Modules: Difference between revisions

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Revision as of 14:14, 22 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


Modules! We should describe what they are and how they work!

List of Modules

[edit]

Modules specific to one Descendant + their Ultimate, should they have one. All have a Transcendent rarity.

NameDescendantEffect
Attacking CompulsionJayberHealing Turret skill conversion. When using skill, summons an Assault Turret. The summoned turret operates in the same way as the existing Assault Turrets.
BackdraftBlairExtinguish Skill Conversion. Flame Zone absorption significantly increases Weak Point ATK instead of Skill ATK.
Battlesuit Melting NutsSharenModifies Impact Rounds to be stackable. Modifies to reduce the enemys DEF instead of stunning them.
Bionic FuelBunnyModifies Speed of Light to consume HP instead of MP.
Blood and IronGleyLife Orbs can no longer be acquired with the Thirst effect. Instead, Power of Life can be obtained when attacks land Firearm or Skill Critical Hits.
Body EnhancementAjaxVoid Energy is no longer available through Event Horizon. Increases DEF and Energy Shield proportionally to Max HP.
Classic ChefBlairPitmaster Skill Conversion. Modifies the increases to Firearm and Skill Critical Hit Rate to 5 based on the Flame Zone count. Using Deadly Cuisine increases the number of Flame Zones created to 4.
Cold Snap WatchViessaCold Snap skill conversion. Creates a Cold Snap zone in front that remains for a certain period of time. Enemies enterting the Cold Snap zone are inflicted wtih Ice Shackle and suffer continuous damage.
Cold-BloodednessViessaFrost Road Skill Conversion. When using skill, increases Skill Power Modifier and decreases MP Cost and Skill Cooldown. Frost Roads are not created when moving.
Collision InstinctKyleAfter a dash, inflicts Stun at the end of a knockback. However, stacks are removed and DEF Up effect is not applied.
ContagionFreynaWhen an enemy inflicted with Room 0 Trauma is killed, There is a contagion of Poison surrounding it.
Diamagnetic BulwarkKyleInstead of Magnetic Bulwark's projectile defense, knocks back enemies on contact. Recovers Magnetic Force based on the number of knockbacks.
Electric CondenseBunnyChanges Maximum Power into a form that causes damage around Bunny.
Electric TransitionBunnyModifies Speed of Light to recover Energy Shield continuously in proportion to the distance traveled.
Glacial CloudViessaBlizzard Skill conversion. Throws a projectile forward that spawns a blizzard where it lands.
HypothermyViessaWhen using skill, inflicts Ice Needle insted of Ice Shackle. When Ice Needle reaches a certain number of stacks, passive skills are triggered. Ice Needle: Continuous damage to the target. Damage increases as it stacks.
Immedaite Purge CodeJayberReactivate Skill Conversion. When using skill, instantly explodes all turrets and inflicts damage on nearby enemies. Creates Lightning AoE that deals continuous damage where the turrets exploded.
Incendiary BombBlairBlaze Up skill conversion. Throws a projectile forward that spawns a Flame Zone where it lands.
Increased EfficiencyLepicMP is no longer consumed while Overkill is active. It consumes MP when attacking with Overkill. It recovers MP when Overkill lands a Critical Hit.
Massive SanguificationGleyModifies Life Siphon to allow the absorption of Life Orbs during Non-Frenzied state.
Matrix RecomputationAjaxModifies Expulsion to cast a buff that helps allies survive.
Medical CompulsionJayberAssault Turret skill conversion. When using skill, summons a Healing Turret. The summoned turret operates in the same way as the existing Healing Turrets.
Nerve InfiltrationLepicOverclock no longer inflicts Burn. Inflicts Weaken Regeneration instead.
Neurotoxin SynthesisFreynaModifies the effects of Room 0 Trauma as follows: -Does not spread Poison. -Adds ATK reduction & Weaken Regeneration effects.
Overcharged EdgeSharenModifies Active Camouflage to consue Energy Shields insted of MP. Ambush damage increase by the amount of Energy Shields consumed.
Powerunit ChangeLepicOverclock no longer increases Skill Power Modifier. Increases Firearm ATK instead.
Predator InstinctGleyModifies Firearm ATK to increase when firing a Firearm during Frenzied state.
Regenerative BrakingLepicRemoves Close Call's effect. When using skill, chance to recover MP instead.
Release Cutting ForceSharenModifies Cutoff Beam so that it can be unleashed as Sword Aura.
Self-Directed EruptionKyleConsumes Magnetic Force every second when used to pull enemies in front of Kyle. Deals great damage to nearby enemies when the skill ends.
Singing WaterValbyLaundry Bomb Skill Conversion. Spawns a Seduction of Water where the Launcher's bullet explodes. Until it is destroyed, the spawned Seduction of Water taunts surrounding monsters and inflicts the Laundry effect on them.
Superconductive BombingKyleWhile airborne, continuously consumes Magnetic Force to drop bombs. The bombing stops when Magnetic Force is completely depleted, and additional damage from Magnetic Force is not triggered on collision.
SuperconductorBunnyAdds a debuff that reduces the enemy's ATK to the Electruction effect that Bunny inflicts.
SupersenseGleyModifies the effects of Frenzied state's Maximize lethality during Increased Sensory. Fire Rate becomes fixed, but Weak Point ATK and Duration both increase.
Supply MoistureValbyWater Intake Skill Conversion. While on water, increases Skill Critical Hit Rate, Skull Duration, and Firearm Attribute Status Effect Trigger Rate. Reduction of MP consumption does not apply.
Tidal WaveValbyClean Up Skill Conversion. Does not leave watery trails when moving. When moving through a monster, inflicts skill damage on them. When the skill ends, deals AoE damage nearby.
Toxic StimulationFreynaDefense Mechanism skill conversion. Grants Plague Bodyarmor to surrounding allies.
Truly Deadly CuisineBlairDeadly Cuisine Skill Conversion. Significantly increases the damage of Giant Fireballs. When a Giant Fireball explodes, Small Fireballs and Flame Zones do not spawn.
Turret EngineeringJayberMulti-purpose Gun skill conversion. When using skill, recovers the HP of all summoned turrets and extends their duration. Does not switch turrets to Enhanced mode.
Venom SynthesisFreynaPutrid Venom skill conversion. Leaves behind a Toxic Footprint after every step. Inflicts Poison on enemies coming in contact with Toxic Footprint.
Void BurstAjaxOn using Expulsion, decreases Sub Attack Cooldown and increases its Damage.
Void ChargeAjaxModifies Void Walk and Expulsion damage to increase proportionally to DEF.
Void DominationSharenIncreases the targeting range of Flash Shortsword. Increases enemy targeting speed.
Water PlayValbyBubble Bullet skill conversion. Creates a rectangular-shaped pool of water in front.