Modifier +6%, Firearm Critical Hit Damage +3.5%
Reload ExpertRareCeruleanReload Time Modifier +6%, Firearm ATK +1%
Reload ExpertRareCeruleanReload Time Modifier +6%, Firearm ATK +1%
Reload ExpertRareCeruleanReload Time Modifier +6%, Firearm ATK +1%
Reload ExpertRareCeruleanReload Time Modifier +6%, Firearm ATK +1%
Reload InsightRareCeruleanReload Time Modifier +6%, Firearm Critical Hit Rate +3%
Reload InsightRareCeruleanReload Time Modifier +6%, Firearm Critical Hit Rate +1.5%
Reload InsightRareCeruleanReload Time Modifier +6%, Firearm Critical Hit Rate +1.5%
Reload insightRareCeruleanReload Time Modifier +6%, Firearm Critical Hit Rate +1%
Remote GeneratorUltimateXanticWhen defeating an enemy inflicted with Electrocution, inflicts Electrocution on other enemies within 3 m of the target for 3s (Cooldown 20s)
Remote GeneratorUltimateXanticWhen defeating an enemy inflicted with Electrocution, inflicts Electrocution on other enemies within 3 m of the target for 3s (Cooldown 20s)
Remote GeneratorUltimateXanticWhen defeating an enemy inficted with Electrocution, inflicts Electrocution on other enemies within 3 m of the target for 3s (Cooldown 20s)
Remote GeneratorUltimateXanticWhen defeating an enemy inflicted with Electrocution, inflicts Electrocution on other enemies within 3m of the target for 3s (Cooldown 20s).
Rifling ReinforcementNormalMalachiteExplosive ATK +12%
Rifling ReinforcementNormalMalachiteFirearm ATK +12%
Rifling ReinforcementNormalMalachiteFirearm ATK +12%
Rifling ReinforcementNormalMalachiteFirearm ATK +12%
Rifling ReinforcementNormalMalachiteFirearm ATK +12%
Rifling ReinforcementNormalMalachiteFirearm ATK +12%
Safe RecoveryRareXanticOutgoing Heal +4%, Incoming Final DMG -4.5%.
Second WindRareXanticHP Heal +5%, Skill Power -5%.
Selective Recovery (HP)RareXanticHP Recovery Modifier +6%, MP Recovery Modifier -3.5%
Selective Recovery (MP)RareXanticMP Recovery Modifier +15%, HP Recovery Modifier -1.4%
Self-Directed EruptionTranscendentAlmandineConsumes Magnetic Force every second when used to pull enemies in front of Kyle. Deals great damage to nearby enemies when the skill ends.
Sensory Dep (HP)RareCeruleanIncoming DMG Modifier -3%, Max HP -1.3%
Sensory Dep (MP)RareCeruleanIncoming DMG Modifier -3%, Max MP -1.5%
Sharp Precision ShotUltimateXanticBase Fire Rate -20%. While pulling the trigger, Fire Rate +4%, Recoil -5%, and Firearm ATK +6% every 1s (up to 10 stacks).
Sharp Precision ShotUltimateXanticBase Fire Rate -20%, While pulling the trigger, Fire Rate +4%, Recoil -5%, and Firearm ATK +6% every 1.5s (up to 10 stacks)
Sharp Precision ShotUltimateXanticBase Fire Rate -20%. While Pulling the trigger, Fire Rate +4%, Recoil -5%, and Firearm ATK
Sharp ShooterRareMalachiteExplosive ATK +8%, Firearm Critical Hit Rate +1%
SharpshooterRareMalachiteFirearm ATK +8%, Firearm Critical Hit Rate +1%
SharpshooterRareMalachiteFirearm ATK +8%, Firearm Critical Hit Rate +1.5%
SharpshooterRareMalachiteFirearm ATK +8%, Firearm Critical Hit Rate +1.5%
SharpshooterRareMalachiteFirearm ATK +8%, Firearm Critical Hit Rate +3%
SharpshooterRareMalachiteFirearm ATK +8%, Firearm Critical Hit Rate +1.5%
Shell UPNormalRutileShell Capacity +33%
Shield Conversion (DEF)RareRutileDEF +17%, Max Shield -9%
Shield Conversion (MP)RareMalachiteMax MP +3%, Max Shield -23%
Shock PunchNormalMalachite
Shoot FocusRareCeruleanFirearm ATK +4%, Skill Power Modifier -4%
ShortswordNormalMalachite
Singing WaterTranscendentRutileLaundry Bomb Skill Conversion. Spawns a Seduction of Water where the Launcher's bullet explodes. Until it is destroyed, the spawned Seduction of Water taunts surrounding monsters and inflicts the Laundry effect on them.
Singular MasterRareRutileSkill Power +12%, Skill Singular Power Modifier +6%
Singular SpecialistNormalRutileSingular Skill Power Modifier +19%
Skill ConcentrationNormalAlmandineSkill Critical Hit Damage +14%
Skill ExpansionNormalRutileSkill Effect Range + 12%, applies only to certain skills for each Descendant
Skill ExtensionNormalMalachiteSkill Duration +9%, applies only to certain skills for each Descendant
Skill InsightNormalAlmandineSkill Critical Hit Rate +14%
Skill SimplificationRareXanticSkill Power Modifier +21%, Max MP -6%
Slow ArtRareMalachiteFirearm ATK +16%, Fire Rate -6%
Slow ArtRareMalachiteFirearm ATK +16, Fire Rate -6%
Slow ArtRareMalachiteFirearm ATK +15%, Fire Rate -6%
Slow ArtRareMalachiteFirearm ATK 15%, Fire Rate -6%
Slow ArtRareMalachiteFirearm ATK +16, Fire Rate -6%
Slow ArtRareMalachiteExplosive ATK +15%, Fire Rate -6%
Snowflake ConductorUltimateCeruleanWhen attacking enemies inflicted with Frostbite, Firearm ATK +8%
Snowflake ConductorUltimateCeruleanWhen attacking enemies inflicted with Frostbite, Firearm ATK +8%
Snowflake ConductorUltimateCeruleanWhen attacking enemies inflicted with Frostbite, Firearm ATK +8%
Snowflake ConductorUltimateCeruleanWhen attacking enemies inflicted with Frostbite, Firearm ATK +8%
Spear and ShieldRareRutileDEF +22%, Skill Power +8.1%.
Special Round Charge ImprovementNormalXanticWhen acquiring dropped Special Rounds, change to 1 High-Power Round for every 120 Rounds.
Special Round Projectile ModificationNormalXanticWhen acquiring dropped Special Rounds, change to 1 Impact Round for every 60 Rounds.
Special Rounds CompulsiveRareXanticMax Special Rounds +15%, Movement Speed -5%
Special Rounds StorageNormalXanticMax Special Rounds +13%
Special SightUltimateMalachiteMovement Speed WHen Aiming -8%, Weak Point Damage When Aiming 8%
Special SightUltimateMalachiteMovement Speed When Aiming -8%, Weak Point Damage When Aiming 8%
Spray and PrayUltimateXanticWhen landing a Firearm Critical Hit, rounds are not consumed for 3s (Cooldown 25s).
Stance StabilizerRareRutileRecoil -8%, Firearm ATK +1%
Stance StabilizerRareRutileRecoil -8%, Firearm ATK +1%
Stance StabilizerRareRutileRecoil -8%, Firearm ATK +1%
Stance StabilizerRareRutileRecoil -8%, Firearm ATK +1%
Stim AccelerantRareCeruleanMax HP +23%, Max MP -4%
Strengthen First ShotUltimateMalachiteAfter Reload, first shot's Firearm ATK +100% (Cooldown 20s)
Strengthen RecoveryRareXanticHP Recovery Modifier +6%, Outgoing DMG Modifier -1.8%
Strong MentalityNormalMalachiteSkill Cost -4%
Superconductive BombingTranscendentXanticWhile airborne, continuously consumes Magnetic Force to drop bombs. The bombing stops when Magnetic Force is completely depleted, and additional damage from Magnetic Force is not triggered on collision.
Superconductivity ChargeNormalXanticBeam Rifle Charging Speed 10%
SuperconductorTranscendentXanticAdds a debuff that reduces the enemy's ATK to the Electruction effect that Bunny inflicts.
Superheat GunbarrelRareAlmandineFire ATK +20%, Fire Rate -6%
Superheat GunbarrelRareAlmandineFire ATK +28%. Fire Rate-6%
Superheat GunbarrelRareAlmandineFire ATK +23%. Fire Rate -6%
Superheat GunbarrelRareAlmandineFire ATK +20%, Fire Rate -6%
SupersenseTranscendentMalachiteModifies the effects of Frenzied state's Maximize lethality during Increased Sensory. Fire Rate becomes fixed, but Weak Point ATK and Duration both increase.
Supply MoistureTranscendentMalachiteWater Intake Skill Conversion. While on water, increases Skill Critical Hit Rate, Skull Duration, and Firearm Attribute Status Effect Trigger Rate. Reduction of MP consumption does not apply.
Sweeping SquadUltimateMalachiteWhen defeating an enemy, Firearm ATK +10.6% for 5s at a 33% chance. This effect stacks up to 3 times.
Sweeping SquadUltimateMalachiteWhen defeating an enemy, Firearm ATK +10.6% for 5s at a 33% chance. This effect stacks up to 3 times.
Target DetectionRareAlmandineFirearm Critical Hit Damage +8%, Weak Point Damage +2%
Target DetectionRareAlmandineFirearm Critical Hit Damage +5%, Weak Point Damage +2%
Target DetectionRareAlmandineFirearm Critical Hit Damage +8%, Weak Point Damage +2%
Target DetectionRareAlmandineFirearm Critical Hit Damage +5%, Weak Point Damage +2%
Tech MasterRareAlmandineSkill Power +12%, Skill Tech Power Modifier +6%
Tech SpecialistNormalAlmandineTech Skill Power Modifier +19%
TechnicianNormalMalachiteSkill Power Modifier +13%
Technique ManualUltimateXanticLanding a skill attack deals 12% of own Max HP as additional damage to the target (Cooldown 8s against the same target).
TestModuleTranscendentRutileSkill Duration +5%, HP Heal +7.4%.
TestModuleMultiTranscendentCeruleanRounds Per Magazine +8%, Firearm Critical Hit Damage +3.5%
TestModuleMultiRareCeruleanRounds per Magazine +8%, Firearm Critical Hit Damage +6.5%
TestModuleMultiTranscendentCeruleanRounds per Magazine +8%, Firearm Critical Hit Damage +4%
TestModuleMultiRareCeruleanRounds per Magazine +8%, Firearm Critical Hit Damage +5%
Tidal WaveTranscendentCeruleanClean Up Skill Conversion. Does not leave watery trails when moving. When moving through a monster, inflicts skill damage on them. When the skill ends, deals AoE damage nearby.
Time DistributionRareMalachiteSkill Cooldown -4%, Max HP +13%.
TonfaNormalMalachite
Toxic AntibodyNormalRutileToxin Resistance +154
Toxic ConductorUltimateRutileWhen attacking enemies inflicted with Poison, Firearm ATK +8%
Toxic EnhancementNormalRutileAdds Toxic ATK equal to 8% of Firearm ATK
Toxic EnhancementNormalRutileAdds Toxic ATK equal to 8% of Firearm ATK
Toxic EnhancementNormalRutileAdds Toxic ATK equal to 8% of Firearm ATK
Toxic EnhancementNormalRutileAdds Toxic ATK equal to 8% of Firearm ATK
Toxic GunbarrelRareRutileToxic ATK +23%, Fire Rate -6%
Toxic GunbarrelRareRutileToxic ATK +28%, Fire Rate -6%
Toxic GunbarrelRareRutileToxic ATK +20%, Fire Rate -6%
Toxic GunbarrelRareRutileToxic ATK +20%, Fire Rate -6%
Toxic InfusionUltimateRutileOn hit, enemy's Toxin Resistance -8% for .5s at a 3% chance
Toxic MasterRareRutileSkill Power +11%, Skill Toxic Power +5%
Toxic SpecialistNormalRutileToxic Skill Power Modifier +20%
Toxic StimulationTranscendentCeruleanDefense Mechanism skill conversion. Grants Plague Bodyarmor to surrounding allies.
Truly Deadly CuisineTranscendentAlmandineDeadly Cuisine Skill Conversion. Significantly increases the damage of Giant Fireballs. When a Giant Fireball explodes, Small Fireballs and Flame Zones do not spawn.
Turret EngineeringTranscendentMalachiteMulti-purpose Gun skill conversion. When using skill, recovers the HP of all summoned turrets and extends their duration. Does not switch turrets to Enhanced mode.
Unstoppable SmasherUltimateRutileWhen defeating an enemy, Shell Capacity +30% for 5s at a 8% chance.
Venom InjectorUltimateRutileWhen defeating an enemy inflicted with Poison, inflicts Poison on other enemies within 3 m of the target for 5s (Cooldown 20s)
Venom InjectorUltimateRutileWhen defeating an enemy inflicted with Poison, inflicts Poison on other enemies within 3m of the target for 5s (Cooldown 20s).
Venom InjectorUltimateRutileWhen defeating an enemy inflicted with Poison, inflicts Poison on other enemies within 3m of the target for 5s (Cooldown 20s).
Venom InjectorUltimateRutileWhen defeating an enemy inflicted with Poison, inflicts Poison on other enemies within 3 m of the target for 5s (Cooldown 20s)
Venom SyncytiumRareAlmandineCritical Hit Resistance +4%, Toxic Skill Power +3%. (Translation is wrong. Grants Toxic Skill Power Boost Ratio, not Skill Power)
Venom SynthesisTranscendentRutilePutrid Venom skill conversion. Leaves behind a Toxic Footprint after every step. Inflicts Poison on enemies coming in contact with Toxic Footprint.
Veteran's TacticsUltimateMalachiteWhen defeating an enemy, resets the cooldown of a random skill at a 2.1% chance.
Vibration AbsorptionNormalRutileRecoil -11%
Vibration AbsorptionNormalRutileRecoil -11%
Vibration AbsorptionNormalRutileRecoil -11%
Vibration AbsorptionNormalRutileRecoil -11%
Void BurstTranscendentCeruleanOn using Expulsion, decreases Sub Attack Cooldown and increases its Damage.
Void ChargeTranscendentAlmandineModifies Void Walk and Expulsion damage to increase proportionally to DEF.
Void DominationTranscendentXanticIncreases the targeting range of Flash Shortsword. Increases enemy targeting speed.
Walk a TightropeUltimateXanticWhen HP is 50% or lower, Skill Power Modifier +8%, Firearm ATK +8%.
Water PlayTranscendentMalachiteBubble Bullet skill conversion. Creates a rectangular-shaped pool of water in front.
Weak Point AimingRareRutileAccuracy +8%, Weak Point Damage +2%
Weak Point AimingRareRutileAccuracyt +8, Weak Point Damage +2%
Weak Point AimingRareRutileAccuracy +8%, Weak Point Damage +2%
Weak Point AimingRareRutileAccuracy +8%, Weak Point Damage +2%
Weak Point DetectionRareMalachiteWeak Poind Damage +5%, Firearm ATK +1%
Weak Point DetectionRareMalachiteWeak Point Damage +5%, Firearm ATK +1%
Weak Point DetectionRareMalachiteWeak Point Damage +8%, Firearm ATK +1%
Weak Point DetectionRareMalachiteWeak Point Damage +5%, Firearm ATK +1%
Weak Point ExpansionUltimateMalachiteOn Weak Point hit, Weak Point Damage +35% (Cooldown 20s)
Weak Point ExpansionUltimateMalachiteOn Weak Point Damage +35% (cooldown 15s)
Weak Point InsightRareMalachiteWeak Pont Damage +5%, Firearm Critical Hit Rate +1%
Weak Point InsightRareMalachiteWeak Point Damage +5%, Firearm Critical Hit Rate +1.5%
Weak Point InsightRareMalachiteWeak Point Damage +5%, Firearm Critical Hit Rate +1.5%
Weak Point InsightRareMalachiteWeak Point Damage +8%, Firearm Critical Hit Rate +1.5%
Weak Point Quick FireRareXanticFire Rate +8%, Weak Point Damage +2%
Weak Point Quick FireRareXanticFire Rate +8%, Weak Point Damage +2%
Weak Point Quick FireRareXanticFire Rate +8%, Weak Point Damage +2%
Weak Point Quick FireRareXanticFire Rate +8%, Weak Point Damage =2%
Weak Point SightNormalMalachiteWeak Point Damage +9%
Weak Point SightNormalMalachiteWeak Point Damage +9%
Weak Point SightNormalMalachiteWeak Point Damage +9%
Weak Point SightRareMalachiteUnknown--- Devs have not completed this one
Weak Point SightNormalMalachiteWeak Point Damage +9%
Weaken RecoveryUltimateMalachiteOn Sub Attack, Outgoing Heal -50% for 10s at a 100% chance (Cooldown 25s).
Weapon TuningRareCeruleanRounds per Magazine +8%, Firearm ATK +1%
Weapon TuningRareCeruleanRounds Per Magazine +8%, Firearm ATK +1%
Weapon TuningRareCeruleanRounds per Magazine +8%, Firearm ATK +1%
Weapon TuningRareCeruleanRounds per Magazine +8%, Firearm ATK +1%
Weighing the ScalesRareCeruleanMax Shield +21%, Skill Cost -3.7%.